Whose Turn Is It Anyway?

Episode 89: Playing with your comfort levels

Loaded Dice Gaming Group Episode 89

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As Rob takes us home in his final episode of his run its time to get a little uncomfortable...well with being comfortable.  Rob talks about the various aspects of the hobby which can make board gamers uncomfortable and the group share stories and times in which they've felt this way and why.

FIRST PLAYER: Rob
OTHER PLAYERS: Adrian, Dan & Tambo

In this episode you'll learn:
- Dan is playing with dinos again as he ventures back into Perseverance Episode 3 by Mindclash Games
- Adrian does like a game with bidding / auctioning in Ra by Ravensburger
- Tambo goes back in time for some WW2 shenanigans in Company of Heroes by Bad Crow Games
- Rob straps into is space truck and tried out the new expansion in Galaxy Trucker: Do What? by Czech Games Edition
- about what makes the gang uncomfortable in board gaming and how they have or haven't got over those things over time

LINKS REFERENCED IN THE SHOW
N/A

EPISODE CHAPTERS

0:00 - TURN 1 - Player Count

1:12 - TURN 2 - Let's Talk About Hex

1:25 - Tambo - Company of Heroes 2nd Edition

11:37 - Adrian - Ra

21:45 - Dan - Perseverance Episode 3

27:08 - Rob - Galaxy Trucker Do What?

32:18 - TURN 3 - Main Event: Playing with your comfort levels

34:37 - Getting the teach wrong & large convention noise

42:53 - Approaching tables for games & games outside comfort zones

50:09 - Small talk and forced conversations

58:40 - Possessive over our copies of games

1:05:04 - TURN 4 - Konn4ct F4ur

1:10:04 - TURN 5 - The Penultimate Turn: What's Coming Next?

1:15:39 - TURN 6 - The Final Turn

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TURN 1 - Player Count
0:00
[Music]
0:19
Hello and welcome to another episode of Whose Turn is It Anyway. I'm Rob. I'm your current first player and I am
0:25
joined around the table by Dan. Yellow Adrian. Hello. And Tambo.
0:30
Hello. How are you all doing, guys? Good. Good. Yeah. You? Yeah. Really good.
0:35
Yeah. I got good. Good. Tambo, how are you? I'm right. I'm just a bit bugged up. Sorry. I got a winter blues.
0:41
Tambo is dying. Ah, it's only a cold. It's all right. Are you still working? Yeah, I work today.
0:46
Nice. That's all right. I don't I don't like sitting at home and then just thinking about it. I like to get out there and sweat it off and get it out of the way.
0:52
Sneezing people's burgers if I can. If I'm too bad, obviously I stay home. It's clearly not man flu because obviously you'd be you'd be
0:58
I felt better work at some point. Then we got since I've been home cuz it's got worse again. If it was man flu, you'd be lying on your sofa and a priest would walk in.
1:04
Yeah, absolutely. Yeah. Yeah. There'll be no getting up on man flu. No. No. So with that, let's get cracking, shall
1:11
we? Let's do it.
TURN 2 - Let's Talk About Hex
1:19
So, let's talk about Hex, where we talk about our board gaming shenanigans and what we've been up to recently. So, uh,
Tambo - Company of Heroes 2nd Edition
1:25
T, I'm going to come to you first. Straight on be, mate. Nice. Well, I thought I'd give you a bit of a rest between segments. So, you
1:32
Okay. So, I'm going to talk about recently played, uh, Company Heroes, second edition by Bad Cow Games.
1:38
I just looked that up cuz I had Yeah, thanks. Almost sounded professional there, mate. Yeah, almost.
1:44
Um, so, basically, it's a a World War II game, one v one. Oh, you can't do 2v2
1:50
for best played 1 v one, apparently. Um, I don't know yet. I haven't played 2v2, so I don't know.
1:55
I enjoy 2v2, but it does require that all players are a kind of equal level. Otherwise, you feel a bit
2:02
Well, like what are the factions? Funny you should say that. Yeah, obviously it's the Americans and it's
2:07
the Germans in in a box in in the original set and I've got English and I've got the Russians.
2:13
Oh, so there is more than just two. Yeah, I have to buy the extra factions. Yeah, there's two German factions. Or there was in the first edition, there was two
2:19
different types of German faction as well. So that's interesting. Yeah. Yeah. So the theme I'm I'm all over the theme. I
2:25
love the theme. Yeah. It's just really cool. It looks cool. Um so it's done in three phases. It's a area control game basically. Um
2:32
so the first phase is all about you have three command points which these little green cubes and then you spend them and
2:38
you do you have you can spend up to three. Um but you can spread them up between your units. So you can do two on
2:44
one or on the other and just it makes them move and face in the right way. Um and then at the end of that it's um very
2:52
interesting on that cuz each units have range obviously right so say mortars
2:57
have a range of five and um military units only have a range of three for instance but everyone's only got a
3:03
general range of two sight of two so all round so you have to have people spotting other people to make that range
3:09
actually work so it's very very very um tactical in that sense um but really
3:15
interesting and you got to also make sure you're facing the right Cuz there's this thing called the firing arc. So you
3:20
go one hex skin in front and then you do whatever range it is. Five to the left, five to the right, and then everything in between is in your range.
3:26
Cool. Yeah. So it's not just a straight line. No. See, I I love the idea of playing
3:32
games like this, but playing them one v one, I I I'm I'm not as strategic as I think I am.
3:38
And it's it's quite, you know, quickly brought out in games like this. So 2v2 mode in a game like this is probably the
3:45
only way I get access to it. Yeah. So the fact that they, you know, again, it might not be the, you know, kind of
3:51
the the preferred mode, but the fact that it has 2v2 for me is is kind of the only way I can
3:56
access it cuz I was there when you got your 3D terrain pack from Dave from Essen. Yeah.
4:02
And you I've never I don't think I've ever seen you so excited. I was really excited. Yeah.
4:07
Yeah. I love it. This is just the the train pack ones, just the buildings and the flag poles, which is great cuz they didn't send me enough flag poles in the
4:13
original set. Did you ever see a day where you'd be complaining that you haven't got enough flag poles?
4:18
No. No, never actually. But um yeah, so the train pack was good and then you got
4:24
the barb wires and you got the tank traps which are cool. Yeah. Um so yeah, so the tactical part is really good. You
4:30
get normally you get heavy gunners, you get mortars. Heavy gunners are cool. They do a pinned so when you walk when you've targeted someone when it comes to
4:37
your attack phase you can pin them down so that that unit you've got targeted they can't fight they can't fire back
4:42
cuz they're pinned which makes thematic sense you get pinned with a heavy machine gun and if you ever move your units through their arc on the movement
4:48
phase you get instantly hit as well. So you got to think about all that. Um mortars are always cool. They can go over buildings and over terrain. So that
4:56
that's also really cool. It's cool to go forward and have loads of mortals at the back. It's good fun. Um uh so yeah, the
5:02
first phase is all about where you're moving and where you're faming. The second phase is the damage phase, which is all done simultaneously. There's a
5:08
lot of dice in this game. A hell of a lot of dice. I mean, I've actually got I bought the expansion for more dice for it. And I'm glad I did now, even for two
5:15
player. You can never have enough dice. Yeah, you can never have enough dice. But there's not as much rolling in it as you think. You roll for defense most of
5:21
the time, but you literally the dice are all for the symbology of upgrading units and just assigning damage around the
5:27
whole map. Um, but then you do roll for defense and with mortars you roll for critical hits and stuff. So, but it's
5:33
not as much rolling as you think. Sounds really interesting because it's based on the video game, right? Yeah. Well, I've never actually played
5:38
the video game. I just saw World War II game with little army men and tanks and I thought I was in
5:44
um It's not really that um representative of the video game. I don't I've never played the video game either,
5:50
but that's that's the only I heard of the board game was. Yeah, I it's still a very good I think it's just a good tabletop game. Um, but
5:57
I enjoyed the um the real-time strategy video game as well. It just there's a
6:02
few things to kind of say that this is this is a game for this. But apart from that, I don't think it's the biggest
6:08
it's not the best translation of a video game, but it is a good game in my opinion. I think that at the end of the day, as long as it is a good board game,
6:15
then that's kind of if you're buying the board game, that's kind of what you need, right? Yeah. So, so the fact that it's not, you
6:20
know, strictly true to the video game isn't isn't a sort of, you know, an off isn't off-putting for me.
6:26
No. Makes me think that when you're talking about it, it reminds me a little bit like that Command and Conquer should
6:33
probably have a game that's similar to that cuz Command a lot of Command and Conquer and no one's really done a a board game
6:40
iteration of it in such a way that would be accurately described by what you're just describing with that one. Yeah.
6:46
And I think it needs I think it could be done as well. I think it could be done. Yeah, I think someone who's listening make it happen.
6:53
Why not? Listen to this. They do. Just not when you're on it, Rob. Oh,
6:58
okay. Yeah. So, anyway, when you do last um the last the damage phase, you go into
7:03
production phase, which is really cool fun. This is the fun bit where every um there's a certain space around the map
7:09
when if you're dominating them, you get the resource for it. There's fuel, there ammunition, and there's um infantry. So
7:15
you bulk up your production if you got new flag areas or you take them off if someone's taking them and then you get all your income and then you spend it
7:21
and this is where the fun start happens when you put out all your infantry in your tanks and upgrade things. There's so much you can do in it. It's it's just
7:27
which way you want to go down. It's so much fun. What can you upgrade? What what you upgrade from what each unit has like an upgrade for instance. So if infantry unit they're
7:34
different. So the Germans and like the um Americans have different upgrades but like for ones you can upgrade put an
7:39
extra movement. So, free movement for an upgrade or you can put on an extra damage. Some most of the time an
7:45
infantry is an extra damage like an infantry damage um stuff like that. Um but you can only upgrade you got
7:52
experience upgrade and you've got um obviously uh production upgrade. Um the
7:57
experience is for spending experience points, but you can only uh upgrade one of it. So, you can't do two of the same
8:03
upgrade. You can only spread it out evenly on each unit. Um also, you have your new commanders cards. about um I
8:11
normally just deal out about four which gives you these really cool different abilities for the game as well that you
8:16
install once you spend experience and then so that makes a really big variety on it as well.
8:22
Who did you play it with? Uh my nephew and my brother so far. Nice. Oh, and Cly. What do you think?
8:27
C liked it. Yeah. Yeah. Nice. The teach is quite hard. Really? Yeah. But once you know it, it's simple. It really is quite an easy game once you
8:33
know it. But the teachers I thought was quite difficult. Me and Curly had clashed in one bit. I was trying to explain it to him cuz our minds thought think differently, but we got there in
8:39
the end. But yeah, he really enjoyed it. He obviously whooped me. I'm actually really bad at it. I actually only won one game,
8:45
but I really enjoy it and I think that's a good sign of a good game. Even if I play it and I, you know, I still enjoy it.
8:50
Yeah. Yeah, definitely. Got plenty of plenty of those games on my shelf that I I suck at, but I just love playing.
8:55
Would play many games if I only played the good ones that Well, the ones that I was good at. Yeah. I did forget to mention the second
9:01
edition which I think which is mainly mechanic does different to the first one. I don't know. I've never played the first one as white would have this is
9:07
there's a card that you pick. You do ether do a short um turn or a long turn. So short turn is from between two and
9:14
four turns and a long turn is between three and five. So the first player says I'm doing a short turn. So it could be
9:19
anything between two turns and five turns. So that means how many command points you put out. So every turn you're putting out three command points. But
9:26
once you only have three turns, there's only six of your 12 going out. But only the first player knows how many it is
9:31
and they have to reveal how many turns it is on their on the last turn to the other person. So the second person is
9:37
probably more defensive because he doesn't know how many turns there is in this round. Oh, I like that. Yeah, I remember there being different turn
9:43
amounts. I don't remember someone picking. I've got a funny feeling it was just randomized or something like that.
9:49
I read somewhere first edition is five, six years old, I want to say. So it's been a while since I played it because I
9:56
played it like the week it turned up at my mate's house. You got the got the big ammo box. So like it came like the allin
10:03
came in a big plastic ammo crate. Oh, you know what? I think I saw that. It was ridiculous if I'm honest. But
10:10
standard every all in too many boxes. Find a way to store it. And so it came in a cool looking sort of
10:16
World War II ammo crate. That would be cool. Yeah, I love that. That was really cool. I like the sound of that. But yeah, it cost a lot at the
10:22
time. I've got the base pack, the legacy map pack, the Russians and the English and the extra dice pack and you get a little
10:30
free for the for the stretch go. You got a free tank thing. There's loads and that's
10:35
well not free. Well, not free but thrown in. Can you play 2v2 but then have each
10:41
different person playing a different country? I think you can. Yes, in this one you can, but it's you can't you can't do all
10:48
against all like one v one v one. No, I don't think so. No, you can, but you put an AI in it.
10:54
Yeah, you can't. No. So, you don't So, so if you play three player, I've read it up on it. You have to put one the fourth person has to be the AI.
11:01
Has I with you? Yeah. So, there has to be that person. Yeah. Which I wouldn't recommend. You can't do just three players. No.
11:06
No. It's like a 2v2, one v one. One v one. Yeah. Nice. Sounds great. Yeah. I've also got the fog war
11:12
expansion which is a um cooperative version which I haven't actually played yet but I believe it's these tokens that
11:19
move down face down until they come in range they flip and you don't know what units they are and stuff like that. It looks quite cool. Cool.
11:24
Yeah. Yeah. It's really good. I'm really glad you're enjoying it cuz you waited quite a while for it. It was a long wait. Yes.
11:30
And and I know how excited you were to play it. So the fact that you really enjoy it is a is a massive plus.
11:35
Yeah. Yeah. It's good. Yeah. Awesome, man. Uh Adrian, um I recently played Ra. So Ra is an a
Adrian - Ra
11:45
classic really. It's a rhino kit game. It's just been republished by 25th
11:50
Century Games. Um and it it was really
11:55
it was really good. It kind it was that point where it reminded me that at one point I was going through all these
12:00
classic games and playing them because I was kind of a bit fed up with the latest hotness and all that lot. So, I was
12:06
like, "Right, I'm going to go through and play all the classics cuz they must be worth playing." And then kind of was getting so far through the list and then
12:12
sort of stopped a little bit and caught up with all the hotness. And it it was one of those games that made that
12:17
reminded me that the reason why they were classic is because they're just that good. Um, and kind of made me want
12:24
to go back and revisit all of those classic games that I've not played before. So, what is RAW? RAW is an
12:31
auction game, which is why it surprised me because I traditionally hate auction games. And this does it in a fairly
12:38
unique way. I've played some other Rhino Canitias or I've seen some other Rhino Canitias that just don't they're auction
12:46
games as well that are just more typical auction games. With this one um you'll
12:51
have a handful of um you'll have like three or four bidding tokens that'll be
12:56
numbered like 1 to 13 or something like that. Um, and when you first start off,
13:02
they're like preset, so everyone has like an an even spread of
13:08
of sort of bidding tokens. So, one might have like 1, three, 12, and 13 or something, and another person might have
13:14
7, 8, 9, 10, or something like that. So, they're not all the same, but they are an even spread, as even as they can make
13:20
them. And then on your turn, you're going to do most likely the first
13:26
action, which is simply pull a tile from a bag. And that tile will then most
13:32
likely be something that it's a scoring thing. So there are two types of scoring
13:37
tiles. Ones that score for that round and ones that stay for the game and they score every round. And so you'll just
13:42
put that into the display and then you'll pass the bag round to the next person and they'll pull a tile. And again, likely it'll be a scoring tile.
13:49
There's two other types of tiles. Um, one is like a negative effect, which will be like scrap two of this type of
13:56
tile. Um, so you're kind of deconstructing your points system that you've built. Um, and the other one is
14:03
the raw tile. If you don't pull a raw tile and you fill up the whole display, then everyone
14:08
goes into an auction. But if not, if you pull the raw tile, then everyone goes into an auction anyway. But it pushes
14:14
the timer forward. Um, like RA sort of moves along the track a little bit. And when you get to the end of the track,
14:19
that's the end of that round. And there's three rounds. So when you when you pull a raw tile or you get to the
14:24
end of the filling up the display, everyone then bids. So you start with the person to the I think it I think
14:31
it's the person who actually pulled the raw tile. They put down one of their bidding tokens if they want to. So say
14:37
they'll have three or four different numbers and they'll put down one of them. And then it goes around the table
14:43
and they each put one down. And then whoever wins out of the three will then
14:49
take what's on the display. But what they'll also do is exchange their bidding tile for the one that's in the
14:54
center or just above the the bidding row. So to start off with, there's always one when you set up the game.
14:59
There's one there. And then you're going to kind of keep trading out this auction card for the last one. So, if the last
15:05
one that won was a three and in this round you've bid you've bid a three and a 13 and one, you're going to give up
15:12
your 13, but you're going to take the three. So, next round and you can only use each one once in each round. So,
15:18
once you've used all three or four depending upon player count of your bidding tokens, then that's kind of also
15:24
a round end qualifier. So, you can only use each one of them once. But of course, next round, if
15:30
you've traded out all your high numbers for low numbers, you're going to have a crap round for bidding. So, it's that
15:35
sort of game of I might want that, but I don't want to trade a 12 for a two, but
15:42
I might only want it a bit, but if I've got a one and there's a 13 there, I'm really trading up for next round, and
15:47
I'll get more auction um sort of more bidding power next round. And so, it's
15:52
just those kind of two mechanisms. Do I want what's there? and do I want to
15:57
trade up or trade down my bidding chip for what's in the center. The other action is simply invoking RA which is
16:05
just just invoking the bidding basically. So again I think you have to then bid first and then it goes round at
16:12
the table again and it's exactly the same but of course instead of taking your turn. So if if you want to try and
16:18
tease out some um some sort of somebody else's bidding chips or if you really like what's there and you don't want it
16:24
to kind of towards the end of the round, it can be that raw moves forward and the
16:31
game sort of ends before you get to bid. So you can sometimes invoke RAW when
16:36
there's almost nothing on the table worth bidding for. So that's it. Your two options are pull from a bag or
16:42
invoke RA. And sometimes what you pull from a vag will invoke RA basically. Um
16:48
usually when you don't want it to happen. Yeah. Quite often when you or sometimes we had it where um RA moved forward like
16:54
four times before anything was even in the display. So like we lost That's nuts.
17:00
Yeah. We lost like half of the first round on the first two rounds, but then it meant that all of the rest of the
17:06
auctions were like full and everybody really wanted them condensed. So yeah. So it kind of whereas otherwise it might
17:12
have been a little bit more of a trickle. There's a few things there and people are trying to invoke RA but it's
17:18
it is just that lovely thing of do I want what's on the on the bidding thing and do I want to spend what's there and
17:23
get the chip back ready for the next round. So I remember I think it was the third round I started off with 6 7 8 9.
17:32
So I had all of the middle bidding chips which was a unique place to be in because I had no top trump. I couldn't
17:38
go, well, I'm just having this. But at the same time, I didn't have any low numbers. So, I had people trying to sort
17:44
of bid enough to try and make me put some down. But at the same time, I was trying to tease out for the other
17:51
people's real top one. So, I like look around. I go, "Well, you've got I've got 6 7 8 9. You've got 1 2 3 12. I'll put
17:59
down a six. If you want this, you've got to get rid of your 12." And just there's this there's this lovely sort of mix of
18:06
trying to sort of get rid of other people's like bidding chips, improve your own for next round, as well as
18:11
building up the engine. And the engine is like there's sort of I think there's six areas of different types of scoring.
18:18
And some are end game. I think only one in fact is end game, but some of them are like if you've got this then you
18:24
trigger this scoring. So you can build up loads of I think it's the river, but if you don't get a flood tile, then you
18:32
don't score the river for that turn. Now the river stays, but the flood goes every round.
18:37
So you need to make sure that you're if you've gone heavy on getting river stuff, you need to make sure every round
18:42
you're getting a flood tile, otherwise it's been useless collecting all the So I can then go, "Oh, I know you're
18:48
collecting river stuff. This is a flood. You're clearly going to want to spend your 13 on it. I'll bid my two because
18:53
you don't have any other option but now to bid your highest card because you've only got a one and a 13. And there's
18:58
those little decision points that made this just a really nice game. Like delightful. And the production quality
19:04
on the latest one is amazing. It's gorgeous. Absolutely amazing. You got the nice one, the deluxe one
19:09
with all the acrylics. 95 quid. It's mad, isn't it? It's It is considering how good the base
19:16
production is at like 40 quid. Yeah, I think compare it to the old standard.
19:21
Well, which version, but the old version of RA is looks ugly as sin and it probably would put people off today, but
19:27
the new one is really, really nice. It is. You get I mean, the RA idle is
19:32
you could kill someone with it. It's massive. Yeah. But those chunky blue tiles and they're the bidding the bidding tokens are all
19:39
sort of I would say a centimeter thick each of wood like so there's 13 of those in a box.
19:45
Then all of the cardboard is that nice sort of double thickness cardboard. You get a like a freestanding like canvas
19:51
bag, not one of those crap little ones that they put in certain like not like a cracks aquedinberg bag. It's like a thick chunky bag and all that lot.
19:58
All of that for 40 quid. You can get it cheaper than that sometimes as well. It's the sort of game where you have to
20:04
play it to really understand and appreciate how good it is. Yeah, it's it's old. It doesn't look like
20:11
much, especially if you look like look at the original version. But when you actually play it, and I've not played it
20:16
for a very long time, but when I played it, it was like, "Oh, actually, this is actually really really clever and
20:21
actually really really good." But it's it's old, but it's really good. It just stands up. It stands up. And you can tell why it
20:27
stands up. It's just it's just that good. It's basic, but it's it's good. Yeah. the decision- making maybe not
20:33
choosing whether to pull out the bag or invoke RA that that seems quite obvious most of the time and then occasionally
20:39
there'll be a hu should I invoke RA because you want this and you the the decision point comes when bidding and
20:45
quite often I felt myself really having to kind of think what I was bidding and you could be really tactical with again
20:52
kind of trying to trying to make people use up some of their highing bidding tokens when they didn't want to and
21:00
because Do you get back kind of a different amount to what you put in? You know, normal auction games, while you
21:06
bid this and it can be x amount and then everyone loses their money or one person loses it. Is it worth it? That kind of
21:11
thing. It's kind of not in this game despite the fact that it's an auction game. This is very much, okay, well, do
21:17
I is this worth more than those two things? The bidding row and the bidding
21:22
the auction tile that I'll get from it. So, there's just such a nice decision space in it. And it it came round quite
21:29
a lot when I was thinking, oh, this is a this is an interesting decision. I'm finding my opinion on auction games is exactly
21:35
the same as yours. I'm not a big fan of them. I like them. I'm not a big fan of them, but but there is something different about RA and I
21:40
and you gladly sit around the table and play that all night. It's great. Thanks, mate. Cheers, Dan. What have you been up to?
Dan - Perseverance Episode 3
21:48
Perseverance episode 3 and four got delivered. Um, and when a box full of
21:54
plastic dinosaurs gets turned up at your house, you you you just got to open it. You just got to play it. Just got to play it. So, yeah, Perseverance Episode
22:00
3 for me. So, I know we've we've talked quite a bit about Perseverance uh on the pod, but if you've been under a rock for
22:07
the last millennia, then um Perseverance is a game about a um a cruise liner that crashes on a on a a deserted island. Um
22:16
but you soon find out that the island is inhabited with dinos. Um, episode 3
22:22
advances the timeline further where you have got these dinosaurs, you've managed
22:27
to tame them, and you've managed to put little saddles on them. Ride the dinosaurs. You can ride them, and it comes with
22:33
little saddles, and you put them on, and it's fiddly, but when you put them on, it looks great. Um, and the game is a
22:38
lot more streamlined. So, if you played episode one and two, um, three will become slightly familiar to you. Um, but
22:44
it's more streamlined and it's quick. It's quick. It's like it's eight turns and it's done. Um there's a lot going
22:50
on. It's Mind Clash. Of course, there's a lot going on, but there there's um it with it with it being streamlined, I
22:55
think it makes for a better game. Um and um it's similarly to the first and the
23:01
second one where the the board is split into two halves. Um one side where you're trying to build up a community
23:07
area um with the people, the followers that you've got with you. The other side where you're trying to explore different
23:12
parts of the island and colonize it. Um that's episode three. And then episode 4
23:17
advances even further where you're trying to either um be a permanent resident on this island um or go back on
23:25
the boat and leave. Um I haven't played episode 4 yet, but played episode 3 a good couple times and enjoyed it so far.
23:32
So I want to get back to the table again, but I've got um a small group of us are planning to do a chronicle mode 1
23:37
2 3 and four when I get a minute, but it's the old busy time for me.
23:43
Several. Yes, I might need several minutes. But um episode 3 has been played twice. And I also went back to episode one and
23:49
played that as well. Um just to kind of refresh my memory on it. Um and yeah, love the game. I love Mine Clash, but
23:56
you know, it's it's one of their top ones for me. Fair enough. I' I've only done episode one, and T I know you've played it a few
24:01
times. Yeah, I've done one, two, and three. Yeah. Um it's not for me. Uh I get why people love it. It's too heavy for me. I I get
24:09
lost. And I've said I've talked about this before, but everything about this game, I want to love it. You have me at
24:14
dinosaurs with saddles. Um, which ones have you played? I've only played one. Episode one. When's the last time you played it? What
24:20
was that? Oh, a long time ago. Yeah, but you've turned into a bit of a heavier game now, Rob. You might enjoying
24:27
any prior knowledge to one and two. And it it's Oh, I'm not I'm not I'm not adverse to
24:32
playing it again. Yeah. It's just um it's when when I played it, I realized that it wasn't for me.
24:38
There is a lot going on in there. The problem I realized it wasn't for me about half an hour into the game. Yeah,
24:43
which is not a great place. No, that's the worst time. Oh god, you got to sit through the rest of thought it was Valley of the Dinosaurs.
24:50
I thought I thought it was Dinosaurs and Cadillacs, but it was not. Um, but no, I get why people You think it was Disney Dinosaurs?
24:56
I did. Yeah. Yeah. I I get why people love it and the production quality of it is fantastic. It looks great.
25:03
What What does episode 4 bring to it then? So, I think there's another another dinosaite called this they call it six
25:08
legs, I think they're called. Oh, okay. Um, and it brings in um the original inhabitants of the island.
25:15
Okay. Uh, I can't remember what they're called. Um, but there is there is a miniature for them. Okay. Um, and you're trying to sort of fend
25:22
them off as well. Um, and you're trying to work out whether you're going to stay on the island permanently or whether you're going to um upgrade the ship
25:28
and go and leave. Oh, okay. Right. Nice. Is is that a spoiler? Um, is it a spoiler? I don't know.
25:35
That's why I'm asking really. I mean they did keep I mean Mine Clash did keep the um the content of episode 4 heavily
25:40
under wraps for a long time. Is that it? Yeah. But it's just if you I don't know if you open episode 3 and open
25:48
Yeah. Not really. I mean no you play them independently. So I was legacy game where No, absolutely not. I can't I can't do
25:55
legacy games. Anybody comes near me and go you need to rip that card up. No no I just meant that things happen in
26:00
a certain order and you kind of want to keep a secret. Is it sort of No, I don't I don't think so. I think I
26:05
think it's pretty independent, but um and I and I like I like the fact that there are four episodes that you can
26:10
kind of play and you can kind of watch the story kind of progress. Yeah, it's it's there's a lot going on and there's
26:16
a lot to remember, but I I'm I'm all for it. Love I love that theme. Um I saw someone um say online on
26:23
Facebook that they didn't overly enjoy the episodic nature of the game, but I actually think it's really good. Uh, and I think it keeps um it keeps an IP kind
26:30
of going uh and fresh by adapting and changing the rule set of uh of the game from one to four.
26:37
I like it. Yeah, it's good. Yeah, there are many many other people that do, mate. So, I don't think you're
26:42
alone in that camp. Like I say, I I get it. I get why it's a good game. It's just a bit much for my tiny little mind.
26:49
Episode two, Rob. You might actually It might not be tricky. You do bloody Yeah. Perseverance.
26:55
Yeah. You've done some lardas as well. Yeah. Yeah. See, I would I would give episode three I would give episode two a go or
27:00
something because episode one's the slowest one out. Yeah. Get really good. Really really good. Yeah. I think episode three is better
27:06
than two. Two hurts my brain. So Rob, what one game have you played recently? Well, I'm going to pull a bit of a
Rob - Galaxy Trucker Do What?
27:12
switcheroo here. I'm going to bit a bit of a power play. Uh I'm like like last episode two episodes ago,
27:17
I think you similar and the one before that as well. Yeah. Yeah. Some power plays every episode. E. Yeah. But this is technically my sixth
27:24
episode, so I've got loads of episodes to make up for. Right. Okay. So, that that's that's my excuse and I'm sticking to it. Uh, so, um, I recently
27:32
got a chance to play the expansion for Galaxy Trucker. I've mentioned it before. Um, we didn't get the the
27:37
expansion to the table, the Do What expansion. You did what? Do what? Nice.
27:43
Thanks. Nice. I appreciate it. As the singer of the group, I thought you would draw join in with some do whopping.
27:49
Don't give it my I've always been told that if you're good at something, never do it for free. Oh, okay.
27:55
Oh, well bottle of Lucasade. Thanks. So, yeah, we got the uh we got do what
28:02
expansion uh to the table and it's a lot of fun. I mean, the game's nonsense already and more nonsense is not a bad
28:10
thing. It's very in line with what the game's about. It's it's not going to switch the game up much in regard that
28:16
it's nonsense and you're probably not going to make it to the end. Um but having a little bit of a direction. So,
28:22
so, um, there there are several elements to it that you can put into the main game. We put in, um, the VIPs, which are
28:29
a lot of fun. Um, and they give you kind of a direction that if you want that VIP, you have to build your ship in a
28:34
specific way or or it has to contain certain elements um to bring in to
28:40
entice that VIP onto your ship. Um, and it played out very well cuz then we
28:46
played a three-player and all three of us are kind of going for the same elements that allow us to then have these VIPs on board. It was pointless.
28:53
The ships never lasted till the end anyway in typical Galaxy Trucker fashion. Um, but it was it was a lot of
28:59
fun and like I said, it's it's a healthy expansion for something that if you've played a lot, it does give different
29:06
elements to it. Um, then make it enjoyable again. Do you know what I mean? So, I'm going to tell you something you're
29:12
not going to expect. I'm I'm worried this coming from you. I'm quite a chaotic person, as I'm sure
29:17
you've probably worked out. You may have You may have worked that out. You're just being polite. But that game is chaos.
29:23
Oh, that's brilliant. And I can't do chaos. That's brilliant. Can't do it. No, cuz you're an invoker of chaos, not
29:28
a joyer of chaos. Exactly. I can't do it. I like structure when it comes to my game. This is the
29:33
part where I do this. This is the part where I take actions. I now do cleanup. I get to go again. Galaxy Truck is not
29:40
for me. Well, it's too much for me. Part of this mode has a um turnbased tile selection mode.
29:46
You Okay. So, it kind of takes that chaotic first part out of it completely.
29:51
I'm listening. So, there's a So, the uh if you if you played Galaxy
29:57
Trucker before, um there's an egg timer that you flip over and on the level on the level sizes you flip it over two,
30:04
three or four times. So it takes that mad scramble to build this ship within
30:10
that time frame or as quickly as possible so you can get out ahead in front of other people. Um it completely
30:15
negates that that element of it which is fantastic cuz it now means I can play with my kids
30:21
which again is is a nonsense game that they're they're going to absolutely love this. So it it
30:27
So is that you mentioned it's modular. So VIPs is a module. Is is the
30:32
turnbased is that a module as well? There's ones with risky cargo um that I
30:38
I we didn't play with them, but I believe if they get hit or they you lose them off the ship, they explode doing
30:43
more damage nice to the ship as well. Um and there's side missions as well. So that um again,
30:50
it'll give you items to go through as you're going through your runs. Uh side missions to do, little little task,
30:56
bonus tasks that if you achieve them, more credits. But but if if if you've ever played Galaxy Trucker, I think I've
31:02
got my ship to the end possibly four times where it hasn't come apart or blown up
31:09
or I've lo somebody's come in and stolen all my aliens and then the ships a drift and and things. So it's like you said,
31:14
it's just chaos. It's just chaos for me. I struggle with it, but I can see why people like it.
31:20
So yeah, the do what expansion adds a lot of elements that you can just put in as as you know, kind of as and when you
31:25
choose, which uh which is a lot of fun. Nice. The other game that I'd like to speak about one game only he he's such a rule
31:33
breaker and the re I've wanted to play this for a long time. It's another um check games edition as Kurt Hora.
31:40
Oh, I want to play that. I've played it twice and both times I've absolutely loved it.
31:46
So, who owns it? Me. You own it. Yeah, I'd like to play it. Um I'm going to put an event up cuz I
31:52
absolutely loved it. I'll try and get on that. Um, I did hear that there somebody was creating a solo
31:57
mode. Um, but unfortunately that's been taken down. So, um, yeah, for some reason he's
32:03
removed all his items off of or the designer. No. Um, just just fan.
32:11
Yeah, he's taken them off of BG unfortunately. Um, so uh so that was our let's talk about Hex. So, we'll move on
32:17
to the main segment. [Music]
TURN 3 - Main Event: Playing with your comfort levels
32:26
So the with the main section of uh my final episode uh I was going to talk I I was thinking hard about the last episode
32:34
and uh uh I wanted to get a little bit more kind of in-depth into kind of delve
32:39
into the psyche uh of board gaming a little bit and not to get too heavy but
32:44
um I'm quite a sociable person and I know that our hobby has a real mixture
32:50
of people, personalities, everything else. But there's something that I've noticed in that the more more I deal
32:56
with being uncomfortable, the more comfortable I become, if that makes sense. So, what I wanted
33:03
to talk about was kind of so the more you do the uncomfortable thing, it all of a sudden becomes very comfortable and
33:10
very normal in regard to meeting new people um and experiencing new games. um the fear of getting things wrong kind of
33:16
dissipates a lot quicker the more you get things wrong and the more people you
33:21
meet in the hobby. So, um I'd like to explore kind of that kind of feeling and and kind of uh coming at it from
33:28
different angles if that's cool. So, coming from somebody who's uh quite a
33:33
large extrovert. I'm really shy, shall we say? He's talking about he's talking about me.
33:38
Uh yeah. Is there anything in the hobby that kind of makes you feel uncomfortable? Is there anything is there anything generally in life that
33:44
makes you feel uncomfortable? Um Oh yeah. But yeah, cuz like I say, I'm I'm quite a sociable person. I'll talk to anyone
33:50
and I'm you know kind of interact with anyone. Rob, you're so huggable. Exactly. It's huggable. But there's something about sitting
33:57
around a table and meeting new people that genuinely makes me feel quite uncomfortable. And it it's quite silly
34:02
to feel that way cuz typically you're there to play a game. Typically most people around the table, you know, uh I
34:09
I don't think I've met any bad people around the table in regard to people that kind of rubbed me up the wrong way or anything like that. It's just it's
34:16
almost like the fear of doing it kind of can stop you from doing these things.
34:21
So, and you coming as a as a very loud
34:26
what you saying, Rob, um as somebody who's very confident in new situations, is there anything around the table that makes you feel that way?
34:34
No. Nothing at all. No, not around the table. Um the the only thing I think of that that makes me
Getting the teach wrong & large convention noise
34:40
feel uncomfortable is making sure that everyone has a good time.
34:45
And that could be just generally in my own company. Um but also that I've made
34:51
that I've made sure that the rules or the game that I'm teaching, assuming I'm the one teaching it, has been taught in
34:57
a clear and concise way. Um, I would feel very uncomfortable around the table
35:03
pretty quick if I did a shoddy teach. It would it would I would it would eat me up inside. I am a people pleaser. I
35:09
like to please people all the time, whether that be around the table, whether that be in my job, whether that be at home. I'm just that that guy. So,
35:16
if I did a shoddy teach, I would feel really bad about that and uncomfortable. So, I can't it's not in me. I can't do
35:22
it. So, if I know I got a game coming up, I'll make sure that I swat up really, really well so that I can teach
35:29
that concisely around the table and there's no mistakes made. Um, if I'm around the table and I've taught a game
35:35
and a mistake happens and it's pretty major, I will feel really really uncomfortable for the rest of the game.
35:42
Even though you couldn't have avoided that or you could have avoid but but for whatever reason. You've just said it there is I probably it could have been
35:49
avoidable but I didn't avoid it and that would that would just bug me. I know.
35:54
No, no one is but but I it's it's linked to again without getting too heavy. It's
36:00
linked to my personality and the fact that I want a people please and make sure everyone's having a good time. So it all links in together.
36:06
Um but the what you're describing in regards to sitting around the table with strangers doesn't bother me. That's just
36:12
my that's my thing in that but in comparison for me I could sit around the table with anyone. It doesn't
36:17
really bother me at all. Um as long as they're you know they're comfortable in in my company then that that's all good
36:23
and and I I hope that I come across quite comfortable and people you know are quite comfortable around the table
36:29
with being comfortable with me teaching them despite me being quite loud and full on. Um, but you know, I I do have a
36:36
a soft, cuddly, squiggly side and and you know, and if I look around the table and I'm looking at the people around
36:41
this table and go, I think extrovert Dan might need to take a backseat on this one and I I probably would
36:47
probably probably, but I'd have to think about it long and hard. But I can't I can't help who I am. But um, you know, I I know
36:55
there's a time and a place for everything and there's a time and a place for craziness. And sometimes when you look at other people who might be
37:00
having an uncomfortable time and if I've got three robs around the table who look like they might feel uncomfortable in
37:06
the situation they're in, I'm not I will dial it down so that they don't, you know, look like deer in headlights.
37:13
Um, but uncomfortableness for me it's about the teach. It's about the teach and making sure that people are
37:18
comfortable in my company and in my in my whether it be in my home or whether it being in other areas. But um if I had
37:25
to pick something else that makes me uncomfortable in the hobby then as another thing is I struggle at
37:32
conventions really and I struggle with the noise. It's not the people it's the den of it's the
37:40
noise. So I've got quite I got an audible problem in my ears. Um I don't
37:45
I've lost the top range of my hearing so I can't hear that well anyway. Um, and
37:51
um, any kind of loud but inaudible noise sets me on edge. Although that's odd
37:58
because Adrian's looking at me like, "What? Your noise?" Exactly. I was going to say, considering you make honk noise
38:03
constantly, but I make if I make the noises, it's okay. But if it's anybody else, no, that sounds awful. Um, but but
38:09
it's just it's just loud den. They are It is an an energy, isn't it?
38:14
It's a weird energy. Yeah, it's it's a weird it's it's a weird frequency that my ears struggle to adjust with. It's
38:21
just the way that my my ears are all the time, but like because of my job, I make
38:26
lots of loud noise. Uh and but I'm by speakers all the time. But even after then when I get home, my head hurts, my
38:34
ears hurt, my head feels constantly wobbly. It can also be around a game table. So, it could be at a convention
38:40
where I'm, you know, we're trying to teach you. You're you're elevating your voice slightly so that you can be heard because of the den. There's three people
38:47
around the table in front of you and you want to make sure that you're heard. But after that, I feel like I've been shouting to 60 people because I'm
38:53
shattered because of the noise. And that noise makes me feel uncomfortable. Don't like it.
38:59
So, I tend to do I mean, I've got a family so conventions are harder for me
39:04
anyway, but I tend to do less of them because of the noise. I struggled with it.
39:09
I I'd never really noticed the noise until we went to Essen. Yeah. And that's when I was like, "Wow, it's
39:16
really loud." And now when I when I went to Expo, I I bring noise cancelling headphones and when it gets to that point, I just pop them in and I'm like,
39:22
"Yeah, do you know what? I just need to go and sit somewhere and chill on my own for for half hour and block out block out everything cuz
39:28
it's one of my biggest tips of going to an expo is take something that cancels out some level of noise especially if
39:33
you're prone to that because I think it's just gives you a bit of rest bite, doesn't it?
39:39
Yeah, I agree. I don't actually have any noise cancelling headphones. I really should get some. I want to get want to invest in some but I want to get the
39:45
right ones for me. Um but I've now had to get in ear monitors for my work cuz I just can't stand the noise anymore. So I
39:51
had to have to protect my hearing as it is. Um so I I protect them with with those. So yeah, I think maybe maybe when
39:58
when UKG comes around the corner again, I didn't go this year. Um again because of that noise. It's one of those it's a
40:05
major thing for me and thousands of people being indoors, isn't it? It's just it's very noisy. It's not a noise. It's just a it's a
40:12
combination of all the noise, isn't it? Yeah. But even even doing the board game marathon um in it in its heyday, you
40:18
know, I would struggle with that noise around the table. So, I didn't really get to sit around the table much because I was so busy. But if I was one of those
40:24
people that actually sat down and played games, I found that hard to the noise, uncomfortable.
40:30
See, I'm I'm similar if I've got to teach a game and I don't fully know it, it can put me off playing the game,
40:36
which is the reason why I hadn't played Cutton Horror in nearly 18 months was because I I kind of knew it, which
40:43
was, you know, I could probably black a very bad teach if pushed. Um, Mark Monk
40:50
from Ninjage Geek Games said that he wanted to play it and he knew somebody that could teach it and that's how we
40:55
got it to the table. Um, because if I if it was left to me, I would have spent a
41:02
video, you know, watched a video doing it. I would I would have read the rule book. I know, shock, horror. I don't
41:07
typically do that, but if the teachers on me, then I will do that. And then I would have been very uncomfortable the
41:14
whole time we played it thinking right oh you know because you you as a teacher as well you're thinking about you're not
41:20
thinking about your game are you're thinking about everything. Yeah I'm all for that. So that would have been a really uncomfortable
41:27
situation for me to be in. But I find once I've done that two or three times with two or three different games, like
41:33
in in a short time span, then the fear of it, the uncomfortableness of me doing that is
41:39
completely gone. And then I'm like, ah, we'll just figure it out, you know, and and that's kind of the more you do it,
41:44
the the less uncomfortable you become. And genu and then it just becomes, you know, norm.
41:50
Yeah. Yeah. Yeah. So, no, I'm similar boat as well. I completely understand that. When going back to my hex, when I when I
41:56
taught Perseverance episode 3 to three other people, I read the rule book cover to cover twice and I watched Paul
42:04
Grogan's rule um video on it twice to make sure that it all went in. I
42:09
can't answer every single question that comes around the board around around the table, but as long as I can teach the
42:15
game from start to finish and so that everyone's got a basic understanding of how this works, I can then refer to the
42:22
rule book around the table afterwards. And I don't mind doing that. Um because you can't you can't remember the whole
42:28
book cover to cover, but you can remember the basic concept of how the game works. That should be enough. That's fair. That's fair. Adrian, is
42:35
there anything that you've over time did you've become comfortable in that uncomfortable feeling? What? The person who's made of like 90%
42:42
anxiety? Yeah. Um, this is like What's the other 10?
42:47
Coming at it from the loud noises. Coming at it from opposite ends of of
Approaching tables for games & games outside comfort zones
42:53
kind of the lens. Yeah. Interestingly, I don't like to approach tables of
43:00
people who are looking for a player, but if I'm comfortable
43:05
in the space I'm in, I'm quite happy for people to come and join like randomly. So, if there was two of us and then put
43:11
looking for players and two more people turned up, I'd be quite comfortable playing with them as long as I felt comfortable.
43:17
So, as I said before, I used to help run evenings to sort of talk about mental health and stuff like that where you
43:22
looked at board games. Now, I needed to know the board games. I needed to make sure people felt a level of comfort,
43:28
whatever. So, I got over my uncomfortableness of of welcoming people to a gaming table
43:34
that way. Yeah. Because I felt like, well, in order to do this, I have to not be the uncomfortable one
43:41
in the room to start with. So, yeah. So, I think I've built up a little bit of that. I I still couldn't do a convention
43:46
on my own. Um, I still need to go with at least one or two other people. I find
43:51
that interesting. Well, you say that you can't do a convention on your own, but every time you go to UK, you're the first one there for hours.
43:57
Yeah. On your own. But it's cuz I know that at some point I'll have a safe space. Yeah. In people.
44:02
I always see that photo of you. Oh, I'm always there outside the front of the UK GE and I've not even left my house yet.
44:08
No, I know that's that was originally cuz Marcus needed to take all his tournament stuff there. Now, last year
44:14
he didn't run the tournament that he normally runs, but that's why I was there first. And then you're like, I
44:20
just hang out and like I can do things on my own normally. It's just being in a
44:25
convention hall and stuff like that. I need some a group or a person I can bounce off scurry back to when I'm not feeling
44:32
great or feeling a bit knackered or whatever. So yeah. So I wouldn't do one on my own, but I quite I still now after the first
44:39
couple of definitely I'm now just comfortable just to wander around and I think I did did UKG once on my own I
44:46
think. But I tend to do it with other people. is better to do with others, isn't it? But I think I've done it once on my own. Um, and it does feel a little bit
44:52
isolating. Um, even though you've got thousands and thousands of people in front of you and you could probably join
44:58
a game with other people and get quite friendly and meet new people, but on your own it can be quite intimidating. Yeah. See, meeting new people I got no
45:04
issue at all with. I'll quite happily meet. But the thought of sitting around a table like you said,
45:10
like if I've invited people to play and whoever turns up is cool. It's not it's not a problem at all. But the thought of
45:16
me going to a table, you know, saying looking for players, not knowing anything about that game and looking like a real idiot,
45:22
it's not that bit. It's just for me it is. And it makes me uncomfortable. But like if it's something you do two or three times,
45:29
that uncomfortableness is is kind of gone. It's the social part of it for me. Like if you've got three mates who know each
45:35
other and have all their in jokes and all that that I'll feel very separate and I know I will. Whereas some people
45:40
will just get involved in those jokes and stuff. I'll feel a bit sort of uh uncomfortable.
45:45
So I what how I would do that is I would just go into stage mode. Yeah. My job would come out. So I would try
45:51
and over I would overcompensate and over and try and if they were gagging with their with all their jokes and I would
45:57
over do it over the top of them. If I did my job I'd get an Excel sheet out like that. That's going to solve
46:04
that's going to have the reverse effect. That's going to solve the situation. One thing I again talking about sort of
46:11
things that generally are uncomfortable that I'm trying to sort of desensitize myself to and I've found that I'm
46:17
tolerant of it a bit more is that games that are outside of the games I typically enjoy. So beige midweight Euros midheavyweight
46:26
stuff love all that. That is my that's my comfort zone. Um, and so even if I
46:32
don't love a game, I will normally even if it's like the favorite thing, I'll enjoy the first experience of it at least. No, not maybe not. But recently,
46:41
I've been playing games with dicey that you actually roll. Why did you try Heath then? That was
46:48
and I've kind of I have kind of enjoyed them. They still aren't what I would choose to play.
46:54
What game was it? Well, I played Thunder Road Vendetta. Okay. Fairly recently. Um, I've started
46:59
playing Blood Bowl again, which is very luck orientated gaming. Um, which I'd
47:04
written that off about five, six years ago. No, I'm not playing any more Blood Bowl whatsoever. And then the third
47:10
edition came out and a few friends were like, "Well, we're playing a bit more of it." And I was like, "Oh, go on then." So things those kind of things the
47:17
random bollocks games like I'm trying more and more and while
47:22
I won't go full flux munchkin galaxy can you stop swearing please?
47:28
While I won't go full that way I am slowly playing more of those type of
47:34
games that I would have desperately tried to stay away from before. Yeah. But if you played a game of
47:39
Munchkin I'd say who are you and what have you done with Adrian? Yeah. Yeah. Not Munchkin cuz Munchkin is not a good game.
47:44
No, it's not. I've never played it. It's a scientific fact that Munchkin is not like gravity, is it?
47:52
Um whereas yeah, some other games I've started sort of playing a little bit more of them and being like, okay, I
47:58
quite enjoyed that even though that's not my typical game. So, I'm trying to sort of desensitize myself to that, I
48:04
suppose, a little bit more. And I am getting enjoyment out of doing that and playing games I typically wouldn't. Um,
48:10
so yeah, that's my uncomfortable cuz before that game would have come out and I'd have sort of sort of started to shrivel up a little
48:17
bit and think, how do I get out of playing this game? What social things can what social cues and things can I do
48:23
to sort of try and suggest we don't play that game? And I'm not subtle with that. I think I'm subtle in my head, but I'm very rarely actually subtle. My face
48:30
says too much about what I'm thinking at the time to to kind of oh well maybe
48:35
maybe we don't play Munchkin and instead maybe we play Great Western Trail. They're very alike like let's
48:44
So, I'm trying that less. I'm trying to go with it a little bit more. And again, it's not perfect, but I am sort of
48:49
slowly getting there where I'm like, ah, I wouldn't have, but maybe I will now. And I think I said it in the Grid Con
48:55
episode. I'm trying to get a much better balance of of all the different types of games that are out there. So, I'm
49:01
playing a bit more lightweight and a bit more heavy and a bit more more moodweight and a bit more random [ __ ] random bollocks and all that
49:08
kind of stuff. I can relate to that. Yeah, even just playing um Lord of the Rings with UT the other day, Lord of the
49:13
Rings the Fellowship is a co-op game and as soon as anyone mentions the word co-op near me, I'm like, nah,
49:19
I don't do co-op games. I'm not a big fan of them. I want to play to to participate and enter a competition over
49:25
3 hours and try and win. That's just me. But I do like the theme of Lord of the
49:31
Rings. And I thought, you know what? Come on. Let's step out of my comfort zone. Let's play a bit of co-op and see
49:38
if I enjoy it. And yeah, I I enjoyed it. Would I buy it? No. But I did I did enjoy it.
49:44
It's cool. Yeah. Was just trying to trying to play maybe a few more things I wouldn't be out of my comfort zone. I'm not a big
49:51
fan of co-ops these days. But the theme won it for you. That's what makes the theme won it for me. Yes. I mean,
49:57
but then, you know, if if someone said to me, "Do you want to play this version of Pandemic in its co-op?" I would have
50:03
gone, "No." So yeah, theme one over Yeah, theme one the day there. Fair enough. Thanks, Adrian. T, is there
Small talk and forced conversations
50:10
anything cuz for me when you first got into the hobby, what kind of I wasn't
50:15
shocked, but I was quite amazed and quite in awe of the fact that you threw yourself into everything.
50:20
Yeah. No. Yeah, I was quite amazed at that as well. You you literally jumped in. I've obviously I've known you for a long time
50:26
and and uh before the board game group and I think that's why I was like, "Oh,
50:31
like he's playing Terraform in Mars." Yeah, but I've always been a thing about trying everything. Yeah.
50:36
It doesn't matter if I I'll always try something. It's a bit like the chef in me. I'll always taste something and try it. Even if I didn't like it, I'll
50:42
always just try it. So, if something comes, say, "Oh, I'll give it a go." Might like it. And most
50:47
of the time, I do like it. Yeah. And what I feel uncomfortable, I don't feel that uncomfortable against, but what I
50:53
do really makes me uncomfortable is awkward silences. Okay. And I'm not a chatter. I'm not I like
50:59
someone who is like a very heavy chatter like Dan or someone who's in a group. So, I find a little bit cuz when it's
51:04
just a one-on-one, okay, cuz you've got that extra pressure or there's no one else there, you've got to try and keep the conversation kind of
51:10
going. So, but I've got better at it, I think. But, um, I think when you're playing board games, it kind of helps
51:17
cuz you're there for the same reason, aren't you? So, you got that board game thing that takes the awkward silence a little bit away. So, if you're not sure
51:22
what to talk about, I'm with you. Focal point. Well, I'm terrible. I don't hate and I'm
51:27
not a conversation to keep going. I just the small talk is horrible for me. We had the opportunity there to make an
51:33
awkward silence when he stopped talking. You all missed it. I was there like, "Come on people."
51:38
I nearly felt uncomfortable as well. I'm trying to stay I'm trying to stay in, you know, as the host and not make
51:44
anybody feel uncomfortable because that makes me feel uncomfortable when other people are uncomfortable. It's that whole, you know, that I know that you
51:50
know thing. Yeah. So, um, I can't do uncomfortable awkward silences. So, because of my personality,
51:56
I'll fill the void. I can't help it. Yes. I struggle with that. See, I can't fill the void. So, it will be an awkward
52:02
freaking sight. If you have me around the table, just just give me a nudge. I I got you. I got this.
52:08
If not, phone him and put him on loud. Yeah. If I'm not there, just give me a ring.
52:13
I'll fill the guy. I'll fill that out for you. Yeah. So, weirdly, I'm quite more comfortable in bigger groups than I am
52:18
one-on- ones and stuff. So, yeah, that's that's just a weird thing I found out. Yeah. It's not often I've ever gained
52:24
one-on-one with somebody that I don't know. Mhm. And I think I'd struggle with that. Yeah. I I've not done one-on-one with
52:31
somebody I don't know. Um but you I had played coming here as Curly and I know Curly so we get on
52:36
really well but it's still that little bit of pressure. You got to make sure that person one person's happy not like there's no one else to help you is
52:42
there. Yeah. Yeah. No absolutely but um yeah that that's one bit of awkwardness. Um I did my first teacher
52:48
game when we was in um the um I can't remember where it was now. Deon North
52:53
Deon and I thought I was so I was like really confident. I thought oh yeah play great western trail. I've got it. And I got there and didn't I start shaking and
53:00
everything and it just the pressure just Yeah. It's my first ever big teacher strangers. It's it's tough. It's tough. You did a great job.
53:06
But halfway through it, I loved it. And I could have quite happily stood there and taught them through the whole thing. I would have been happy there for the hour and a half and just two hours just
53:12
to help. I wasn't right. Did you You left me. I know. I know. I left you. Yeah. And I felt bad, but
53:18
No, you didn't. Yeah, that was quite an interesting experience for me. I thought that was good. You did really well as well. They they they commented a lot and were very very
53:25
grateful. Nice one. Yeah. No, that was good fun. But apart from that, I don't really uncomfortableness. I just
53:31
Nothing really phases you. No, really. I don't really You work in you work in a busy kitchens and that's high pressure environment.
53:37
So, I would say that some of that skill set is transferable. Yeah. Yeah. Yeah. That's why I think
53:42
I've caught into the ball game and I'm happy to do like you say, I'm happy to try everything. It's because I there
53:49
isn't that awkward silence cuz you've got you're with people and you just got that thing that will just take it away the game. So,
53:54
yeah. Yeah. So, even on my own, like literally the the thought of learning a new game on my own, like playing it solo for the
54:02
first time makes me feel really uncomfortable. Even without other people at the table
54:08
sometimes, I open I open I think I think everyone's done this at some point. They've opened a game and gone, "Yeah,
54:13
I'll deal with that later. I'll deal with that later." That later never comes for me. So, I'm like, "Oh." And I found it with
54:20
uh Star Trek Captain's Chair that I played it solo and I was like, "Oh, oh, that was fairly straightforward." Like
54:26
the fear of doing it was almost far worse than actually doing it. Um,
54:31
for me it's apathy. It's just it's just being bothered when it comes to solo games. It's just a like, do I really
54:36
want to do that? I don't know if I can get out of the tape. I can't if I can be asked. But that that but I hide behind that and
54:41
go, I can't be asked. When actually I'm like, yeah, do you know what? I I don't want to I It makes me look even now I'm like,
54:47
"Oh, it makes me feel uncomfortable." But I found that if I learn a game on my own,
54:53
I'm then more willing to go and learn another game on my own. And then before I know it, I'm like, "Oh, cool. I'll just pull that off the table and and
54:59
kind of, you know, give it a go and see what happens." And that's why I find that amazing tea that like you're like,
55:05
"Yeah, whatever." I'm not really that that that for me is like a superpower in that regard. I get it wrong and get it
55:10
wrong. It's it's weird though, isn't it? Cuz you're talking about uncomfortable sciences or awkward sciences. I would
55:15
rather sit in awkward silence than forced conversation. About the pressure to force that
55:21
conversation. That's why I don't like I don't Yeah, this is this is it. I'd rather I'd rather just be like no sit here for 10
55:27
minutes not saying anything and then something will naturally occur to talk to rather than
55:33
weather was good. Yeah. And you're like well that's down to the quality of the conversation.
55:38
Yeah. But sometimes it's like well I'm thinking I've got nothing to say right now. I'm thinking or I'm involved in the
55:44
board game. I'd rather have the silence than someone trying to feel like they've got to fill all the space sort of thing,
55:50
isn't it? But I think again it's that difference in in sort of personality and style, isn't
55:55
it? So yeah, I' I've had people mention it before of you were quiet for like 12
56:00
minutes, didn't say a single word. Oh, no. I was just figuring out what you were doing and what I was going to do
56:06
and then you took your turn again. And so I had to figure out what I was going to do. And then I realized none of us had said anything for like
56:12
the length of like two Bonjovi songs. One meatloaf.
56:18
Yeah, that's how silence is measured now from now on.
56:24
That's amazing. But yeah, it just amazes me that um and
56:30
that being quite a social person for some reason having the focal point of a board game makes it even worse. Like and
56:37
and when we went to the North Devon, I made a conscious effort to try and speak to around the table as many people as
56:43
possible and everyone we met were lovely. Like everyone we spoke to was great. It was it was genuinely really
56:49
really nice. Like kind of a real pleasurable experience, but I had to really force myself to do it those first
56:55
couple of times. Like I say, after that it became it was no, you know, it wasn't wasn't uncomfortable at all. I actually
57:01
really enjoyed it. um to the point where you know we met four other people from Taton who are now part of the gaming
57:07
group and and we get on really well and they're great people. If I hadn't forced myself to do that it potentially would
57:13
have been an opportunity miss. So now I find it a lot more comfortable speaking to people about games that I don't know
57:19
like I could go up to a table and go what's it like and sort of thing. Um whereas yeah before I found it quite
57:25
uncomfortable and quite off-putting. Do you know what I find really uncomfortable? Remembering people's
57:31
names. I can't never remember people lot. That's why like conventions when they got the name tags. Thank god but I still
57:37
can't remember people's names and it feels a bit awkward when you have a conversation with someone you're like I can't remember your name.
57:42
Me too. Me too. All right. Me too.
57:48
Me too, Craig. Me too, Craig. Yeah, I suffer really badly. Awful. No, I get that though. That's
57:53
There's nothing worse than getting someone's name wrong. Just don't say it. Don't set yourself up for it. Yeah.
58:00
Yeah. There's nothing worse than I'd rather not say someone's name than get, you know.
58:05
I'm squirming thinking about it now. I feel guilty when they know your name and I can't remember this.
58:11
But most conventions is written on our t-shirts though, right? Which is it's worse when someone goes, "Are you not going to introduce me?"
58:16
Yeah. No. Yeah. That's That's awful. Yeah. Nope. Just run away.
58:22
Yeah. Yeah. Yeah. Hide. But most invite if you said, "Look, I'm really sorry. It's been a busy couple of days." Like most people wouldn't bat an
58:28
eyelid when it's the third year in a row. You're at convention and they're like,
58:34
"Mark again." Oh, yeah.
58:39
Nice. Is there anything else that springs to people's minds? I get uncomfortable cuz I I I'm a bit possessive when it
Possessive over our copies of games
58:46
comes to my own copies of my own games, which I had to remove quite sharply when it came to lending
58:53
out my copies of games at the board game marathon. I I know Adrian is shaking his head. I know. Still can't do it. and and I've yeah I
59:00
did it and trust me I I you know I I did have some casualties along the way. Um
59:07
luckily not too many. Um but really I I'm a bit possessive when it comes to
59:13
these kind of things and I will feel uncomfortable if I see anyone doing
59:19
anything with my components that would annoy the hell out of me. Um to the point where do I want to say something?
59:26
Do I because I'm again I'm a people pleaser so I don't really want to upset anybody but at the same time you're currently picking your teeth with that
59:33
card edge. I'm going to end your life if you carry on. That's how bad it gets. I
59:39
don't like that. So has that become, you know, less uncomfortable as time has gone on? Now I spent most of the games we've
59:45
played together picking my teeth with your cards. Does it really bother you that much? Not now because I'm I'm nearly 40. I'm
59:52
getting I'm getting old and if you if you annoy me by doing that, I'm gonna tell you, you know, it's just don't just don't do
59:58
I mean, I I remember I remember and I've said this before going on a live stream for the board game marathon in its
1:00:04
second year and some oink who was also playing Wingspan with me as the host at
1:00:10
the same time 5 seconds before going back live going from a going from a um a
1:00:15
link straight back to me, take my cards and then fan them uh in such a way that
1:00:21
they bent them so much. I looked at him. I've got I've got the queue in front of me going three, two, and as he's
1:00:28
counting, I'm looking at the kid going, "If you [ __ ] do that again, I'm going to have your kneecaps." And we're back
1:00:33
live. Welcome back to the marathon. And that that honestly, that is exactly what happened. And you can catch it. This the
1:00:39
stream is still there and you can just see his eyes just go a little bit beady because you don't do that with someone's
1:00:46
stuff. So, is is that potentially something that you've now become comfortable with because you're the
1:00:52
boundaries that you're willing to set with other people playing your games? No. No. Just don't lend them out.
1:00:58
Just don't do it. Fair enough. Just don't just I'm more comfortable in telling people not to do it rather than just let them do it.
1:01:03
Yeah. Um it's there's a level of respect, isn't it? That's two way. That works both ways.
1:01:11
Yes. But also, if I lend out a game and they rebag them into the wrong bags,
1:01:16
I think that says more about you, mate. The fact that they bagged them is more No, no. I had all the red, yellow, and
1:01:22
green components separated, and you've put the red and yellow components together and then the green components in with the cards.
1:01:28
What thing is I completely I completely agree.
1:01:34
When it comes to packup time, sometimes I'm like, you know what? Just just let me do it. Just let me do it. I'll do it
1:01:40
cuz I know how I want to put it and how I want it to go back in the box. I 3D print components. So, of course, when they don't go right
1:01:46
back in the right trays or whatever, all the trays don't go back. Oh, I end up photographing the trays on my
1:01:52
phone before I dismantle the the inserts so that I know which way it goes back in together because if someone else tries
1:01:58
and does it and fails, I can't watch it. I can't watch this. What are you doing? Just leave it. Can't do it. I I tell you
1:02:04
what though, not just my uncomfortableness, but I've now passed this on to lots of my friends is when
1:02:10
someone puts a lid on the wrong way to the base. Oh, it annoys me.
1:02:15
So, so I've now got all of the guys that I game with, hang all of the people I game
1:02:22
with, now they'll put the lid on and then they'll look at me and then they'll look at the underside of the box to make
1:02:28
sure it's up the same way. So, I've got them all very comfortable with checking that the right. I do that with other
1:02:33
people's games and I forget to do it on my own. So, I'm like, "Yeah, it's my game. Whatever." I'm I'm not that worried.
1:02:39
I get annoyed when it's a big box like Voidful and you put the box on and you've not checked and then you look underneath and you go, "Oh, for goodness
1:02:46
sake, it's wrong." And then you have to take it off again, flip it around and back on. Yeah. Never get the box far.
1:02:52
I I get it when you pack it into the lid and you get and now I've done that before many
1:02:58
times. I'm more comfortable now cuz I've done it loads. Nice. But again, like packing a game away makes me genuinely very
1:03:06
uncomfortable. The thought of not getting it back in that box for me is like, "Oh, I'm so
1:03:11
uncomfortable." Depends on the game. I to the point where I I've left games on the table to the absolute limit. At
1:03:17
the point where I remember one game you put away, you got so stressed about it. Like was it wasn't The Witcher? I was it The
1:03:23
Witcher? I can't remember. I remember the one game you were getting well stressed about putting it away and I can't I can't remember. Yeah. genuinely like
1:03:29
but now the fact that I've now packed away so many games you know I've taken
1:03:34
it out of the box and gone right where does all this go like having the confidence to do that it like genuinely
1:03:39
used to make me very very uncomfortable whereas now I'm like nah I'll figure out
1:03:46
I'll figure it out I watched JP struggle trying to get um Shackleton base back in the box cuz there's so much stuff in that box
1:03:52
it's it's just madness and and I'm watching him like slowly like slowly watching like the veins on his forehead
1:03:58
pulse. It's annoying. Um, it's Yeah, it's depends on the game. Frost Punk's
1:04:03
one of the worst for it. There's so much stuff to try to get all back in the box. It's just why you're better off burning it. Yeah, only because you had a bad
1:04:10
experience with that game. I didn't have a bad experience with that game. A good experience. I got enough stress in my life without a board game providing twice as much as
1:04:17
what I I can handle. It's true. It's a great game. It is a is a wonderful game. It's just it's it's not
1:04:23
for me. You need to play again. Yeah, I do to be fair. Please play again. But um but I never will.
1:04:29
Nice. Play on easy mode. I can't I play games with you lot. Whenever there's an easy game option,
1:04:34
you're almost like No. JP had to play on easy mode and he beat it in. Yeah. Only just.
1:04:40
Only just. Yeah. I've beaten it on normal but only once. I've played the game 10 times. Lost nine. Yeah.
1:04:45
Yeah. Bit like Burn Cycle for me. I don't think I've ever won a game of Burn Cycle. That's why this this Christmas tea is going to be the first
1:04:51
first one. I'm looking forward to that. Yeah. Nice first one. So, now that we've become a lot more comfortable speaking about our
1:04:57
gaming uncomfortableness, uh I think that we've kind of covered everything. So, we will move on to Connect 4 with a
1:05:03
K.
TURN 4 - Konn4ct F4ur
1:05:13
[Music] So now it's time for connect for. Please listeners feel free to get in touch and
1:05:20
play along with us as to what these four cards are going to connect. Um so I'm going to draw four cards. We're going to
1:05:26
think of games to connect all four cards and uh and see what we can come up with. So the first card is natureborn rangers.
1:05:35
Second card deck or bag building. What kind of bag building?
1:05:42
Sci-fi. and farming these. I think two out of
1:05:48
the four are the same ones that I drew last time. Yeah, should shuffle these cards better. I spent the last minute shuffling them.
1:05:55
You got one already. Yeah. So have I. Yeah. Easy. The best game in the whole world, right?
1:06:00
I mean, it's not the best game, but it's my top three. Okay. Yeah. Top five. Yeah. Top three. Yeah. Me, too.
1:06:06
Terrif. Yeah. Oh, we couldn't go a whole episode without it being mentioned, could we? Yeah. TM. It's got everything. Sci-fi
1:06:13
farming. Don't have deck building. Nature. No, but you're building a tableau.
1:06:18
That's not deck building. That's not deck building. Still building something. [Music]
1:06:24
I suppose it doesn't have tech building, does it? When you No, but it has building. I'm taking that word off that card.
1:06:30
And yeah, nature cuz animals and fish and space cows. Space cows.
1:06:36
Space cows. Yeah. So, okay. You're right. Debt building. So, three out of five. Oh, we're saying debt building card, but it's not. You're
1:06:42
right, actually. Race through the galaxy. Oh, yeah, probably.
1:06:47
Yeah, Race of the Galaxy. I've not You could explain. You could have just made that up and I
1:06:52
would have been like, "Yeah, yeah, yeah. It's an old um It's an old deck building game. It's got sci-fi in it. It's going
1:06:57
to have nature in it and farming in it. Given this given the topic that it is, I never played it. I played ro roll for
1:07:03
the galaxy um which is a tile builder um
1:07:09
which doesn't have bags it has cups um but um the card one
1:07:17
race of the galaxy would hit those four call him out on uh on Discord people if
1:07:23
he's full of [ __ ] I'm sure it's called Race of the Galaxy. Yeah, Race for the Galaxy is a like a
1:07:29
deck building battle. Sure. Is that it? In space. Yeah. It's a bit like sort of Dominion, I
1:07:36
suppose, in space. Okay. It's been It's been out for years. It's a It's an old one. It's a classic.
1:07:42
Not like Ra, though. Not like Ra. Not like Ra. Very different game to RA. Yes. Judging from 100% judging from the way you explained
1:07:49
it earlier. Space of the Galaxy. Yeah. Very nice. Adrian, anything popping up for you, mate?
1:07:55
Not really. It's the sci-fi with nature and farming. That's it. It's the hard one. Yeah. it that makes it sort of tougher cuz cuz
1:08:03
um bag building and farming you might have something like Olon. Um and I'm sure you could put nature in there
1:08:09
somehow. Um but yeah, sci-fi mixed in with that is quite tough. I mean it's
1:08:16
more fantasy, isn't it? I was going to say you could do quacks to some extent.
1:08:21
Yeah, I' I'm really only getting sort of two or three at a time out of this if I'm honest. I think again either that or the deck
1:08:28
and bag building cuz as you say like terraforming Mars and stuff like that is nature farming and sci-fi.
1:08:34
Yeah. Um
1:08:40
deck building no farming. Don't Don't you like um cultivate a spice?
1:08:46
No. Farm water. Yeah. I mean don't know that farming is is a version.
1:08:54
which I'm not I'm not saying it isn't but yeah struggling with this one let us
1:09:01
know whenever whenever I hear farming I always think of Gricola instantly yeah any Uve gamea that is they space
1:09:09
dwarfs or they unfortunately space although they might have that in this expansion not deck building either
1:09:15
yeah no deck building no by building because even even Dominion so Dominion
1:09:22
is a deck builder that's absolutely got nature in it and has farming cards in it. Yeah, but no sci-fi.
1:09:27
There's no sci-fi. So that kind of it just Yeah, I can I think I can get three in different
1:09:33
different ones, but Race for the Galaxy. I stick by that. Not four for me. Fair enough.
1:09:39
No, can I get three? I've only ever been able to get three on any of these. I've never been able to do
1:09:44
four. Does that mean I win? Yeah. Yes. Yay. Well, thanks very much for that, guys. And please let us know in our Discord if
1:09:51
you've come up with anything else that matches all four cuz we can't let Dan be the only winner.
1:09:57
No, we can't possibly have that. No. And with that, we'll move on to our
1:10:03
penultimate turn.
TURN 5 - The Penultimate Turn: What's Coming Next?
1:10:12
So with that, it's our panometer turn and we get to talk about the exciting things we got coming up. So I'm going to start with you T. What have you got
1:10:18
coming up, mate? Loads, actually. December is actually normally really busy for me and it is still busy for me, but I've actually got
1:10:23
I've signed up for a lot of games in December. It's not like me. I've got three back to back. Holy [ __ ]
1:10:28
Yeah, if it goes ahead cuz it's only three at the moment, but I'm sure it will. You got it up on after game.
1:10:33
Yeah, it's Curly Curly's hosting it. It's on a Saturday, mate, on the 20th. You're probably singing.
1:10:38
Oh, I'm probably working. I've never played it. I want to play it. Yeah, it's up on the mate. Come along. It's good fun. Um and then um I can't
1:10:45
remember the name of it. It's JP's defense the four player co-op space one defense of Posion 3. It sounds it does
1:10:51
sound like an 80 sci-fi movie but which I'm really looking forward to. And then after that we've got Bone Cycle.
1:10:57
Yeah, baby. Three Three big games in a row. Yes, baby. And all the Perseverances before that as
1:11:02
well. I've got so lot you have signed up for a lot. Normally December like normally they run on nights off and available. So
1:11:08
it's worked really well for me. Normally we don't see you in December. You just kind of emerge in January
1:11:14
refreshed and and kind of ready to go. Thank god it's January for me. Yeah, that's normally. Amen. Yeah. Amen.
1:11:20
Nice. That's me. Yeah. So good. I'm on two of those. So So yeah, quite looking forward to them. Uh awesome,
1:11:25
man. Thank you. I'm actually not working that night. Oh, go sign up. I might do. I'll have a check cuz it's
1:11:32
quite close to Crimbo, but I'll have I'll have fantasy game as well. I've not played it for [ __ ] ages. I do like it. It's way up my street. So
1:11:39
Dan, other than potentially Civera, what have you got coming up, mate? Um, Nucleium
1:11:45
with you. Yeah, baby. Yes. Um, I've not played with the new experiments yet. So, I'm very much
1:11:51
looking forward to that. I can't believe that they're bringing out more stuff even. Is it Jibraltas now the next map?
1:11:58
I don't have a big box to put this in yet. Mr. Tury, can we sort this out? Be coming along as well. Am I in there?
1:12:03
I'll be surprised if it's not. Um, it needs one. Um, I get a bit, you know,
1:12:10
frustrated when they do this and then they charge the over the odds for it. But other than that, you know, it needs it and and I'm looking forward to
1:12:17
playing on Sunday cuz it's a great game. I was always a big fan of Brass and then
1:12:22
Nuclean came along and changed my world. So, I sold Brass. Now, Nucle is king.
1:12:27
I sold it. Although, I have seen the new one coming out. Um, Pittsburgh. Pittsburgh.
1:12:32
Yes. um which looks quite interesting and I'd be tempting to back um but for me new it's just that extra crunch for
1:12:40
me and I really really like playing it we played it a few weeks ago and I
1:12:45
requested that we played it again before I forgot all the rules again and and kind of uh you know kind of
1:12:52
realize what I'm doing on turn five of six sort of thing. It's just clever. It's just there's a lot going on but it's just it's just
1:12:59
it's just silky smooth. Love it. Great game. Very much looking forward to that as well. Yes, very very much so. Adrian, what have you
1:13:05
got coming up, mate? Got quite a bit. So, talking about Company of Heroes at the start, the new
1:13:12
Starcraft miniature game is due for pre-order based on the video game. Yeah. So, I was originally really
1:13:19
disappointed that this wasn't in a smaller scale, so like an epic scale or or however you want the sort of 15 mil
1:13:26
scale because that felt like the right scale for big Starcraft battles. But
1:13:31
they've done it in 32 mil and I was bit I'm not sure how I feel about this but they've done it for they've kind of done
1:13:37
they haven't shown all the rules but they've kind of given you an overview and it's a real beer and pretzels type
1:13:43
game. There's nothing there's nothing too serious in this. It's like to move a unit you move one model and then move
1:13:50
all the other models to surround that model. So it's not like every model has to move exactly this distance from what
1:13:55
they've shown so far. Um, and the pre-orders are going directly through them to start with, so probably be a bit
1:14:02
more expensive, but me and a few friends um, catch up about once a week at the moment to play Starcraft. So, we're each
1:14:08
going to buy a faction and do that. And it just it's doing cool things like
1:14:13
you'll get supply points which tells you how many units you can bring on the board and certain upgrades depending
1:14:18
upon the cards you like buy to start the game off with and little bits and pieces that are actually making me more excited
1:14:25
than I originally was when I heard that it was going to be a bigger scale. So got the pre-orders for that coming up.
1:14:30
So looking forward to that. Um I've then got Glenmore Chronicles 2. So myself and
1:14:37
JP played through the first couple of Chronicles of that. the first sort of couple of modules and we got a game a
1:14:43
couple of weeks coming up of doing a few more of those and at two player it's a
1:14:49
really quite snappy game like I say we got I think we got through two modules so two games in less than an hour and a
1:14:55
half well about an hour and a half I think it was um so looking forward to
1:15:00
that and then um one of my friends not been feeling great recently um and he's
1:15:06
had to kind of be socially distant for a while So finally he's sort of catching
1:15:11
up with people and he's coming down. Um so I've got a few friends coming around to play board games for a weekend this
1:15:18
coming weekend as well. So um again probably playing some Blood Bowl trying
1:15:23
to get a game of Primal in. Um they're going to bring down some of the ones that they want to try as well. So I
1:15:30
think I've got a bit like tea. I think I've got a couple of weeks of fairly solid gaming coming up which would be
1:15:36
nice. Awesome. What about you Rob? Uh, well, you you guys I'm kind of with you guys
TURN 6 - The Final Turn
1:15:42
what you've mentioned so far. So, Nucleium and Burn Cycle. Um, but
1:15:49
hopefully I will have my new gaming table. Oh, yeah. When this exciting and uh and I'll have something like
1:15:57
Elder Scrolls underneath it. Um, I I desperate to get Creel Mana to the table
1:16:03
again. So, it'll be bit solo gaming for the minute. January's January seems to have filled up very quickly um with
1:16:10
non-gaming events. Nice. Which is not ideal, but um but you've got to be socialable at some point. Um
1:16:18
so yeah, and then we've got a lot coming up in January. So um so so yeah, but very much looking forward to Nuclear.
1:16:24
That's I haven't stopped thinking about it since we played it last. It's an earlier start, isn't it, that
1:16:29
day, isn't it, Sunday? Yeah. Burn cycle has now become mine and JP's Christmas
1:16:35
period break game. Nice. Because it is a long game. You break early as well, don't you? So,
1:16:40
you got a bit of time to chill between. Yeah, they only work half of December, don't they? Yeah, we work a lot more than half of
1:16:47
December. Thank you. Be nice, wouldn't it, Dan just to work half of December? Well, you know, it's some people and it,
1:16:52
you know, it's just what can I say? Well, if JP says the office is closed, what am I meant to do?
1:16:57
Well, that's that's just it. No, you know, you you work down the road. You just, you know, you practically just, you know, I have to go to work now. I
1:17:04
not work the day now. I have a day off. I'm good. I'm good. But um but he said, "Oh, no, the office is closed and we have to play board games." What would
1:17:10
you do? Uh I would play board games. Exactly. So um so yeah, we got a burn cycle coming up and Yeah, we haven't
1:17:15
played it since the Christmas break last year. So very much looking forward to that. And you'll be your first time, right? Yeah. Yes, definitely. Yeah.
1:17:21
So uh yeah, it should be fun. So awesome. Thank you very much, guys. Thank you. Thank you. And now it's our final turn
1:17:27
where we wrap up victory points and see who's won. And I'm I've won.
1:17:33
You You've won of you. It's me. Well, it's rare occurrence. It's me. It's me. It was overcome overcoming fears and and won. Um
1:17:40
well done. This is my last episode. Uh I'm going to hand the baton over to Mr. James Davyy.
1:17:45
I look forward to seeing what he's come up with cuz usually they are uh geniusly mental, which is a lot of fun to be a
1:17:51
part of. So very much looking forward to that. Uh so thank you for joining us. Uh if you did enjoy the podcast, uh please
1:17:58
feel free to support us on coffee. Uh it's we're very grateful, one that
1:18:04
people listen, but two that people are willing to support and and it mean it means the world to us. So thank you very
1:18:09
much. Um if you'd like to join us on Discord, then please feel free. Uh we're building quite a nice community of
1:18:15
people on there and uh it's always nice when uh we get to interact with you guys. So thank you for the people that
1:18:20
have joined and if you haven't, why not please come and join us. Um all our social media information will also be in
1:18:26
the show notes. So please feel free to contact us uh and get in touch. Um so
1:18:31
once again who's turn anyway

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