
Whose Turn Is It Anyway?
Whose Turn Is It Anyway is a board gaming podcast which invites you into our gaming group. With a rotating first player you can be sure we’re bringing you variety in everything tabletop and board gaming.
Whose Turn Is It Anyway?
Episode 73 - Wah-ambo
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Another week and another episode from our team of board game ramblers where Davey as first player takes us through an insight into one of players "Tambo" to explore his very own "Waaaa" moments which has recently nicknamed him "Wah-ambo". So put on your best Waaluigi impressions and see whether you agree with Tambo's Wah's or not.
FIRST PLAYER: Davey
OTHER PLAYERS: Kerley & Adrian
In this episode you'll learn:
- whether Adrian has achieve zen in Harmonies by Libellud
- about Davey's initial experience in having a learning game of Pax Illuminaten by Ion Game Design
- all about how Tambo has got his new nickname "Wah-ambo" and why Davey has decided to do a full episode based on Tambo's grievances in the board gaming hobby
- whether the team agree with Tambo's "Wah's" or not or maybe introducing some of their own as well
LINKS REFERENCED IN THE SHOW
N/A
EPISODE CHAPTERS
0:00 - TURN 1 - Player Count
2:59 - TURN 2 - Let's Talk About Hex
3:31 - Davey - Pax Illuminaten
11:26 - Ticket to Ride & Clank Catacombs
13:12 - Adrian - Harmonies
21:51 - TURN 3 - Main Event: Wah-ambo
23:48 - Waaah One - Not getting the cards you want or need for a game
27:53 - Waaah Two - Fall so behind on VP's with no way of catching up
30:57 - Waaah Three - AP between turns especially when it takes long enough and people go off to get drinks / food
35:12 - Waaah Four - When someone gets a crap load of VP's on blind luck
42:01 - Waaah Five - When someone has taught a game and a key rule was remembered half way through
47:34 - Waaah Six - When someone is losing a game and no enjoying whilst being vocal
55:21 - Adrian's Waaah-xtension
1:01:23 - Waaah Seven - Playing a co-op and being alpha gamed
1:08:56 - Waah Eight - When at a convention and no one can decide on a game
1:12:55 - Waah Nine - Turn up for a game night and it's not even set-up ready
1:21:56 - TURN 5 - Penultimate Turn: What's Coming Up
1:27:00 - TURN 6 - The Final Turn
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TURN 1 - Player Count
0:00
the Whose Turn is It Anyway podcast returns to the UK Games Expo this year We're running a live episode on Friday
0:06
the 30th from 12 to 1 where we want to meet our listeners We want you to come and join in on the show get involved or
0:13
just come and participate bring your lunch and rest your feet for a while We hope to see you there and hope you have an amazing UK Games Expo
0:23
[Music]
0:39
Welcome to Whose Turn is It Anyway You're here with me Davey Adrian Hello Curly Hi everyone And our episode today
0:46
we're going to be bringing you some W but we'll get into that a little bit later First off how are you Adrian you
0:52
all right yeah I'm great thanks It's been very sunny as we record this Um
0:58
which certainly felt like it's lifted my mood a little bit the last week or so Um but yeah otherwise all good Nothing
1:05
nothing too crazy The injection of that important D vitamin if anyone asks any
1:10
questions Yes that's what it is We we do need it Do you yeah I do I do We all do
1:16
Good Just to survive especially English Apparently the English one something we all apparently lack is vitamin D So
1:23
there you go Go out and get your tablets apparently Don't get have too many though You piss them out Right girly Are
1:29
you all right i'd miss you Davey and your random
1:34
bollocks Um you do you if you have an excess of a vitamin you mainly just piss them out So see I've got the entirety of
1:41
the information from that from um the Big Bang Theory Okay Yeah And there was an episode on that There was an episode
1:46
where he tells Penny that all you've bought there is expensive urine Yes Basically Yeah get outside everyone Play
1:53
your ball games outside if you can Right I remember we tried that once outside just randomly and cards were going
1:59
everywhere It's like you've got to have such a still and perfect day unless you're playing some random game but it was the attempt was there and it was
2:05
hilarious Do you remember that well I don't know if you were there actually but we had one of our yearly kind of barbecue things for Rob's birthday and
2:12
um we played Oh what was that card game where you um Oh you can do certain
2:18
actions Citadel How did you Yes it is Citadels You're right How did you work
2:23
that out description of a description What's that card game where you can do some actions how did you get that i'm
2:30
impressed I think it's it's like a tradition cuz when we're outside at yours in in Western we played Citadels
2:37
outside with those cards So it was just a stab in the dark and I got it So well done Well done Um so yeah Anyway but I
2:45
always remember that one as being a beautiful day Tried to play a card game out Didn't really work Did it anyway Enjoyed it And um I remember Rob got a
2:51
massive great big uh lobster head So you know it's one of the double
2:58
people got to be careful Adrian Yeah
TURN 2 - Let's Talk About Hex
3:08
So let's move on to let's talk about Hex where we're going to talk about the games we've been playing um and kind of
3:14
what we've been up to I'll start So I recently I've had a couple of
3:20
Kickstarters arrive I've had deep regrets and um Pax Illuminatum and um
3:26
yeah I kind of got Pax Illuminatum out I still haven't played it but I kind of did um me and Taz had a little like run
Davey - Pax Illuminaten
3:33
through like mock game kind of thing where we just ran through and I kind of forgot how kind of much of a puzzle the game is
3:41
but also how deep it is for a little box And what's quite quite funny is I've got
3:48
the the picn mat So I've got this massive mat Yeah And I've got this tiny
3:54
little box So this kind of defeats the point of the little box in some ways but yeah we kind
4:00
of got that out And I know I spoke about it before but it's basically a game
4:06
where you have a variety of actions I'm not going to go through them all but the majority of them are kind of scout and
4:13
influence or um oust And those you end up putting tokens out to claim space And
4:21
there's like a a grid you've already laid out with all the cards And when you scout you get to flip the cards over and
4:27
then you can see what faction the cards are And then they also have different abilities and powers on Um and then with
4:33
the scout you can actually swap the cards with the ones in your hands cuz you've got you know you've got a grip of
4:39
about uh four cards I think And as an action at one point in your turn in
4:46
between all these other two main actions you can do like a sequence play where you play the cards from your hand
4:52
getting the actions at the bottom Um and you've got to kind of combo the colors together to be able to do a chain and
4:59
play them all if you want to play them all because you've also got to use the cards in your hand if you want to attack
5:05
So you got to beat someone's value So you've got a you've got this nice little puzzle of do I play these cards with
5:10
these actions at the bottom so I can do this thing or do I take one of these cards from the board so I can now slot
5:16
it into my action Do I keep that card on the board because of the color of the faction I need because you need to like
5:23
make combinations of um your factions and then or do I use the cards to kind
5:30
of go and attack people So for something that's four cards and some cards on a table with some little tokens you've got
5:38
so many choices and it's got like a real nice kind of design space So looking
5:43
forward to getting that to the table It's four player Four player Yeah So is it like 4v4 is it like everyone against
5:50
each other or is it teams or Yeah So free-for-all kind of thing Four player You have these um goals which are out
5:58
which basically some there'll be different things So some of them will be have uh and it's not a guild it's
6:03
something else cuz it's it's basically one of the words for a load of
6:08
Illuminati together Um and you want to make these houses and you do that by
6:14
having a certain amount influence of a certain value of cards together and you
6:19
have to make those in certain combinations that are out But then everyone's also got secret ones So it's
6:25
kind of a bit of a who can get to score that Once you've scored it though if someone takes it you've still scored it
6:32
right it's the first to score two So everyone's kind of gunning for each other but you've got to quickly maybe
6:38
snipe in and get one of your combinations down So you might need a uh
6:44
I don't know a house of three of a certain color right and that's your goal That's what
6:50
you've got to do So people might be able to guess that or they can see it out and try and stop you But on your turn
6:56
generally people won't have a way of stopping you doing what you need to do if they haven't stopped you the turn before So
7:02
it's not as pushpull as you think Okay But it's still got some depth there and
7:08
you can still obviously hinder people's plans beforehand etc So it seems really good and I really like the design space
7:14
So I'm really looking forward to getting that to the table like proper How long does it play um so for I think if you
7:22
two player is relatively quick I think you could probably get it norally do it like per person type thing Yeah the per
7:27
person I think it was like about half an hour per person It's a bit longer than I thought for a small game then So you're
7:32
looking at probably two to two and a half hours probably for a full game probably I would say So yeah Okay It's
7:39
It's a small game but it's got depth It's got to have depth to last that long for a small game to be honest cuz you
7:45
know otherwise it' just get Yeah repetitive Yeah Yeah Definitely be interesting You have to give us a go
7:50
with different player counts and see if there's a cuz it sounds very one to one v oneish when you're first explaining it
7:56
But so the way the way that you lay out the board is always the same So you have
8:02
it's like two cards three cards four cards three cards two cards Yeah It's like a diamond It's a diamond Exactly So
8:08
two player you sit at opposite ends Yeah Um and then three player there's one who sits on like one of the points and then
8:16
the two sit on the other two points Yeah So it and then four players every corner
8:21
right So it does kind of work Okay With the that's the way they kind of scale the players Um and then there are
8:28
resources where there's a limited number of them depending on the player count So if you have got all the resources and I
8:37
I take and I basically do an action that gives me one of those resources I take it from you Yeah So it stops hoarding
8:42
and it stops someone being able to just build up a like amass a load of resources and take over the game in that
8:47
sense So it's interesting actually obviously you take it with a pinch of salt but on BG it reckons the player
8:53
count is best at one or three which is unusual That is unusual isn't it yeah So
8:58
I'll be interested to know is fairly normal Lots one and three is quite unusual Yeah
9:05
I'm guessing maybe it's got a good the the bots are very fought out I will say that they they've got like different
9:11
bots that have different personalities and rotations so they play differently Maybe that's just really getting across
9:17
the fact that the solo mode is excellent or something then The bots are so good which is probably lost on me let's face it Yeah Yeah I've uh I've uh bought a
9:26
solo game for the first time and I'm I I opened the box and started to look at the rules and I was like "Oh maybe I'm
9:32
dep um Hop Marcus Victoria." Oh yeah Oh yeah um just because I had the itch for Elder
9:39
Scrolls cuz I'm loving Elder Scrolls our campaign I won't go into it I'll leave that to Rob But um yeah I'm loving it
9:45
and I wanted a similar experience without spending £500 Yeah So I I've kind of gone for the I wouldn't say
9:51
cheap version but it was 100 quid I know it's worth more than that So worst case scenario if I don't get on with it I can
9:56
sell it on for probably at least that much no problem Um wasn't that the one that you can combine with the remastered
10:02
set as well wasn't it i don't They weren't two standalone games were they they don't really know much about it if I'm honest I take your word for it dear
10:09
boy But I don't It was one I looked at the remastered cuz I knew I wouldn't play Victorium
10:15
but they were doing them both at the same time and I had a funny feeling there was a way to kind of use the Victori set in the remastered set So if
10:22
you like the mechanics be like I'm not sure about the solo thing Then maybe you can pick up the remastered and make more of it Yeah I might do I might look into
10:29
that then if I don't get on with it cuz I really like the multiplayer That's what really prompted me Yeah I keep meaning to try it and then Yeah Yeah
10:35
it's very um I don't know arcadey type thing Yeah but it's fun Really good fun I thought I really enjoyed it when I
10:42
played it It's really good Nice That's when you had that big bear I think So then me me you Rob and JP played it Uh I
10:52
remember playing it I don't remember anything about a bear I remember um kicking someone out of the central
10:57
pillar and if you got the central pillar he healed for one every turn And I broke the game basically Okay by having this guy who basically could never take
11:03
damage and healed himself actually so he's constantly on maximum Um so yeah so it didn't matter how how many people
11:09
attacked him he was fine Um but yeah that that's all I really remember And then I played with JP a couple of times
11:15
at um let me think we had a good go at it at the key fullboard but not not the
11:20
recent one cuz we were in Florida but the one before that Mhm Um but yeah nice
11:25
There we go Um should we move over to you Kelly and leave to your talk about hex yeah Yeah sure So in a future one
Ticket to Ride & Clank Catacombs
11:32
I'll be talking about Hoplamarcus Victorian Um but for this one um yeah I've I've been replaying a lot of the
11:39
classic games and playing a little mini campaign in Elder Scrolls and that's taken a few nights So I haven't been playing very many like even new stuff or
11:46
stuff we haven't um talked about recently So I'm going to um say that my friend came down uh
11:52
weekend before last Uh he's not really a board gamer but he is open to it So he's always been into like you know your
11:59
classics Risk and all that stuff as well as having a little bit of a background in like Warhammer and things like that cuz I know me and Adrian and and yeah
12:06
Davey as well actually Out of the whole group probably us three have an interest in that side of it as well We do indeed
12:11
We do Yes Um so he he's got a background in that and we we've always played that together so I thought he's open to it So
12:17
we um yeah we played a few games just over the weekend really as more of a you know introduction to board gaming really
12:24
and he absolutely loved it So that was really good But um broke him in nice and easy as well um with ticket to Ride cuz
12:32
that's a that's a good little start But then we cranked it up the next day with um Clank pun not intended Nice All right
12:39
Um so yeah and and he really enjoyed both of them I think Clank he preferred just cuz he was he's kind of into the
12:45
kind of fantasy stuff like he was always more fantasy battle than 40k type of thing So um and always got a background
12:51
in kind like Forgotten Realms and all that kind of stuff So it was a it was a you know a genre that he was already
12:57
interested in So I thought he might be down for it and he loved it So nice Um so yeah so that was what I did weekend
13:03
before last and um yeah there we go Yeah Sounds like good fun He is So it was nice bringing people into the hobby
13:09
isn't it definitely Especially if they go away with a positive experience I've not played as many as I would like I've
Adrian - Harmonies
13:15
got busy or stayed busy I should say And then my free time was um getting ready
13:21
for a 40k doubles tournament I'm playing um yeah 40k doubles So it was I played
13:27
with a team of tyrannids and genesteeler cult and neither played much So but we came like nine out of I think it was
13:35
like 15 or 18 or something like that So it was it was kind of halfway or sort of above If you had to guess that's
13:41
probably be like that's the upper end of where I would have thought if you haven't played in a while Yeah No I don't I'd played like two games since
13:48
sixth edition Yeah So like I'd be in the same boat Eight years ago seven years ago Um so yeah So any uber sweaty games
13:57
that you wish you like didn't have to play no The first game we got stomped Yeah And then we basically chump bashed
14:03
our way back up the table from there Okay What's chump bashing it it's where you basically in the first game if you
14:09
get hit so hard you go to the bottom and then it chump bashing is probably a really horrible term because none of
14:15
them were chumps but you then sort of you then play weaker opponents generally
14:20
So it's a balancing mechanic then you Yeah So if you're if you're better than the people you're playing you'll quite
14:26
often that's not a very nice term It's not a very nice term but it's bashing It's the it's the term I always knew for
14:32
like war machine especially used to call it I remember that used to call it chump bashing but that's not what I was going to talk about That was just explaining why I haven't played games Yeah Yeah it
14:38
was good Adrian's full of these oneliners It's fantastic Um what I have played a lot recently is Harmonies So I
14:47
noticed like in the last sort of few months they all come out in the last couple of years but I've played spectacular
14:54
um harmonies and Cascadia which are all sort of animal
15:00
drafting games Sort of you draft quite often a hex or like a set of things and
15:06
they all sort of have a very similar feel but go about it slightly different ways and the one that I ended up I don't
15:12
really normally like playing online but I've played it a lot on BGA was harmonies So with harmonies you are you
15:20
have like a set of hex's in front of you um which sort of link together in a in the usual sort of board And you're going
15:26
to fill up these hexes with um little wooden discs that aren't wooden on BGA but that's what they are in real life Um
15:33
is little discs Um and there's three in each set you're going to draft And there's there'll be a number depending
15:39
upon players on how many you can draft from What you're trying to do then is
15:44
create patterns with these discs So you'll also as a as a bonus action you
15:50
will draw like a it's like an animal card of their environment that this animal wants So it might be like oh a
15:58
single field next to a piece of water Or it might be um a mountain between two
16:05
huts village village huts sort of thing And it'll have a number of cubes on it
16:11
And each time you put a cube on the board because you've completed what it wants it'll be worth more and more
16:17
points And then once you've done that you get to put it to one side and you can only hold on to like three or four incomplete cards at a time So you're
16:22
kind of watching other people and seeing what they can complete and then trying to draft ahead of them these cards And I
16:28
thought to start off with this is quite a simple game and there's not really a
16:33
lot to it And then there's a couple of little tricks out there that are really really stick with you So it tells you so
16:40
let's say you've got three things together that you need to sort of to make up It will tell you which bit of
16:46
the terrain you need to put this cube on to say you've claimed it Now what you might have is
16:53
um uh a a forest so like a two high forest next to water and it will say
17:00
"Well put it on the water." So you'll put your cube when you've made that you'll put the cube next to the water which means you'll probably end up with
17:06
like a two tall forest with loads of water around it So you can put out as many cubes as possible What you might
17:12
then also have is um a two high forest next to a three high mountain but it
17:18
will say well put the cube on the forest So then you're also going to want to you're going to fill up that forest that
17:24
you've just put all the water around You're then going to put the cube on top of the forest And so what you're trying to do is find stuff where the cube don't
17:31
doesn't go on the same piece as what you've already got So you're trying to make the most out of multiple combos
17:37
being really close to each other And if you don't get that so you can quite often draft something that will say two
17:43
villages with a like a field in the middle Put it on the field If you then have water next to a field put it on the
17:50
field That's no use to you because you can't put more than one cube on a like on a hex ever So what you want is the
17:59
water next to a field but you then put it on the water because then you can multiply and you can create keep creating these combos So it's much more
18:08
sort of a of a balance and a sort of noticing these combos than I expected
18:14
And then there's another bit in it where and this only applies to to to rock
18:19
these little rock discs You can put them on top of each other or you can put a village on top of one So let's say you
18:25
have a bit of water next to a mountain or one of the like a single high rock
18:31
Put the cube on the water So you'll then put the cube on the water and you'll put loads of water around this rock So you
18:36
can put all the cubes out That one's done What you might then have is have a
18:42
three high rock next to a single piece of water Well now you can stack two more
18:47
rocks on top of that first one That's done its job You've used that card you can now put two more rocks on top of
18:52
that and then put a cube on top of that one So you've kind of got multiple uses out of the same hex And it's just every
18:59
time I play it I find it so clever and so interesting And then at the end of it there's also additional points for like
19:05
the longest river or the number of sort of two fields next to each other are
19:11
kind of they score you a few points but they're not really the main point of the game The main point of the game is getting loads of points out of having
19:17
these things adjacent to each other but they're just little bits that add on as well Seems to me like it's it is nowhere
19:24
near this type of game but the same kind of decision space as those um the ones
19:29
that you fill out What are they called again um like a rolling right Yeah like a rolling right but yeah like more like
19:35
a a card version of that What was that one we were playing with the different um train tracks and stuff railroad Inc
19:41
or No the railroad What was that train one uh the train rolling right is is
19:46
Railroad Inc yeah Yeah it is Railroad Inc Okay So I think if you like Railroad Inc and you like Azul and you like those
19:52
puzzle games this is going to be one for you because it's got it's got draft it's got two sets of drafting You're trying
19:58
to draft these sort of three sets of different types of um terrain if you want to think about it that way Say
20:03
they're these little wooden discs You're trying to draft those when you need them without also taking quite often there'll
20:10
be two you want and one you don't So you'll then have to kind of figure out what the hell you still got to put that third one down somewhere You got to work
20:16
out how to put it on the board so that it's the least disruptive to your battle plans And then at the same time you're
20:23
also drafting these animals that want these certain environments to live in
20:29
And the cubes kind of represent the number of animals um there as well And yeah if you it's a
20:35
puzzle game ultimately It's like an abstracted puzzle game So if you like an Azul or if you like a you say like a
20:41
Roland right I think this is going to be um interesting like I think this is worth giving a go The bit that got me is
20:48
on one play I was like there's not really much to this I'm not going to come back to it Just so happened I was bored and was like oh I'll fire it up on
20:54
BGA and see what it's like on there And then I noticed these couple of differences in making sure you where
21:00
where you put the cubes is important and having this thing where you can use rocks and then stack stuff on top of
21:06
them once they're done that really for me elevated it into a much more puzzly game
21:12
Um and yeah it there's just so much more decision space in it than it originally
21:17
felt to me It sounds really similar to um the other animal drafting game that
21:23
we've played recently with Mar Forest Shuffle No spectacular Spectacular Right
21:28
So there's a lot of games within that design space at the moment isn't there where they've got that kind of puzzle aspect and they're hitting the the
21:36
animals Yeah Cascadia is exactly the summer but I've only played Spectacular and Cascadia once each and I want to
21:42
play them a little bit more but they all fill that itch of quite often there's two things you're trying to draft or
21:48
there's two things you're trying to do at the same time sort of [Music]
TURN 3 - Main Event: Wah-ambo
21:59
thing All right so going into our main section we've got a nice strange one
22:05
It's going to be a bit like what grinds my gears but instead it's we've got wambo wambo So this sound the old w if
22:15
if you if you haven't realized like pretty much so many cartoons love using the w as a complaint sound Like next
22:23
time you watch a cartoon of any type listen out for it and you'll hear
22:28
it But you got like Chief Wigan Waluigi Waluigi You've got um Peter Griffin does
22:34
it loads We we've basically named Tambo Wambo because there was uh some
22:41
complaints that he was making when we were playing a game right it was brilliant when you first came out with that I nearly wet myself WBO
22:49
Call him a Wambulant So basically we thought why not do a little little section about about Tambbo's gripes and
22:57
we're going to say whether we agree with them or if we just flat out it's a it's a big no It's a big W So it's either we
23:05
agree and it's a yes or it's a W Okay that's that's going to be our metric And we might fit some of our own W in there
23:11
as well Who knows fair enough And this is all done without Tambo knowing right so he's completely in Did he not did he
23:17
not give you these no No Tambo gave me these This is all good Being really mean behind his back and not telling him
23:23
about you know I I said to him he said "Oh Davey's doing an episode right?" And I said to him I said "Did he ask you
23:28
first?" He was like "No." I'm like "Yeah that sounds about right for David." No I did send him a text I sent him a text
23:33
and said "Can you give me all your gripes?" Yeah So you So you didn't ask after we'd voted on whether we were
23:39
doing the episode or not I didn't expect people to vote on it to be honest But you know it's No the idea amused me so I
23:44
voted on it That's for sure Uh so right our very first one is this is a a big
Waaah One - Not getting the cards you want or need for a game
23:52
wow is if you don't get the cards you want or you need for a game while you're playing it you don't get the ones So
23:57
you're playing Terraforming Mars and you don't get Martian Rails right i'm going to jump in on this one straight away and
24:03
say that's a W because the whole point of those games and people miss it is you've got to adapt your strategy
24:10
according to the cards you get Making the best of a bad flipping run is the way of it Now sometimes that means that
24:15
you are fated to lose All right you're just not going to get the cards for any strategy you go for And when you diversify away from it you get the cards
24:22
you needed before after you've already abandoned that idea It's just the way of those types of games So total w for me
24:28
Um it can be a little bit frustrating playing them but it's just you got to buy into it when you play them That's all I'm agreeing with with Curly here
24:35
It's a w for me as well How about you Adrian i've got examples of both He wants to he wants to agree He wants to
24:41
agree So what's it called what's the witches game that I always get the name wrong oh it's not it's not Evale It's
24:48
Evenful Even Fall Even no that's not what I was thinking So on Even one of I love that game but one of my biggest
24:54
gripes is it feels like there's a couple of key cards that each asymmetric faction needs And if everyone else gets
25:01
theirs before you get yours you got no chance So it at that point I'm just
25:06
hoping that it's in the the first 30 cards of the this massive deck Otherwise I've got no hope of the game When
25:13
there's things like that and there are sometimes there maybe not quite as far as that but when there's quite often
25:20
like a key card that you feel like you need for your strategy and everyone you know the key cards other people need and
25:26
they get all of theirs and you don't get yours or or something like that then yeah that's a bit that's a feel bad
25:33
right and I can totally understand why Tambo might say that on some things However like the example you've just
25:39
used with terraforming Mars you just get over it right so that's my example That is not T example
25:46
So his was just when you don't get the cards that you you want or need for the
25:52
whole game I mean it sounds like even for like I'm not I've not played it but it sounds like it might be bad game
25:58
design right if you need one particular card that you might just might not get that's surely you can still compete
26:05
without it But there's clearly each asymmetric faction clearly has a card that's got and each card's got a couple
26:11
of multiples in the deck Each faction has a card that is clearly designed to
26:16
work really like really synchronized with your faction and it's clearly designed at giving you a push So you can
26:24
still compete without it but it's a significant disadvantage if you don't get it Yeah For me that's probably not
26:30
the best game design No I've not played Yeah And I've spoken to some people who agree and some people are like well no
26:37
maybe not So I think it is a bit of a sort of maybe a bit of a contentious point but for me that that's how it
26:42
feels Um so if there's stuff like that and there are some drafting games and
26:48
some engine building games require a couple of like things to come up together And if you if you can't if you
26:54
sort of built to start off with and everyone else has got all the cards they want to go in that direction and yours
26:59
has suddenly never turned up or and you know you've got a pivot and that means you're behind that can feel a bit feel
27:05
bad But I would say at least three or four out of five drafting games where
27:11
you're waiting for those cards to come out Normally if you don't get the one you want you can still pivot and do what you need to But I would say there is one
27:17
or two out of five games sort of thing that that feels like you might need a
27:23
specific card and if it doesn't turn up or if someone hated drafts it just to ditch it or whatever that's a bit like
27:29
that's feel good for the other person Um so yeah so I'm a bit on the fence but
27:35
I'm probably leaning more on w than not w Okay So for number one it's a big
27:43
[Music] Always used to on Mario I always used to play Wario Yeah Wario That's I'm Was it
27:50
i'm a Wario I'm going to win Yeah Right Number two Fall so far behind on
Waaah Two - Fall so behind on VP's with no way of catching up
27:58
point and have no way of catching up Hours of your life you're never getting back That's a direct quote from Tambbo
28:06
I'm going to stay out of this one cuz I'm always in front So
28:11
he thinks I'm only joking All right So what do we think on this
28:16
one we thinking a wow or Yeah I agree You know what i I actually think this is
28:23
a W but it's a W I really share So I'm I I'm going to lean towards um Yeah going
28:28
Yeah that's fair enough Because it Hey look It's just demoralizing I've had it most recently was on um what was it
28:35
nucleium Mhm Nucleium where literally I do I still don't know how we did it Davey just absolutely took off like a
28:41
flipping rocket and there's me like struggling to get one flipping you know star and you had about 19 I'm like I was
28:49
playing the star guy I was literally within the first 30 minutes I was like there's no point in me playing this And
28:54
it and it's just a little bit demoral It shouldn't get to you It's only a game Just enjoy it while you can It doesn't
29:00
matter about winning All well and good but when you're experiencing it it's not fun So I'm I don't know if it's a wow or
29:07
not but I certainly share it Uh I'm I'm thinking I'm I'm gonna agree Yeah fair enough Because I've been in games where
29:14
if you have fallen Cambban's been one for me where I fell off the I'm not enjoying this and I'm not enjoying this
29:20
I'm not enjoying this It's like you're so far behind you can't do anything
29:25
that to catch up or even compete So you just feel a bit like well I'm not even
29:31
and if it's some games you're still going to cause some contention that's fine Other games you're just like
29:36
especially one that's kind of a bit of a solo game Maybe you're taking up a space on a board but that's all you are now
29:42
You're just a space on a board So it can it can feel a bit Yeah it can it can
29:47
feel bad It it's a time thing right if if you are talking about hours if you're talking about a two and a half hour game and in the first half hour you're shot
29:54
then it feels crap because you're going to sit there for two more hours the three of us around the table
30:00
are probably going to look a bit mopy at least right others in the group might might hold a better poker face but the three of us around the table right now
30:06
are going to look a bit bit grumpy when we're when we're in that position Um
30:12
wear my heart on my sleeve Yeah we all do right um and it just feels crap at that point
30:19
If it's like a 20-minute game and I go behind in the first five minutes the rest of the 15 minutes I can deal with
30:24
Like that's fine It is a time thing But I think I I think I've had a couple of
30:29
those situations where I've just fallen behind You got no chance of catching up And it feels like you just feel oh why
30:35
am I bothering so yeah I think I agree with it I think I'm You're right I think it is a W but it's a it's an acceptable
30:41
w So I think I'm confirming that Yes Tambo is justified in his opinion but
30:47
these are the things that slight slightly wind you up right and then we're going to add our own in at the end
30:53
right we're going to add our own in and we're going to analyze ours as well
Waaah Three - AP between turns especially when it takes long enough and people go off to get drinks / food
30:58
So AP between turns especially when it's taken long enough that someone decides
31:03
they want to go pie slash get drink or food So basically someone who's got AP
31:10
who's taken so long to take their turn that some other people on the table have decided to go make a drink or go and get
31:17
some food Instantly I'm looking at this and thinking "Yeah I can I can that's that's a that annoying me." Again I
31:24
think I think the three of us can all be labeled with that to some extent We all have that moment where you got a crunch
31:29
turn and you're like I just need to figure this turn out and then you're looking at other people going this turn
31:34
has gone on for eight minutes already Yep Yep Yep I mean we recently had an
31:41
experience and I'm not going to name any names I'm not going to say anything but it was um it was a player who was new to
31:46
the game so it wasn't necessarily their fault but we kind of they were very much they couldn't
31:55
decide what to do and they had to do the perfect turn And it's and we spoke about
32:01
it before There's that like there's always kind of that scale
32:06
of me having my perfect turn or everyone's time at the table And
32:11
sometimes it's hard to get that balance But I feel like if you get to a point you've just got to go okay I'm going to
32:17
make the inefficient turn I'm going to go Especially if it's your first game you can make these mistakes You can go
32:23
But yeah and the game went on for it was like a 3 or 4 hour game of something
32:29
that should have only taken 2 hours So it it ended up being a slightly negative
32:34
experience but it wasn't that person's fault And it's just one of those things that sometimes happens with board games
32:40
especially ones that have quite a few moving parts Yeah it can just happen So yeah I think especially if people are
32:48
losing interest I guess um due to it it can you know negatively affected All
32:54
depends on severity for me Like if it's happening once per game and you've got a really big crunch turn or whatever then
33:00
it's a little bit different But if it's happening every turn then yeah it's just one of them It becomes not acceptable So
33:08
yeah it depends on the level for me So everyone gets a bit of AP especially with a learning game Um but yeah Yeah
33:16
Yeah There we go I think I mostly agree with that I um I've had a couple of like one and a half hour euro games that
33:23
normally take max two hours that have lasted three or four hours Yeah And every time that person who's holding the
33:28
game up's turn starts everyone just gets their phone out or whatever Cuz you know for the first couple of times you're like "Okay well we'll help We'll discuss
33:35
or whatever we need to do to kind of move the game along." And then by like the fourth turn where you're like "This is going to be 10 minutes every time
33:41
it's their turn Just get your phone out almost or whatever." and and it's not ideal but I think we've all probably
33:48
most of us have been there for something or other Mhm Yeah So I think I think it's a fair point as we said though just
33:54
if it is a crunch turn or maybe a crunch couple of turns then you kind of make the odd job and then leave them like to
34:01
to let them know they're taking a while and then you kind of move on with life don't you you kind of forget about it in
34:06
the long term So I think the reality is for this one and we've discussed it before is the fact that whenever it's
34:12
your turn it doesn't feel like a long time but when it's not your turn it feels like a long time So it's just one
34:18
of those is you know while you're which could be the game's fault sometimes right so the game basically has two
34:25
convoluted turns too many actions on the on the turn There's definitely games that you build up to and towards the end
34:31
I think the only complaint I have about Minos is actually that is that really that last turn really because there's a
34:37
whole like round four um everyone's built up or if you've been playing the game reasonably efficiently that final
34:44
turn can take forever cuz everyone's comboing together It got to a point where I was playing like nine 10 cards
34:49
in a turn you know because the generation of things I'm playing because I would generate more than what I put into it you know Um so yeah it was just
34:57
it's one of those that um yeah you got to keep an eye on So I think it's
35:02
potentially a justifiable W Yep Yep Yep It's just justified justified stamp of
35:07
approval Yeah [Music] So when someone gets a shitloads of
Waaah Four - When someone gets a crap load of VP's on blind luck
35:16
VPS on blind luck at the start of the game or a little boost up at the start of the game
35:22
just through blind luck like someone just rolling a dice and suddenly they've got a [ __ ] ton of poor game design
35:29
though isn't it i mean I don't know like I don't know luck based games are a part of it I suppose but like when you can
35:35
get that severe a swing like that's the biggest complaint I had with um what was that game we played with Mark from Ninja
35:41
Geek hard game we only played it once it was um I really enjoyed it but I can't remember the name of it for the life of
35:47
me oh oh it'll come back to me um but anyway the the complaint I've spoken about it on episodes and I'll remember
35:52
the name in a minute but the big problem I had with that one is that I was literally I was unlucky three times on
35:58
the bounce and Davey got really lucky and it was just like this isn't much fun at all I was literally But in the games
36:04
where you can't do anything else and there's no coming back from it it can feel really oppressive Like it was
36:09
literally I think it was draw a black card from this random deck You just drew a card at the start of your turn and if
36:14
it was gold you got something really good If if it was I think silver or whatever it was it was normal If it was
36:19
black you got screwed badly Well I picked three cards up randomly in a row and they were all black and I literally
36:26
It takes away your whole turn You do nothing And then I even went right to get around this one good card I drew out
36:31
of like five turns said you can draw three and pick one all three black cards I was like this [ __ ] game honestly I
36:38
was about ready to like throw out the window or something you know Um so it's extreme like the luck for that to happen
36:45
is is well for the the odds for that to happen was so low and somehow it
36:52
happened and it was so bad like I was also rolling dice which got me coin and
36:58
I had to roll I can't remember it was basically I think it was like a 50/50 chance but I think every roller rolled
37:03
the bit the one I needed as well So I was just sitting over here having all of your luck while you were there just like
37:10
get pulling black cards and I can understand how that would feel awful What especially cuz you've got the polar
37:16
opposite sitting next to you If everyone else on the table kind of was having a similar experience then it's fine right
37:22
i guess Davey's a pug wump one Yeah I don't know what that is but yeah Yeah It's a DN D like it's a little I think
37:28
it's a furry It's a little D and D character that sucks all the luck out of the area and they're exceptionally lucky
37:35
but everyone around them suffers bad luck because of it That's it basically Um I think in conclusion this is the
37:42
point is that I don't like games that are luck based where it really has a massive effect on your turn So like for
37:48
example if I if you go okay you get you get a number of actions depending on what you roll on a dice on the d6 So you
37:56
mean some people are going to have one other people action swing if you need to have
38:03
something else to balance it out So if you're only getting one action then you're getting a [ __ ] ton of money or you're getting something else that balances it out You're not adapting your
38:10
strategy then you are just being screwed That's what I don't like Yeah Yeah You need to have ways of getting out of a
38:16
bad situation I always think with with design you need that space where you can go this has happened to me How do I make
38:23
it better and if there's no way of making it better then that's a negative that's negative design and I don't like
38:29
I'm not a massive fan of that If like don't get me wrong I am not saying that this part of the game is the best part cuz I don't think it is I think it's his
38:36
only weakness But Eclipse is a classic example If you pull badly on the territories tile on Eclipse there are
38:42
kind of ways around it in the way that you can build up your military try and take places that are guarded So there are little ways around that I mean it's
38:48
not ideal I'll be honest you're still going to be a little bit screwed But as an example there is a way to kind of at
38:53
least make a different game of it you know which but sometimes you spend all game doing that and it has Exactly And
38:59
you are still at a disadvantage So I you know it is the one thing I do have a small gripe about Eclipse about but it is still my one of my favorite games
39:05
ever So I think like in your example you're like well I just roll the first turn and I get a load of stuff cuz I've
39:10
rolled well or something Yeah that's Naf and that's definitely a suitable W But um if I've seen a few times and quite
39:18
often I've gone that was so lucky and then I thought oh actually it wasn't like if you're a little bit behind and
39:23
you know that there's like a one in eight chance of a Hail Mary and you put some resources into it or whatever and you're like I'm just going to go for
39:29
this thing and hope that the card I turn is the one I want then you know what that's fair enough If if kind of you've
39:36
put a little bit of something into it and just hoped on luck to get you the win cuz that's your only way out I'm
39:42
kind of okay with that in a game design Like I'm and there's there's no games that come to mind but I have had moments
39:47
where I've thought that's really lucky of you Like how have you won on pure luck and then I've thought about it for
39:53
a second I've gone it's not though cuz they were clearly behind and they've done something to roll the dice and just
39:59
hope that it Yeah exactly And that I don't mind at all I think that's a a
40:05
perfectly legitimate way to win a game is is you kind of you know hope on rolling those you bet everything on the
40:11
double sixes sort of thing or whatever and then hope to win that way That's that's fine As you say if it's just a
40:17
case of well first turn I can roll a six and suddenly I'm ahead of everyone else Yeah I I kind of Yeah I think I think
40:24
what we're kind of saying is there has to be an element of agency in it Yeah Yeah Um but you have to be going for a
40:30
concrete plan Although that plan is risky and like you say you're already behind But yeah I don't really I I feel sometimes it's it's quite interesting
40:36
when you get a game that like overly punishes the first player or the second player or the third player or the fourth player whatever it is Like for an
40:43
example um not doing a snake draft when it comes to drafting stuff like that Instead you're just going okay if the
40:49
first player gets everything yeah you know it just feels a bit over much So from that point of view I think it's
40:54
absolutely justified But a lot of games don't really do that these days I have to say I had one recently that actually
41:01
did it and it was like that's a bit Yeah bit backwards right yeah Yeah Yeah But
41:06
the game was really good So I can't remember what it was actually It's like if you think of like Space Base as an example where you're rolling two dice
41:13
and you're hoping quite often for whatever's there You've kind of got two strategies haven't you you could either
41:19
equally try and upgrade as many as possible So it doesn't matter what dice you roll you're going to get something you want and you'll get to move bits
41:25
about Or you could plow everything into the two and 12 slot and just hope you roll twos and twelves at some point And
41:31
because they're at the extremes all the cards that end up there are really good So at that point you're riding your luck
41:37
And yeah if someone just keep keeps rolling two like 12 repeatedly there's not much you can do
41:42
about it at that point But it's that thing of if you're happy with that kind of game then you got to be happy with that kind of luck Uh I think we're all
41:49
kind of agreeing then with Tamboo and this year Yeah I don't think it happens very often certainly in the games I play
41:55
but yes if it did 100% Yeah Cool There we go When someone has taught a game and
Waaah Five - When someone has taught a game and a key rule was remembered half way through
42:03
you're halfway through and suddenly there's oh whoops I've missed this rule
42:09
out And then they use that rule and they propel themselves forwards in the in the game
42:16
That's a tough one I I because it is hard isn't it because it's
42:22
not it's not the easiest to remember every single rule for every single game especially if the responsibility is on
42:29
you cuz you're hosting the game and you're teaching it to everyone but you've missed the rule out and you it's
42:35
come to you on your turn and you've gone "Oh [ __ ] there's this rule." Right it's
42:42
one of those where I think that you don't just do it I think you've got to have a discussion on the table and go "Look there is this rule What do we do
42:50
what do we do?" Yeah I think you can just kind of say at that point if I was the teacher I'd probably just say
42:55
"There's this rule guys For future reference I could do this I'm not going to do it." But for future reference you
43:03
can do it I think that's probably a sensible middle ground I think I will say I think if you're teaching a game
43:10
that's a really nice thing to do um to generally do you know what I You're imparting your knowledge and your
43:17
time and your effort of knowing the game And I think it's important to kind of understand that they're potentially
43:23
not going to be perfect Um so yeah feel free to cut that out I don't want to
43:28
have a go at you Tambo But the way that that's phrased is potentially I phrase the end bit so that I can do it verbatim
43:34
When someone has taught a game and when you're halfway through a game you say "Whoops I missed a big rule." which could have changed the whole outcome of
43:40
the game if he knew that rule at the beginning Oh I see Okay If it I just
43:47
kind of it's a big If it's a big rule then probably more of a problem I I've definitely been guilty of missing out
43:53
like oh by the way you can swap three of these for two of these or some you know like the little extra rules quite often
43:58
that tacked on or sort of oh you can discard four of these cards for an up like a resource I've definitely missed
44:05
that off a couple of times um purely by accident but it it happens I think if
44:10
it's a major rule like here's what here's I've only explained four actions and here's the fifth one that's quite
44:17
significant I've now remembered or here's how you score I've I've I've had people miss off a key scoring criteria
44:25
and you're like well I wouldn't have Yeah Yeah It's quite a big thing right that's the end game So So again it's
44:31
about just having that again We're all we're all fallible That's the point We're not professional
44:37
teachers Do you know what I mean fun if that comes up but at the same time as I
44:42
say we've probably all done it at some point I've definitely done it and had to put my hands up and go "Ah guys I've
44:48
forgotten this rule." Normally I remember when someone when I think it would really benefit somebody else and I'm like "Why are they not doing that?"
44:54
And I'm like "I think I may have forgotten to tell you This might be what you want to do right now." um rather
45:00
than I have had someone where I felt like they waited to tell the like they might have remembered it and then they've waited until it's really
45:06
impacting their turn and then they've gone oh I can do this see that would annoy me that that is that is a widget
45:16
oh great so this main rule is just oh you're going to use that rule oh okay
45:22
fine like my game's now ruined that's tough although understandable why you might suddenly remember you've forgotten
45:28
to teach it at that point because you're like I'm gonna use this rule Now I've seen no one else use it Maybe I forgot about it or whatever So I can feel for
45:35
them uh for someone in that position but at the same time it's not the greatest feeling especially if like you're in
45:42
either the situation where you were miles ahead or you thought you were miles ahead and now you're not because someone else has been able to use that
45:47
rule or you're miles behind when you could have been keeping pace if someone
45:52
had remembered that rule If you're kind of in the middle of the pack and you thought "Well I could just be a bit further ahead maybe it's not so bad." I
45:59
don't know I I think there's lots of of there's lots of nuances Nuances in that one Yeah And and caveats that I I think
46:07
for me the nuance just comes down to the fact of remember try and remember and I'm not the best for this Try and
46:12
remember it's [ __ ] learning game T basically All right So Tambo remember it's [ __ ] learning game The point is
46:18
is is like for me I don't like that feeling of like messing things up and like not knowing what to go for 100% So
46:25
like I say with respect to t I watch video because otherwise I do get frustrated not by the teach necessarily
46:31
but with myself not knowing Um so I watch videos to get around it but you can't I think there is a line as to what
46:37
you can expect to like you say none of us are infallible are we so you know you can't expect a teacher to be perfect all
46:44
the time So I'm going to vote wow on that one I'm afraid just out of sympathy for the teacher more than anything else
46:49
But if it's what the if what Adrian said where they're doing it deliberately definite total justification Yeah that's
46:57
I think um I'm I'm in agreement with with you there Curly that if someone has
47:03
kind of left it out then big big agreement Tambo We should basically
47:09
chuck that person in the ditch Otherwise is that a bit far bit far The faces at the tables there's a bit far Maybe not a
47:15
ditch This is why you fixed me like straight stared at me I was like "What time have I done this where Davey wanted to throw me in a ditch?"
47:22
But otherwise it's it's a bit of a So um yeah we don't agree with you T That's
47:28
not got the stamp Uh right So moving on When playing
Waaah Six - When someone is losing a game and no enjoying whilst being vocal
47:35
a game and someone is either losing or not enjoying it and is very vocal about it ruining it for other people just stay
47:42
at [ __ ] home Oh you know what makes me like I'm
47:47
guilty of this guilty but Tambo is also [ __ ] guilty
47:53
of this really badly I've had say Tambo Jesus You know when I think Game of
47:58
Thrones recently he was having a proper right old song It just happens like you're going to it's just it's just
48:04
human nature I don't know We do get as you said we wear our hearts on our sleeve and we get quite invested in some
48:10
of these games right and if we're in that kind of mood and some things aren't going your way sometimes it's just like
48:16
and sometimes you really enjoy the game usually but you've had a really bad game and maybe it's just a bad day as well
48:22
and everything's just kind of tied in together and you're like "Right this is the amalgamation of everything now and
48:28
why am I why am I kind of playing this game?" So it's one of these isn't it it's hard
48:34
Like I'm not usually going to be like really vocal and try and ruin anyone else's game Don't want to do that But sometimes I will say like I I'll say I'm
48:41
not enjoying the game Right We love it when you say my favorite moment is in New Angel where you I'm not enjoying
48:47
this No one No one make a deal with me for some strange reason It's cuz you were
48:54
too you were like you were making out as if you were some like businessman You Yeah I know I'm going to do this and all
48:59
right I won't do it then Oh all right
49:04
It was brilliant Yeah So I didn't Well and then it turned around I enjoyed the game afterwards Right Weirdly what are
49:11
your thoughts on it i I I've uh I I think for me it's certainly a W for me
49:19
but then it's one that I'm I am guilty of having a resting [ __ ] face I inherited it from my mother
49:26
So like I do find it difficult to kind of keep my emotions not kind of on my
49:31
face So if I'm having a really rough time of it but I try not to I try not to
49:36
Um so yeah Uh oh I don't know I'm torn really What do you guys think Adrian it
49:42
is frustrating when you can see someone who is really having a [ __ ] time with a game and there's nothing you can like
49:48
quite often you'll give them a bit of a trying to g up or sort of oh you could do this instead or whatever really and they're just not taking it Again guilty
49:55
of this not pointing at any like anyone and going "Well I'm perfect." Um but at
50:00
the same time just let them get on with it Like maybe it's just me but your
50:06
saltiness doesn't affect me enough that I don't enjoy a good game Like it might dampen it but I'm not going to suddenly
50:11
be like "Well that was a waste of an evening cuz one player out of four really had their [ __ ] in their hands," sort of thing you know is that the right
50:17
term anyway whatever it is it's a weird term but it's normally ass in their hand but
50:23
you know [ __ ] in the hand is worse They would be pretty upset about it wouldn't they hold hold holding their own turd
50:30
Like maybe they've got their ass in their hand although they filled it by accident Yeah maybe Anyway
50:37
it is crap when it happens but I'm normally beyond the point where I'm like well that's sport the entire game cuz
50:42
they're And again the caveat is one v one games M if you're playing a 1 v one
50:47
game and the opponent's having a dreadful time I normally come away from that feeling bad If it's a four-player
50:54
game and one player's had a [ __ ] day and they're clearly having a grump over it I'm normally like "Oh well they'll get
51:01
over it." Cuz that's how I feel about it myself I'll be like "Well I hope you guys had fun Then I'll get over it myself." So that game of Nucleon was a
51:08
classic example Like I really was having an unpleasant time I was really battling to try and not make it for everyone else
51:14
And it's really difficult to do when you are really having a really bad time Um but yeah you just try You just try
51:20
You're not always going to succeed Like I think because essentially a lot of some people are mood sponges Like the
51:28
biggest one is JP mood hoover Like and he would want me to mention this at this point It's not having a go at JP at all
51:35
but like he will suck up the atmosphere of a room like really badly So if everyone's in a good mood he will be
51:40
bouncing around the place If one or two people are in a grump it will send JP into a grump as well just because he
51:46
knows that people aren't enjoying it I mean and I think that's very different to you which is a credit to you
51:53
My lack of empathy for others is probably not a good point Um my name's Adrian and I don't care What was the
52:00
game we played recently that all went a bit at Fox and Hounds oh that was um Did
52:05
I play it oh yes Yeah Yeah It was you It was your combo then Yeah Yeah Yeah That broke Yeah I broke three people in one
52:11
combo First two times it was like "Okay fine This is a bit shit." And then when it came round for like the fifth Lorenzo
52:17
Magna Lorenzo Magnificico it was the it was the siege tower Yeah Card and
52:24
um some a lot of people are taking this out right because of the contention it causes at tables And you could see you
52:30
could see JP was desperately trying to play Peacemaker and play it down cuz a few of us were playing it up a bit sort
52:35
of thing This didn't feel great and all that lot And you could I could feel JP's like energy going down as as that got
52:42
worse and worse And I was like for JP at that point because I was like Curley's allowed his feelings because he's
52:47
playing it The three of us who really got affected are certainly like the two people who got really got affected like
52:53
can understandably feel like crap because it felt like an overly powered combo And then you're like and then JP's
52:59
just in the middle trying to play Peacemaker and kind of all that And you could just feel his energy just going down I will point out it says something
53:06
about my personality here cuz the fact that I got that combo and you guys were hating it It just made my game I was
53:11
like I was absolutely delighted Adrian does that make you upset yes it does Good
53:18
Looking at Marcus doing a little flip in there Marcus was brilliant But anyway
53:24
yeah I think that's I think some people are differently affected by this as well as as if there's one or two players as
53:29
you say around the table I think some people will get affected by that and others won't as much Yeah So I'm I'm
53:36
saying for me that's not a suitable W I I think it depends on how bad it is
53:43
Like if I'm in a bit of a grump just ignore me and crack on with it you know as long as I'm not But yeah but this is
53:50
the point If I'm being a cog because I'm in a grump that's different That is definite w like um I remember Dan
53:57
telling me um and I hope no one who's friends with Dan listens to this Um but
54:03
anyway that he was playing a game and and they were just one guy was just being so salty and like cocky and then
54:08
when it didn't come off really salty about it Um and that's not acceptable That's like someone's having a bad game
54:14
They're just being a [ __ ] now It's like yeah you can get it's all right to have a bit of a grump if your plans fall to pieces and you were like all I need is
54:21
but you can't direct it But then if you're if you're genuinely being an [ __ ] to everyone around the table about it then that's not that's not
54:28
right But if someone's in a grump you are going to have like like you said you're going to have your full your plans fall to pieces You're having a
54:34
really bad game You're not going to be like happy happy joy joy Probably not Some people will be I've seen some
54:39
people just oh well that didn't work out never mind And just that's not any of us in any of us It depends on the game
54:46
though as well right sometimes I feel like that But if it's like a 3-hour long game and it's an hour in then I'm going
54:52
to feel pretty [ __ ] about that cuz I know that I'm going to spend another 2 hours like trying to basically pick up the pieces I do try to be conscious of
54:59
the fact that other people are still playing though and that's the point Try not to affect them too much It's the ones who don't seem to give a [ __ ] and
55:05
just try and make it miserable for everyone else while I'm having a bad time So you guys are too That's the people that I that I would say I've
55:11
usually got to switch Mine will probably about two two turns I'll have a bit of a sulk and be in a mood and then I'll just
55:18
bring myself out of it and then that's it I I'll just get on with it afterwards But can I introduce then an extra part
Adrian's Waaah-xtension
55:24
to the w Okay go on You've got a wax st
55:29
I've go see the doctor about that um with though So let's say you're
55:36
losing and you think well there's no chance of me winning so I'd deliberately tank
55:42
everyone on the table instead So I'd deliberately block as many people as possible because I'm not winning and
55:49
therefore within the game's rules Within the game's rules So you're not being an [ __ ] to everyone But for instance and
55:54
I'll give you an example cuz I did this as a joke So we were playing TI my favorite or least favorite of games and
56:00
I had no chance of winning because the the the cards that came out the things you're supposed to collect the
56:05
objectives they're not called that though are they they're called like what's the name they're called something up But anyway the objectives were not
56:12
coming out that I could do them So I thought well I'm just going to stop everyone I can from doing what they want
56:17
to do instead and I'm going to have an enjoyable time by making their life harder There's one of them is still
56:23
going to win right so I went after someone's home planet at one point I blocked someone from taking Meccar Rex
56:28
or whatever it's called at some point just to be the agent of chaos right and I've seen quite a few people do it in
56:34
similar type of games like where they're just like well I'm going to make this a little bit more fun for me But you could
56:40
see it slowly creeping into people that they're like I can't predict you now
56:46
You're going to do something chaotic and I don't like it cuz it's upset the balance of the table And I with that
56:51
example I kind of felt a bit like oh maybe I'll stop being the agent of chaos cuz I'm now upsetting three or four players around the table I think I think
56:58
the biggest thing for me on this one is I've had people decide that their game is over
57:05
and then go for the bleeder I don't think that's fair Like I genuinely don't It's like oh well you're winning I'll
57:11
take you down It's like no because that's not that's that's actually genuinely not fair If you're being
57:16
indiscriminate in your hatred and nonsense then as far as I'm concerned that's fine If you're going for one
57:22
player then it can just feel like a really feel bad experience for that person It's like for an example if you
57:28
go kamicazi which is basically kind of what you're talking about You're not talking about strategy You're talking about deliberately being um using what
57:36
I've got to completely self-implode but take other people out with me Yeah And yeah I'm not a big fan of that if I'm
57:41
honest It's fair enough I' I'd understood it It's a strange one though because you're not enjoying yourself at
57:46
the table right And you're kind of it's it's a selfish act isn't it at the end of the day it is
57:53
a selfish act I'm improving my enjoyment by decreasing everyone else or at least a couple of players enjoyment at the
57:59
table a little bit more Yeah is is because is otherwise it's really hard because it is
58:06
a selfish act but now you're enjoying the game more
58:12
through this act of selfishness so it depends on the length of of the game and again it all comes me all comes to me it
58:20
all comes down to time for me like if and TI is a long [ __ ] game so you've
58:25
got to enjoy it it is and the reason why I did it the reason why I've picked the TI example is Because for me it's so
58:31
heavy so heavily a merit trash that a good set of rolls will wipe me off the
58:37
table anyway or I've got to really go for it and hope that the rolls work out and therefore it was kind of it's one of
58:42
those games where if it was a really tight Euro and I just as I say bolted for the leader I'd probably have felt
58:48
much worse But because this is a space opera right it's a cinematic game more than it is anything else and it's
58:54
reliant on dice So I was like I'm going to try I'm going to try and take out the leader and then when the new person becomes a leader I'm going to try and
58:59
take out them and then when the next person becomes a leader I'm going to try and take out them You're just role playing the raid It's fine The problem
59:06
I've got with it is like when you're playing something like TI you for me anyway I make a calculation based on uh
59:13
reasonable expected behaviors So for an example if I've got so much defense in a certain location that people would
59:20
absolutely [ __ ] themselves to get through it then that's kind of your your method of doing that And if someone's
59:27
willing to just totally hail Mary and knock you out it kind of feel like no matter what you do you're going to be
59:33
screwed by said person and they're going to [ __ ] themselves but they don't care They're going to take you down with them
59:38
That's what I don't like because it can just feel like well why did I bother turning up then because like no matter
59:43
how well you play someone who's got that mentality can just screw you really badly So again if you go if it becomes
59:50
directed at one individual regardless of what caused that direction unless you absolutely hate them and you want to
59:56
make their life miserable I think it can it's not just a it's more than a feel
1:00:01
bad moment for me Fair enough is a potentially like I to be honest I'm not saying that
1:00:07
your scenario was like that but if someone did that just to me I probably wouldn't play with them again I genuinely wouldn't just cuz I feel like
1:00:14
they've gone out of their way to actually screw my game for no better reason than they were doing badly that's how I'd feel about it fair enough but I
1:00:21
think if you're random if it was you that made their game go bad that's different that's that's justified that's
1:00:26
different yeah it's justified so and also it might be part of the calculation that I would have to take into if I [ __ ]
1:00:32
this person they're going to have no point in playing anymore and therefore they are just going to like Yeah that's
1:00:38
fine I do I do that all the time like like take vengeance out on people for killing me off That's fine as far as I'm
1:00:43
concerned In this example I told the people exactly what I was doing before I then did it So I was like I'm going to go and take your home planet That's
1:00:49
going to be my mission from now on You enjoyed that and then when I took their home planet I went right I'm going to
1:00:54
drop block you from getting to Meatar Rex just to let you know And then that's what I went off and did Like I told
1:00:59
Anyway should we go on to the next one let's go on to the next one Right Don't wait though Did we actually conclude that no we didn't Right Let's conclude
1:01:05
that So we're on the fence with this really aren't we because if they if they're being a knob about it like really badly then it's we're going to
1:01:11
agree with you Tambbo then But if if they're just having a bad game then leave them be Yeah Yeah I agree with
1:01:18
that Yeah Yeah Yeah Cool Next one Playing a co-op game and
Waaah Seven - Playing a co-op and being alpha gamed
1:01:25
people telling you what you should do So no it's no point in me being there For example when I played Pandemic for the
1:01:32
first time unfortunately it put me off the whole game It's a nice little excerpt Same happened for me on Pandemic
1:01:37
as well So Oh really That game I think Alpha Gaming is like rampant with that game right it can just
1:01:45
funnily enough it's a it's a chap that um I don't see anymore Um but it's a partner of one of my friends And I
1:01:51
literally said and actually I don't care Um Martin there's no point me being here
1:01:56
unless you let me make some decisions Otherwise I'll just let you take my turn from now on I'll shut him up rather
1:02:02
quickly So it's just one of those he just Yeah he just took it It's just the way he is He just speaks quite directly
1:02:07
and like if he thinks you're doing something wrong he will just outright tell you to do something else Oh no You shouldn't do that You should do this instead I'm like well it's good job It's
1:02:13
my [ __ ] turn then isn't it you know so you know it is one of those that absolutely agree with this Thankfully I
1:02:20
don't think anyone really does it in our group really mind before I knew what alpha gaming was when we played zombie
1:02:26
side a fair chunk We used to quite often have a couple of like friends of people join us and all
1:02:32
that a lot and I would I noticed after a couple of sort of comments that I was very much like if they were taking a bit
1:02:38
too long oh why don't you do this sort of thing but actually what I'm really trying to say with that I'm just disguising the fact that I'm saying you
1:02:43
should do this your turn's taking too long this is a co- game sort of thing and it was only when someone called me out on it and since then I've been very
1:02:50
mindful of it in co-ops the one time I still do it is if you're on like the
1:02:56
last turn and you can clearly win it and someone's about to make the worst move ever and really you've spent an hour and
1:03:03
a half playing a game and then they're about to like I'm just going to move over what so we can lose the game Move
1:03:08
over here like you should and we can win like I'm not I'm not playing this long for you to make one bad move But if from
1:03:16
the start they're making bad moves and let them make them Yeah you can you can sort of say "Oh you did that and then that came up and you know you can sort
1:03:23
of help them in a future turn to say "This is the mistake you've made in the past I've done that a couple of times
1:03:29
but I try really hard not to alpha game." I I used to be bad at it Um and I
1:03:36
think board gaming with you guys and board gaming more in general has got me
1:03:42
better at the whole alpha gaming scenario And now I try and you can like
1:03:47
maybe give advice but make sure the way you're phrasing said advice or whether we know advice rather than Yeah Yeah
1:03:53
Yeah Rather than you have to do this or this is what you should do Talk me through your turn Why are you thinking that and you might go well actually that's not a good chance of that coming
1:04:00
up or maybe that's there's a better chance of this coming up What would you do instead those kind of conversations especially if someone's not sure I think
1:04:06
is appropriate When someone's like I'm doing this again unless you're on the last turn and it's going to lose you the
1:04:12
game Just let them do it M like yeah crack on with the experience the big thing is as well is um is speaking to
1:04:21
them before the game almost what do you want me to do like I'm quite happy to
1:04:26
give you advice I'm quite happy to tell you what to do or I'm quite happy to just let you crack on and do whatever you want what do you want me to do I
1:04:33
think that's an important kind of discussion to have when someone especially if it's a co-op like but one thing that I've learned is that when it
1:04:40
comes to strategy games I don't like playing co-op for exact exactly that reason Well kind of that reason is the
1:04:46
fact of when they make stupid decisions I don't want to tell them what to do but also I don't want to live with their bad
1:04:51
[ __ ] choices Do you know what I mean so like War of the Ring and um Rebellion
1:04:57
I just won't play it two player cuz I had a moderately bad experience with someone who I didn't want to go alpha
1:05:03
game but he was just terrible at the game And it like made it made it less fun for me because I couldn't make a
1:05:09
cohesive plan because you one of the things you were planning around was a complete wild element that might decide
1:05:15
to you know take a [ __ ] on the board rather than take a turn you know So it was just one of those It's just um yeah
1:05:22
it's it's I don't know 5050 for me I
1:05:27
think there's certain things I do when we're playing co-op and stuff and I in fact I do this in competitive games as
1:05:34
well and I think it's very different in that sense is if someone's missed something that's something is part of
1:05:41
the game that has that should definitely happen or trigger or is is a rule in
1:05:48
some sense even though it's a rule that benefits them I will always tell them about that and be like "Oh you've missed
1:05:53
that or you've not done that." Right and some people get really annoyed by this And I know maybe this is me deviating
1:05:58
slightly but it kind of comes under the the same rem But for me I always see
1:06:03
that part of it That's the game If if I miss a trigger y you tell me that
1:06:10
trigger That's fine because that's part of the game That should have happened That's in the rules to happen It I might
1:06:17
have missed it and you might go "Oh well you've missed it." But for me I will tell someone because in my in my head
1:06:23
I'm going well if you miss that then we're not playing the rules of the game right we're not we're no longer playing
1:06:29
the game So if I've noticed that I have to tell them that and I have to but some
1:06:34
get totally justifiable Well that's on them That's fine I suppose the the difference might be if if you kind of go
1:06:40
oh you know you need three wood for that next turn and you've only got two And I might think yeah I was going to get that
1:06:47
Yeah shut up But And again it depends because first-time
1:06:52
players might be up for that They might be like "Oh okay Did you know that that costs five?" Or you know um what did we
1:06:59
have recently i played someone at the Seven Wonders uh Middleear Jewel game
1:07:06
and I said "Oh don't forget the towers cost one extra for each one you've got." And I felt like they were lining up for
1:07:13
it and had was one gold short and was like "Don't forget that." And they were like "Oh." And it was clearly not what
1:07:19
they were going to do but I felt like that's what they were lining up for and sort of sort of let them know of And some people will like That's a good way
1:07:24
of doing it though I think And some people won't I think that's a good way of doing it though is if you phrase it
1:07:30
on of a more of a reminder rather than like remember this rule Yeah Remember
1:07:36
this rule I think that's fine I I think again some people don't love it There is a fine line isn't there i guess between
1:07:42
the alpha gaming side and then basically trying to be helpful and friendly
1:07:48
friendly reminders and there is a line Yeah it is a thin line It can be a thin line right so you and some people will
1:07:54
see it as oh they're trying to like I know what I'm doing I don't need that And it's like well I'm not trying to do
1:08:00
that But yeah so I think this is another one where it's I'm going to be a bit on the fence with this one
1:08:08
I think straight alpha gaming is a justified whack Oh yeah No no Uh no
1:08:14
we're agreeing with Tambo with straight alpha gaming right yeah I think if someone's given advice and stuff like
1:08:19
that I think I've basically talked myself around It's not what Tambbo is saying at all He's just saying about alpha gaming right that's a straight we
1:08:26
agree with Tambo Yeah I go I go along with that But with a with like as with so many of the others an interesting
1:08:33
nuance where there is as you say a very thin line between alpha gaming and trying to be helpful Sometimes you're
1:08:39
going to occasionally wander over that line and then it's up to people to just say "Okay but can you do you mind?" And
1:08:45
then it's like then fine move on Like sometimes you just need the you need the reminder Yeah Yeah Cool All right
1:08:55
Moving on We're at a board game convention and no one can decide on a game That's more of
Waah Eight - When at a convention and no one can decide on a game
1:09:02
my time I'm not I'm never getting back You come across so [ __ ] grumpy in
1:09:08
this game though Um that is I if you are
1:09:14
that bothered about getting a game to the cat table quickly go we're playing this and people will sit down with you
1:09:19
or not or not It's up to them That's then them them Yeah If you're going to sit there and do the usual like like
1:09:24
when you're ordering takeout what do you fancy what do you want what do you want then that's all on you guys as a group
1:09:30
Now it's perfectly British of us all to be like "Oh well I can't upset someone by possibly putting my game in on the
1:09:37
table first." But if that's a genuine bug put your table put your game on the table and then when it's something I
1:09:42
don't want to play I'll just either not sit down and go "Nah can we play something else and see from there?" But if that's a genuine gripe of yours then
1:09:49
you need to work out ways of getting games to the table quicker rather than just complaining about it
1:09:55
I kind of understand where Tabo is coming from sometimes because if there's a big group of us and we've all said "Oh
1:10:01
yeah we all play a game." And then suddenly two two three people start chatting and it's cool You know we're at
1:10:06
a convention it's nice to finally see everyone That's not the annoyance It's more of then like "So what we playing?"
1:10:12
And then it's just like oh yeah well we said we'll play this and then that person hasn't got the game out And then it's like oh but what about if we play
1:10:18
this over here it's just in indecisiveness sometimes can stifle and
1:10:24
then you only get a couple games to the t to the table in a convention So I think this is one of the few where we're
1:10:29
actually going to disagree cuz I think it's a proper ware that is I I I just think the the only time that is kind of
1:10:35
related to it that I don't like is the fact of and it's and it's us being British Exactly what you said It's like
1:10:41
when there's games we want to play but there's too many players It's like just [ __ ] deal with it Like someone plays three player and then they can go play a
1:10:47
two-player the duel that they want to play you know just like not every game has to include everyone as long as there is a dual game to play Exactly If you're
1:10:54
going to genuinely go you two can play a game and then they can't play off and then we're going to play something and
1:10:59
you guys can go find you know go swivel So that's the only thing that it's like and then the problem is it's like I
1:11:05
think we added a full board game in and I won't mention names or anything but it's not really insulting anyway but
1:11:10
like there was one person they were like oh well I kind of want to play some games guys the only one around and we had like six and the game we wanted to
1:11:16
play was was five max or something and it was like right so now we're going to have to change our plans I think someone
1:11:22
had to pack the box away and then we had to think of other plan that was a bit like oh just I don't know that didn't
1:11:28
feel quite right whereas I think border fox pounds full board Oh right The year before Okay Yeah I think we And to be
1:11:37
fair this this has become less of a grip because now if I really want to get a game in I'll just go and find someone
1:11:42
he's maybe got a game out right this is why I don't agree with it to be honest And I understand from that point of view
1:11:48
maybe I was playing a bit of de devil's advocate But I think early on when you when we first started getting to the convention scene being too polite you
1:11:55
don't really know Yeah and you don't know the social etiquette of like can I just walk over and play a game with someone I don't know and then as you
1:12:02
start going into going to the conventions more getting into the hobby more you're a bit more like yeah yeah
1:12:07
everyone's fine with that Everyone's cool with that Um some groups might not be but if you ask they'll tell you So I
1:12:14
think it's a situation we've probably all been in and we've all been a little bit frustrated with but to kind of call
1:12:19
it out as I really don't like this like then it's it's not a it's not a thing for me I don't think these are I really
1:12:25
don't like these are just these are ws right but I suppose the way he phrased it then this this is verbatim right this
1:12:31
is literally what Tamber has said stop wasting my time for stopast for making
1:12:36
me decide something for more than 30 seconds yeah I love how they've got more and more angry as they've gone down as
1:12:41
well yeah this is what I'm really enjoying probably I don't remember specifically but probably Tambbo's as
1:12:47
bad as any of us for this right so yeah that is definitely a wbo Oh
1:12:53
[Music] moving on This is his least annoying thing Oh he's ended on a nice uplifting
Waah Nine - Turn up for a game night and it's not even set-up ready
1:12:59
note No Okay so this is going to bring us back You are just going to wind us all
1:13:04
up Turning up for a game and it's not been set up at
1:13:10
all You organized the game for other people You could have at least set it up so it's ready
1:13:16
Yeah Is he looking at you here Cly yeah maybe I mean to be fair I do normally at least
1:13:23
I normally start about half past um six starting to set up but some games take a bit longer and everything Um I think
1:13:31
this is a wambo for me just purely because for me we start our games at 7
1:13:38
in order to get them in I've got to get home from work I've got to get changed say hello to Becky cook dinner eat
1:13:44
dinner and then set it up as well Yeah it's fine if you're working from home and like like I know JP leaves it set up
1:13:51
which is fine if you're working from home you get the chance to do it or like like for me I'm not setting out the day before to set up a [ __ ] board game
1:13:57
that I'm playing the next day It's just not in my wheelhouse So yeah I just think um maybe you should if it's not
1:14:03
quite set up yet Help set up Adrian I I don't know This is 100% I
1:14:10
know Adrian's going to disagree with this because I know the efficiency engine is working out the many different solutions that it could be to Curly's
1:14:16
inefficiency But um well that's just a daily occurrence for me is working out why you're as inefficient as you are Um
1:14:23
is that why you don't wear a caps cuz you need all the solar power you can I need I need all the brain power Um
1:14:31
I it's a it's a time thing again So if this is if we're talking about Voidfall
1:14:38
or War of the Ring or something like that where setup is going to be an hour
1:14:43
and you're just going to make me sit there for an hour and then throw me baggies and go
1:14:49
do but it's still going to take like half hour 45 minutes then yeah you probably should have agreed to set up
1:14:54
that in advance If we're if it's like a
1:14:59
midsized euro the chances are it probably only takes 105 minutes to set up While you're doing that you can probably start and work in a bit of a
1:15:05
teach if you need if it was that bad At conventions of course it's fine because
1:15:11
even if we've decided to have a game like that game may take an hour to set up but we've all agreed to play that
1:15:16
game next We all knew it wasn't set up at the time that's fine This is purely
1:15:22
on a I'm going over to someone's house for the evening or maybe the first game I play at their house if I'm playing 3
1:15:28
or 4 Maybe it should be set up Ideally it would be but I probably wouldn't
1:15:34
complain unless you're going to then tell me it's going to take 45 minutes to set up Yep Yeah I think that you're
1:15:40
right in the time it takes to set it up If it's going to take a long time to set it up then have a setup beforehand
1:15:45
because that's going to eat into game time Um and that's that's solely the reason why that's just game time right
1:15:51
and if you think about Voidfall which something's going to take three and a half hours anyway it's going to take you an hour hour to set up turning a game
1:15:57
into especially an evening where you turn up at 7 you're turning that into quite the the evening where you're going
1:16:03
to leave a lot later It's all about time Exactly as you said But for the most for most euros for most sort of midweight
1:16:10
euros I would say if it's not set up not ideal but I wouldn't I wouldn't complain
1:16:15
about it And as well life comes first Yep Yeah So you know if you've had a busy day and you haven't got around to it tough [ __ ] Help Yeah Yeah Yeah That's
1:16:22
it And communicating that as well right so just be like "All right can you help me set this up because I've had a busy
1:16:27
day." Yeah To be fair Tambbo's He's winging but he doesn't really mean it in my opinion on that
1:16:34
I've said to him before like you know I'm not going to get I'll come around a bit early and do it with you Oh cheers
1:16:39
mate Appreciate that Or if he's at a loose end he he'll just say "Oh should I come around a bit earlier and we can set up together?" Yeah brilliant You know so
1:16:45
it's like it's Yeah it's one of those I don't think he really believes that one Cool Right And that's this is this is
1:16:52
all of the tambos w this is the the waclusion He said he felt quite
1:16:59
cathartic after this He found it very uh like meditation Nice He didn't use those
1:17:04
exact words He just said I feel better But that's how the way I see it Like you
1:17:10
know we're doing the whole purpose of like a stress diary part of it isn't it it's just getting it down on paper
1:17:15
allows you to like internally deal with it a bit better you know Yeah You write
1:17:20
a letter out to someone you address it and then you burn them Yeah Yeah That's
1:17:26
how that works [Music]
1:17:38
The next segment is receive sleeve or leave So for these I'm going to pick
1:17:46
some abstract games Right So we're going to have Rummy
1:17:52
Cub Uno and
1:17:57
Monopoly This is This is quite easy I can get involved in this Yeah Yeah Yeah Come on then I don't want any of these
1:18:04
This is I could take some of them I think I'll be about right Well you know what
1:18:09
I'm going to say already so I'd get out of the way Well I know you hate you hate most of those though right no no no no
1:18:15
He hates Ramy He hates I hate Ramy Cub So Rummy Cub can go [ __ ] do one So that can definitely I don't think leave
1:18:21
is probably strong enough Okay I think we need to burn it Okay So you're going to have Monopoly as a Yeah And I really
1:18:28
like Uno So So which one yeah But are you sle uno is a sleeve Yeah Um the
1:18:35
Monopoly is a receive cuz I actually don't hate it I think it's just a bit old-fashioned Okay Um and the game
1:18:41
design is a bit behind the current times but I think for the times and played correctly it's actually all right Um
1:18:48
especially for families at Christmas and things like that And they've got expansions for Monopoly out now Who would have thought it but yeah I don't I
1:18:54
don't hate Monopoly I don't I don't hate it I think it's just everyone plays it wrong really to be honest The actual
1:19:00
game is designed to just will you away and then knock you out But it's just the way people play it with free parking and
1:19:06
you know a few little house rules that just break it a little bit and the fact that you're meant to bid on every property A lot of people just don't do
1:19:12
that Like I would say there's probably more people who don't do it than do do it So for me it's in its basic form and
1:19:19
understanding what it is is fine So that one is a receive That's a Curly's review
1:19:24
of Monopoly there It's not everyone else Sorry It's not me It's everyone else is playing it wrong I like it No I've
1:19:31
played it wrong in the past But it just extends the game Makes it unbearable Yeah Yeah it's true Ditto Ditto Exactly
1:19:38
the same Yeah Uno I played once years ago It's fine Does the job Who know I
1:19:44
played once years ago This is Adrian's quote So I would sleeve that Monopoly is
1:19:50
fine Again it it takes too long and there's not enough agency in it for a
1:19:55
game that has that level of popularity That's why I think it doesn't get the love in the community
1:20:02
I think I think the reason why a lot of people hate it as well is because when you tell anyone outside of
1:20:09
Monopoly they always go "Oh you like Monopoly?" Then you go "No not really." No Yeah And and that's what it is But
1:20:15
when you break it down to the actual game there's plenty worse games out there It's just the fact that everyone's
1:20:20
played Monopoly and everyone thinks that that's all board gaming is is Monopoly and Cludo You know that's the
1:20:26
frustration But if you take that out of it and Yeah Rubby cup rubby rubby cup doesn't have anything to it So leave it
1:20:33
It's crap You can't sleeve it right it's true Yeah Yeah That's exactly the problem But you can burn it and break
1:20:40
I'm going to sleeve Rummy Cub just cuz it'll be funny Right So you just be playing with these little tiles with a
1:20:46
nice big uh big card sleeve on them Oh dear
1:20:51
I'm going to leave I do know the purpose of this part of the this other section of talking I'm going to leave um
1:20:58
Monopoly because I I just I don't enjoy it I don't enjoy it and I will receive
1:21:03
you cuz I I do I do I actually enjoy Uno and it's a really good language independent game We found like most
1:21:11
people know the basic colors in other languages and we played it with a French family before and I know very little
1:21:17
French and they knew very little English So we played Uno and it was good fun I've always played it as well since I
1:21:22
was a kid Like not Uno but it's there's a very similar card game basically the same called Twist That's basically the
1:21:28
same thing So I've always played that since I was a kid Yeah Yeah Yeah So there we go Uh bit of a basic one but I
1:21:34
thought I'd take it back to the basics to see where our morals lie Dave didn't think about this until 10 seconds ago He
1:21:41
he forgot this section so he's just you know that's fine I always like to give a a runny rummy cup bashing Yeah that's
1:21:48
this is this is my my wah I hate it when someone leaves it till the last moment to think of their receive
1:21:54
[Laughter]
TURN 5 - Penultimate Turn: What's Coming Up
1:22:00
[Music] leave So leading on to the penultimate
1:22:07
turn this section we're just going to talk about what we've got coming up and kind of what games we're going to play
1:22:14
Um I said earlier I've got deep regrets that came Kickstarter So I've basically
1:22:20
pulled that out of the box Um got all the bits out and yeah I'm looking forward to getting that to the table
1:22:26
Probably get that to the table on Saturday when I get to play a few games with uh Taz and Jeremy So yeah looking
1:22:34
forward to playing that Um it's one that we'll probably be able to fit in in between some DND which cuz it's quite a
1:22:40
light light game How long how long did it take Curly in the end because I know you and Becky played Yeah it was just me
1:22:46
and Becky so it might be a little bit weird but like probably an hour 20 something like that It wasn't too bad
1:22:51
but there were definite it's long enough that you feel like you're playing a proper game rather than just a party
1:22:57
game or a quick game Yeah So it's not for me Lord of the Rings Duel for example it's just quick game you know
1:23:02
this isn't in that but it is towards the lower end Yeah So I've got I've got that coming up so I'm looking forward to that
1:23:09
Um yeah Other than that uh I've kind of just been playing computer games as
1:23:14
usual Monster Hunter Worlds and Path of Exile 2 Nice Yeah there we go How about
1:23:20
you Cody what have you got coming up um well I've got a few more games coming up which I was just having a little look at
1:23:26
Um the main thing I've been doing recently is just playing the um the new Elder Scrolls game with Rob and JP
1:23:31
That's been really good fun Um but I'll let Rob go into detail on that one cuz it's his baby But yeah I'm really enjoying the campaign for the most part
1:23:38
Um but tomorrow night I've got uh Andromeda's Edge which I'm really looking forward to playing uh with Mark
1:23:45
Monk and JP Uh so looking forward to that Really enjoyed that game last time I played it but I've only played it once
1:23:51
so this is kind of like a good test for me Yeah Um so yeah I was meant to be in that but I am playing I did forget this
1:23:58
I'm playing a primal campaign with Paul Groin so that as well Slip that one in
1:24:04
there Sorry Kelly No that's all right And uh yeah the same as you really I've been playing a lot of my computer lately
1:24:11
I mean totally different games to what you play by the way but I love my uh EAFC FIFA basically And I love my
1:24:17
Civilization I've been playing the new one with Dan a lot So Civ 7 been meeting up for our online date night with Dan Um
1:24:25
playing Civ 7 So yeah I've never really got on with the Civ games which is unfort I feel like I would like them but
1:24:31
every time I play them I want to throw them out the window Yeah You have to stick with it Yeah
1:24:37
cuz I would have bet quite a lot of money they would be your sort of game So I used to really like like Stronghold
1:24:44
Crusade and um like Armies of is it armies of Middleear whatever the the
1:24:51
Middle Earth battle for Middle Earth battle for Middle Earth the real time strategy and all that kind of stuff I really enjoy those kind of strategy
1:24:57
games much more than any civ And for a while I enjoyed like the theme parks and
1:25:03
I like like Twooint Hospital and stuff like that And for me both of those that kind of overlap with Civ do a much
1:25:10
better job of scratching the itch of a Civ game So and so I never feel like I
1:25:15
need I never feel like the investment of time into a Civ game is is giving me the reward Whereas like a two-point hospital
1:25:22
or theme hospital or whatever or or like a realtime strategy I feel gives me that itch is
1:25:29
that similar I think they're similar skill sets similar mindsets and I feel like they give you that they give me a
1:25:34
bit more instant gratification for what I'm doing or keep me attached longer to
1:25:39
the game than a SIF game does Yeah What games have you got coming up so I don't
1:25:45
actually know So I've got two full weekends coming up back to back where going to play have at least one day of
1:25:52
like war game hobby So in that group is a couple of us who have been doing it for a few years We've got a brand new
1:25:58
person who hasn't really hobbyed for more than a year Um and then we've got someone who's a commission painter all
1:26:03
in the mix And I quite enjoy that mix of kind of newbies and sort of really
1:26:09
experienced like batch painters And then myself I get a little bit caught up on detail And I quite enjoy like watching
1:26:15
like seeing what people are talking about So that's always on one day of these kind of weekends And then the other day is board games Um so I'm
1:26:22
hoping to get Primal out for that one That'll be the second episode because I've only ever played the first episode
1:26:28
repeatedly Um so hopefully getting to the second episode of Primal And I'm think I'm going to try and push Brass
1:26:35
Birmingham onto the table because it's been so long since I've played Brass Birmingham and I know that everyone
1:26:41
around the table's played it at least once before So I think I can get that back on the table without too much
1:26:46
hassle But other than that it'll be down to what people bring and what people decide to play and all the usual Mhm
1:26:52
decision points You don't cross long or tumble on your I know just knocks on your door Will you
1:26:58
make a decision that's been a bit of a wild crazy
TURN 6 - The Final Turn
1:27:04
episode of Wambos and uh kind of gripes and grievances So we've been who's
1:27:10
telling it Anyway thank you all for listening You can find all of our socials in the descriptions below If you guys want to support us you can support
1:27:16
us via Kofi Um it really helps us But yeah as always uh who's who's whose turn
1:27:23
is it rambo Ramos