Whose Turn Is It Anyway?

Episode 40: Manners Maketh Man

November 01, 2023 Loaded Dice Gaming Group Episode 40
Episode 40: Manners Maketh Man
Whose Turn Is It Anyway?
Chapters
0:00
TURN 1 - Player Count
1:16
You can now support the show on Ko-Fi
4:39
TURN 2 - Let's Talk About Hex
4:54
Kerley - Ark Nova Marine Worlds
14:13
JP - Game of Thrones 2nd Edition
21:42
Davey - The Old Kings Crown
26:03
Rob - Nearly played Kabuto Sumo
27:14
TURN 3 - Main Event: Manners Maketh Man
28:42
Rules 1-5 (allow drinks, allow food, don't get food on a game, if you spill a drink buy them a game, don't riffle someone else's cards)
35:07
Rules 6-10 (Be a humble winner, if you win as a team you can go nuts, don't cheat, the host picks the game, cater games for your guests)
41:07
Rules 11-16 (If it's your game you teach the rules, listen to the rules teach, never say "lets just start", a legacy game can carry on without you, don't take ages, don't rush players)
48:47
Rules 17-20 (If your colour is taken get over it, if you're late they can start, get off your phones, don't tell people what to do on their turns)
52:17
Rules 21-25 (Don't complain when you're losing, you should allow takebacks occasionally, if the teacher misses a rule it's ok, you should always play to win, the goal is important not the winning)
57:06
Rules 26-30 (Don't lose sight of what matters, if everyone is hating it then stop, don't immediately say you hate a game someone loves, don't throw tantrums, don't be a snob)
1:02:49
Rules 31-25 (Be honest about how late you will be, it's ok to make fun of card sleevers, don't whine about being attacked, don't rate a game on BGG you haven't played, teachers should remind you of the rules)
1:05:53
Rules 36-40 (It's ok to hate serial winners...jokingly, don't sat a game is broke after a couple of plays, thematic soundtracks gets boring, warn others about difficult gamers, don't brag about your partner)
1:11:05
Rules 41-45 (Don't ask for a new box when dented, don't look up strategy tips on the sly, be realistic about the game length, don't read all story bits yourself, talk through your turns)
1:16:08
Rules 46-50 (You don't have to paint miniatures to enjoy the game, don't introduce house rules, give a game back after 3 months of borrowing it, don't brag about your kids playing difficult games, don't be a king maker)
1:20:10
Closing thoughts
1:21:11
TURN 4 - Would you rather?
1:21:26
Would you abandon the 50 rules of etiquette to play the best game ever or keep them and play an above average game?
1:25:26
TURN 5 - Penultimate Turn: What's Coming Up
1:25:40
Rob - Too Many Bones Unbreakable
1:27:03
Kerley - Netrunner or Septima (whichever gets played)
1:27:37
Davey - Shatterpoint, Nucleum & 3 Ring Circus
1:29:08
JP - Perseverance Episode 3
1:30:09
TURN 6 - Final Turn
More Info
Whose Turn Is It Anyway?
Episode 40: Manners Maketh Man
Nov 01, 2023 Episode 40
Loaded Dice Gaming Group

It's your turn...to click here to send us your comments on the show

It's time to put on our best behaviours as we review the top 50 rules of board game etiquette as defined by content creator Jon Purkis from Actualol and see how we fair against them.  Which rules have you broken in your gaming group?

FIRST PLAYER: JP
OTHER PLAYERS: Davey, Rob & Kerley

OVERVIEW
In this episode you'll learn:
- how you can support the show through Ko-Fi (Coffee) and keep the Whose Turn chat going for years to come - https://ko-fi.com/whoseturnisitanyway
- more about the latest hotness with Kerleys overview of Ark Nova Marine Worlds and Davey's play of The Old Kings Crown
- more about the oldness with what happened on the latest Game of Thrones event, who backstabbed who, who lost their sh*t, you know the usual
- our players take on Actualol's 50 Rules of Board Game Etiquette and where we stand with them all
- that the dinosaurs are coming with JP getting his hands on a prototype of Perseverance Episode 3 so more on that later.

LINKS REFERENCED IN THE SHOW
This episode wouldn't be possible without the hardwork and video written and produced by Actualol.  So we want to say a massive thank you for providing a benchmark in etiquette for us to chat through.  We encourage to check out the video as it's fantastic - https://www.youtube.com/watch?v=0jfbGJV4Tsk

EPISODE CHAPTERS
0:00 - TURN 1 - Player Count
1:00 - You can now support the show on Ko-Fi
4:23 - TURN 2 - Let's Talk About Hex
4:38 - Kerley - Ark Nova Marine Worlds
13:57 - JP - Game of Thrones 2nd Edition
21:26 - Davey - The Old Kings Crown
25:47 - Rob - Nearly played Kabuto Sumo
26:58 - TURN 3 - Main Event: Manners Maketh Man
28:26 - Rules 1-5
34:51 - Rules 6-10
40:51 - Rules 11-16
48:31 - Rules 17-20
52:01 - Rules 21-25
56:50 - Rules 26-30
1:02:33 - Rules 31-25
1:05:37 - Rules 36-40
1:10:49 - Rules 41-45
1:15:52 - Rules 46-50
1:19:54 - Closing thoughts
1:20:55 - TURN 4 - Would you rather?
1:21:10 - Would you abandon the 50 rules of etiquette to play the best game ever or keep them and play an above average game?
1:25:10 - TURN 5 - Penultimate Turn: What's Coming Up
1:25:24 - Rob - Too Many Bones Unbreakable
1:26:47 - Kerley - Netrunner or Septima (

We're LIVE at the UK Games Expo this year and we can't wait to bring one of our episodes to our listeners in person.  We're running the show on Friday 31st 13:30 - 14:30 in the Dice Room (Piazza 4).

You can find out more information about the show right here.
https://www.ukgamesexpo.co.uk/events/1415-whose-turn-is-it-anyway-live-podcast/

Support the Show.

SUPPORTING THE SHOW
- Support us on Ko-Fi

ENGAGING WITH THE SHOW
We want your questions so engage with the show through our channels below:
- Email Us
- BoardGameGeek
- Facebook
- Instagram
- Youtube
- TikTok

Show Notes Transcript Chapter Markers

It's your turn...to click here to send us your comments on the show

It's time to put on our best behaviours as we review the top 50 rules of board game etiquette as defined by content creator Jon Purkis from Actualol and see how we fair against them.  Which rules have you broken in your gaming group?

FIRST PLAYER: JP
OTHER PLAYERS: Davey, Rob & Kerley

OVERVIEW
In this episode you'll learn:
- how you can support the show through Ko-Fi (Coffee) and keep the Whose Turn chat going for years to come - https://ko-fi.com/whoseturnisitanyway
- more about the latest hotness with Kerleys overview of Ark Nova Marine Worlds and Davey's play of The Old Kings Crown
- more about the oldness with what happened on the latest Game of Thrones event, who backstabbed who, who lost their sh*t, you know the usual
- our players take on Actualol's 50 Rules of Board Game Etiquette and where we stand with them all
- that the dinosaurs are coming with JP getting his hands on a prototype of Perseverance Episode 3 so more on that later.

LINKS REFERENCED IN THE SHOW
This episode wouldn't be possible without the hardwork and video written and produced by Actualol.  So we want to say a massive thank you for providing a benchmark in etiquette for us to chat through.  We encourage to check out the video as it's fantastic - https://www.youtube.com/watch?v=0jfbGJV4Tsk

EPISODE CHAPTERS
0:00 - TURN 1 - Player Count
1:00 - You can now support the show on Ko-Fi
4:23 - TURN 2 - Let's Talk About Hex
4:38 - Kerley - Ark Nova Marine Worlds
13:57 - JP - Game of Thrones 2nd Edition
21:26 - Davey - The Old Kings Crown
25:47 - Rob - Nearly played Kabuto Sumo
26:58 - TURN 3 - Main Event: Manners Maketh Man
28:26 - Rules 1-5
34:51 - Rules 6-10
40:51 - Rules 11-16
48:31 - Rules 17-20
52:01 - Rules 21-25
56:50 - Rules 26-30
1:02:33 - Rules 31-25
1:05:37 - Rules 36-40
1:10:49 - Rules 41-45
1:15:52 - Rules 46-50
1:19:54 - Closing thoughts
1:20:55 - TURN 4 - Would you rather?
1:21:10 - Would you abandon the 50 rules of etiquette to play the best game ever or keep them and play an above average game?
1:25:10 - TURN 5 - Penultimate Turn: What's Coming Up
1:25:24 - Rob - Too Many Bones Unbreakable
1:26:47 - Kerley - Netrunner or Septima (

We're LIVE at the UK Games Expo this year and we can't wait to bring one of our episodes to our listeners in person.  We're running the show on Friday 31st 13:30 - 14:30 in the Dice Room (Piazza 4).

You can find out more information about the show right here.
https://www.ukgamesexpo.co.uk/events/1415-whose-turn-is-it-anyway-live-podcast/

Support the Show.

SUPPORTING THE SHOW
- Support us on Ko-Fi

ENGAGING WITH THE SHOW
We want your questions so engage with the show through our channels below:
- Email Us
- BoardGameGeek
- Facebook
- Instagram
- Youtube
- TikTok

JP:

Welcome to whose turn is it anyway your board game and tabletop podcast that puts you in the centre of our gaming group. In this episode we cover board game etiquette and shine a spotlight on how good our manners are at the table. We should be interesting with these reprobates as I'm here with Rob.

Kerley:

Hi. Kerley charming.

JP:

Davey, how are you?

Davey:

Spot on? What again? involved with the etiquette? Oh, okay. Yeah,

JP:

I did wonder where you go. I like it a lot. The energy keeper keeper.

Rob:

I love the way how you instantly went to roleplay?

Davey:

Didn't you know? Usually? No. one else?

Kerley:

Yeah. Really good. Yeah. All to the good here. Thank

JP:

you. Also the good. The good, baby. Nice.

Davey:

Good. Good. Good.

JP:

So yeah, before we get started, we've actually got some news. So we've kind of got to the position with the podcast now, Episode 40. We've been doing this for a year and a half. And going well, we still got loads and loads of content and the chamber. We love doing it. It's amazing. But we kind of got to the position where we we kind of want to get some help, right? Yeah, yeah. And we want kind of our listeners, if possible to come and help support the show. And and kind of keep it going. Because these things aren't free. They cost money. We all kind of have our jobs, and we do you know our day jobs and get things going that way. But we all do this in our spare time. And we love it. But we'd love some support as well, we were kind of launching a programme where our listeners can kind of support show. And we're doing that through a platform called Kofi, which is K O F I. So it kind of works similar to other platforms that you've probably heard of like Patreon and insert any other kind of Patreon like platform in here. And yeah, you can kind of support the show as one off, we can support as a kind of monthly subscriber and it really will kind of help us grow the show help us get kind of more and more equipment to improve our sound quality. And also we kind of want to get our supporters involved in kind of, you know, choosing some of the content that comes on to the show because there's first players we all kind of have ideas we tend to pick what three episodes are we kind of launched him but maybe there's something we can kind of share with the software we

Davey:

have a bit of a backlog, don't we? So I've got loads and loads of ideas. So we're not slowing down is the bit nice to give us some little bit of direction. Yeah, Mike,

JP:

what do you want to hear this? You want to hear that give us some kind of implements over so yeah, so yeah,

Davey:

we also want to be transparent and where any of the any funds that you do decide to give to us. We're gonna be transparent with that and what it's spent on because, you know, we've got equipment and Adobe and stuff like that. So

JP:

yeah, there's there's podcast hosting, there's the obviously the, like you said Adobe to kind of produce the episodes, there's transcription software, there's, there's, there's a lot actually there happens behind the scenes that a lot of people don't realise. Just to try and get a good quality show.

Rob:

Sure. You guys worked really hard on

JP:

some of us more than others, but that's cool. That's cool.

Kerley:

That's the thing it will map mounts up doesn't need to quite a significant amount per year sort of thing. Yeah.

Davey:

I mean, just to help isn't a little bit of help, and

JP:

we're gonna do it anyway. Yeah. And like if people you know, can't afford economies what it is at the moment, you know, it's not like we're going to kind of stop doing what we're doing but any you know, every little helps. Yeah, Tesco Tesco sponsored need to do would be sponsored by Tesco selling

Davey:

the soul to Tesco for a packet of crisps.

JP:

That's, that's all I'm gonna say about it is you can kind of get more details in the show notes. It will be in kind of all our show notes from now on even our previous episodes so you can kind of jump on to our coffee page. leave a tip subscribe interact with us in that way so yeah, I just want to say real like a big big thank you for letting us do our little newsy little update and hopefully can support the show.

Davey:

Yeah, off we go.

JP:

Let's do it so now we're in the segment let's talk about hex where we talk about all of our games we've been playing or got to the table recently so I'm gonna start with Madame kerley

Kerley:

Madam.

Rob:

dominatrix type weekend

JP:

take me home. What you've been up to what you've been doing.

Kerley:

Yeah, so gaming wise. I mean, I've been up to a lot of you know, not that long been back from America absolutely loved it then, you know, you guys went to Essen and I had a good time while you guys were Essen-ing it up. But yeah, so I've been really enjoying the new Ark Nova expansion Marine World. Nice. Which Becky lovingly brought back from Essen with her. She skipped back with it. Yeah. Yeah.

Davey:

Just holding a little trophy. Skipped a couple of queues together as well.

JP:

Sorry, Becky.

Kerley:

Every time gaming ettiquette, we should do queue ettiquette. Yeah, just English etiquette. Yeah, that's right. That's right. It's disgraceful. It's like anti English. Really? Yeah, it really is. Yeah. I would feel awful to think I skipped okay.

JP:

It makes me shudder. Yeah, the English,

Davey:

I've seen queues that don't go anywhere. Because there's a queue there. And then people just start queuing. Yeah, that's usually the English way. That must

JP:

be interesting. Those getting

Kerley:

there must be something good at the end of that. But yeah, so Becky bought that for me. I integrated it with the base copy. And it's really good fun really enjoying it. The only thing I would say as any form of negatives is not really it's the fact that there's, there's about 50 new cards. So obviously, you don't see them, you can go quite a long time in a normal game without really seeing any of the new cards. Yeah. But yeah, there's some really interesting aspects to it. So I'm not going to go through the base game of Ark Nova. But as far as what it actually adds, well, one of the big things is there's I don't know, I'm thinking of talking about maybe 200 cards in Ark Nova base game, we'll add another 50 to that around that. But what's nice is, is instead of that clogging up, because the big complaint about Ark Nova was the fact that the deck was too big, you couldn't get your combos out. Well, what they've done with this one is all of the new cards not replacements for you know, modifications, but the brand new ones, have wave icons on them. So that when you draw that and put it into the shop for one of a better word, I forget what they call it now. But yeah, that's it, you take off, we'll take one off the bottom. So the row is moving a lot quicker to make up for the fact that you got 50 more cards in there. So I really like that mechanic. I thought that was really clever and actually solve some of the problems I had with the base game as well as making the additions no issue as well. So yeah, there's a new creature called sea creatures, which you have to put mostly you have to put them in aquarium. So there are new buildings aquariums five size to size. Yeah, that counts as a water icon has to go near a water bit on the map as well. So that's cool, but they work pretty much the same as everything else. There's a few new abilities like Shark Attack, which is cool, which is quite a rare one is like a big creatures. But what that does is you get to eat something from the row. And you take half of the appeal of the thing you ate. Oh, no, there's like a little bonus. You know, there's something big on that on, you know, oh, shark attack, and like, some of the bigger ones have shark attack too. So you can do two of them and things

JP:

Reminds me that wingspan predator. Yeah, go and take the bird that's

Kerley:

Similar to that. So that's cool. And there's a bunch of different ones as well like, another sponsor card that lets you search for more sponsor cards. So every time you play see card, you get to search through the deck of cards and stuff. So there's the reef, the Yeah, the I forget always get the wording wrong is it reef or coral reef, but it's a little simple. It's like a coral reef symbol on the right hand side of the card in which to be fair is on a lot of the cards and off the new cards, but not all of them. Which is really interesting is when you play it, you not only get the abilities, which can be quite good, like, what off the top of my head three money or swap an X for five money or pay five for an x. So whichever way round. But the good thing is, is when you play, it activates all other coral reefs in your tableau. You get a lot of chaining, it looks like there's not many of them. So you're not talking about anything super powered, but one of them's going to conservation. An expensive one, but yeah, it's a big deal. So yeah, that's really good. But one of the things that I really like there's an additional University on that. Now, what the university does, which I've really liked, it gives you a research icon, which is same as a lot of them do. In addition to that, it gives you an animal tag, so it helps to you towards your conservations. And and this is big, and I didn't realise it's first on the plate there. It's got a magnifying glass on with that animal tag in it as well. Now what that means is you get an animal tag for the university, and then you search the deck for that animal.

Davey:

Oh, no, I missed that. Yeah, my birds. Yeah, this

Kerley:

Is what you're up. Yeah, you don't technically fish out. You draw it until you come across that tag. Yeah, yeah. And that's it. So the first of all,

JP:

A sponsor card that had that tag and I can play it, but that's the difference. It was a bit so it's a bit of luck of the draw. Yeah, that's the difference of you being able to further conservation projects or exactly, but that's your choice

Kerley:

Was it? Yeah, it was really?

Davey:

Because I played that bird when I basically sorry, I played that university when I had a lot of bird thing. So it will convert with that, which is quite nice, but I didn't realise it.

Kerley:

Yeah, I didn't know in the first Yeah, it was only when they said that symbol down there. Oh,

Davey:

Yeah. But yeah, so it should have been very nice. That's right up.

Kerley:

Yeah, that's it. And it's just, yeah, it's one of them. It just helps fulfil, and tells part of the problem with people managing to get their combos Yeah. Which, which is a really good thing. But there's only one of each animal type. So you do have to make sure you get the one that you want and stuff. So. But yeah, apart from that, it pretty much plays the same job with some really nice cool abilities on there. So they have done some really nice replacement cards for some of the final scoring some of the more difficult ones. So for example, the people always including me, complained about the fact that the rock icon final scoring one was really difficult. Yeah, so they've reduced the amount of rock icons, you need to be able to get the full 4 conservation. And they've done the same for large animals. Whereas now you need only four to get all four conservation. Okay, so it's a lot easier. Yeah. So yeah, they've just for me, they've tidied up a lot of the kind of the loose little edges or do is

Davey:

Drafting the actions as well. Yeah, whole? Yeah.

Kerley:

Yeah. So essentially, at the start of the game, there, well, there's four different types of card for each card type. So essentially, what I mean is, every action cards that you've got below your body, or Bill dispensers, and sponsors and association, yeah, all of those, there's four special versions of those in the box. So what you do at the start of every game is you get dealt three of those special ones, and you take one that you really fancy, pass the other two on, and then you take one, pass it on, and then you end up with three again. And you get to keep two of them, and you get those permanently. So it's like two super powered ones of your cards. And it works great. I mean, some of them are like powerful, and some of them are small. For an example. There's, there's a build that says, Whenever you build, you can build a kiosk for three on the normal one, and so on the other one, so it's really good on the basic build, because it means you can build a kiosk every time so you can build to, you know, get that

JP:

Extra income earlier. Yeah,

Kerley:

Because it's quite difficult one that I had when I played it yesterday with Dan, Mr. Dan Apsey. The player on the pod exactly sort of was a really good powerful one he was and but it was really interesting in place differently was an association one, that when you upgraded the normal ones fine as well. But when you upgrade it, you take universities and partners who's from supply, and you can have more than one of the same type of bow. So I thought that was a really good, but super powerful. I thought the

Davey:

Money reduction on certain Yeah. Yeah,

Kerley:

Yeah. So that was really interesting. And that was, yeah, that was an example of how powerful we can be. But other ones are a little bit, you know, little bits here and there. Like, the one that I use the probably I get the most use out of is cards for those of you know the game, the basic card ability, you snap on five? Well, this one on the base one snapped on three. Powerful, that's powerful. And then when you flipped into the upgraded version, you snapped on two instead of three. Yes. And then you've done double snapped on five, double say double snap. So yeah, it was slight little differences, and they can be quite powerful. So games up a bit as well. It's all about variety in it. So yeah, it's a totally successful expansion for me really enjoying it, it doesn't change very much, which I kind of like does aren't enough without, yeah, without feeling like a different experience. So yeah, so yeah, thumbs up from me, you know, nine and a half 10 I would say for these

Davey:

Kerley two thumbs up definitely you know, that stuck in my head

JP:

So I'm gonna go next. Yeah, because why not? Yeah, why not? From the latest hotness to the very very old old we played Game of Thrones we did. Which is Fantasy Flight 2012 release. 11 years old. Lots of random stuff. Yeah, random bullshit. Yeah, but I love it.

Kerley:

I gotta be honest. I didn't I think is nowadays is just such a poor design. Yeah, like compared to like, I spent the whole game where I felt like I... I did nothing wrong. And I got a kicking the whole game, right. Yeah, I still love it.

Davey:

Yeah.

JP:

But for those that don't know what Game of Thrones is, it's, well, essentially, I think everyone knows what Game of Thrones is. But the board game version of it is kind of like a tactical war game where you have the map of Westeros and your players different houses of Westeros. So I think I played as Greyjoy as Kerley with the Arryns debut. The Martell was sexy Martell's in the south, southeast. Right. And I think we have Marcus he was Tyrells Tyrells Yep, and Tambo with Lannisters

Kerley:

Yeah, and then Dan was away there. No, he didn't Yeah Stan

JP:

let us down the ghost of their naughty dad. So the Starks were played by the vassal. And so the preference so we play we made a conscious decision to actually just play on the Westeros map because I have the the Mother of Dragons expansion, which adds the sauce board and the target Arryns, but I wanted to play classic Thrive preferred and boy was it different

Davey:

I think we could add in though the the Iron Bank the Iron Bank, and still it'd be okay.

JP:

Another development Yeah, I don't know. I don't know.

Davey:

I think we should give it a go with

JP:

the game. Anyway, games janky I

Davey:

Just took the banking because that's the bit I missed. I did like the bank, the little things you could buy it because that can swing. You say you're so far behind. You could try and build up power and spin down

JP:

the bays. Or you

Kerley:

could make me someone who's ahead guess even further than yes. And as a

JP:

dancer. Yeah. So so you've got the Westeros map, you you have your like your armies in different sections on the map, and you kind of issuing orders facedown, which is the best part of the game. I think VAs like What's everyone doing and as that intrigue around the table of these tokens are going face down. You don't have their march orders of their consolidate powers or raids or whatever and you're going or they're going to help me or they're coming in this round. Do I defend or do that and that that tension is just brilliant. I love that part of it never reveals and swears

Davey:

everyone had a breakdown on one point. I think I broke down first turn your head then broke straight afterwards pretty much. And then Marcus was second turn because of Tambo just turned around in its act.

JP:

Did a one he went south and attacked.

Kerley:

The thing that I believe Marcus is basically because I like talked him into it.

Davey:

And then Kerley I think yours was like turn 4 when

Kerley:

I wouldn't be slammed on a supply. Yeah, that was fun. One.

Davey:

Time was like 10 Three. So everyone had a breakdown at some point. And I have to refrain Yeah, you've

Rob:

got if you don't have a breakdown on timeframes, you're not playing it. Exactly. Like you said their games really janky like get looking back now. It's very slow. Yes. But God is it tends and it's that the makes the game. It's not it's not a great game, but the interaction around the players

JP:

got the right group, and you're just jabbing each other and getting in each other's kind of bases and taking the piss. And that's just winding each other up in the context of the game. That's where it really sings because there's not really a game that I own does it better than that really makes you feel like shit, but also makes you feel amazing when you pull these these things off, or you persuade certain people to do certain things. That was

Kerley:

Twilight Imperium, but it's not. Yeah, exactly

Davey:

Like enthroned. Like, it doesn't work. But if you think about it, Game of Thrones, or in that kind of setting where everyone's backstabbing each other and stuff, like there was no balance and this random catalyst. So it's, it's themes on point. It's just circumstantial random fact about this game is that it came out before the TV show

JP:

Yeah, it was based on all the first edition. Yeah, it was based on the book

Davey:

So I didn't know that. Yeah. And they must have been rubbing their hands together when the issue for sure. Yeah,

Kerley:

I do wonder whether they could do like a reimagination of it and try and balance it out. And whether it would be or, or whether it would just feel different with feel to determine which is so good. Like, we love it so much. And it is just the janky rules and imbalance that takes away from it. So I just wonder whether they can fix it

Rob:

or do a new one on how to the dragon. Yeah, rather than having a set of dragons that everybody just picks on and kills. Everyone's got dragons.

JP:

But the game, I think was the quickest Game of Thrones game I've ever played five rounds. It was about three and a half hours because the teaching intro was quite long. So it's about three three and a half hours long, which is the fastest Game of Thrones game.

Kerley:

We've been messing around actually you want

JP:

Who won it? Greyjoys baby and it's the second time I won

Kerley:

Greyjoys are really difficult to play with so well with the Greyjoys. when I play. I do think

Rob:

this is why you're a bad winner.

Davey:

Having stark as a vassal Yeah, I

Kerley:

think not having done that and

JP:

tell me being in Tambo as Lannisters next door

Kerley:

that was helpful

JP:

yeah just beating them into submission. Now I'm having this

Davey:

I don't know why he turned him on to Marcus he

JP:

should have really should have for me should absolutely be

Davey:

Marcus is going to stop at any point.

Kerley:

Yeah, but the problem is is like you and Marcus making the early alliances have to down. I know you do but it means that Tambo kind of has to push back because you had a vassal above you. Yeah. And Tambo was above Marcus and What do you do?

JP:

This is word for word speech to Tambo

Kerley:

but what do you do but the problem was is I could then fight JP off, but I was getting absolutely annihilated with no supplies and no armies. And I was getting walloped. Flipping Davey with his Vassal I was just oh my god. It was like two people.

Davey:

I know I had to I had to push up a little bit and then I was gonna break off and now I built my army. I was then gonna turn on Marcus, but JP basically just wanted a little bit too early because I think I would have had it that turnover wise, but it was it was one of those games so I'm gonna

JP:

end because we've had a request and Mark monk who's ninja geek games. Every time I put a post on the socials about Game of Thrones. He's like, where's my invite? He loves He loves Game of Thrones. Oh, so I think we need to get a game and we mark Yeah. And go all in a player. So yeah, that's that's my friends love it. Yeah. Can

Kerley:

I make a request from the listeners? Yeah. I love the Flipped order mechanic. Yeah, that Game of Thrones has. Right, right. Can you give us some games aren't janky and are balanced? I love their rules on a more modern that half that mechanic can do really, really well.

JP:

Okay. Yeah, there you go. I would like to hear Kerley's request on you find him again as that mechanic hive mind. Yes. So I'm gonna go from really old game to really new game again, go to Davey what you've been doing. So like, I don't know if we've

Davey:

been doing as well

JP:

there with you. Yeah.

Rob:

So never ended review today. We're still in essence.

JP:

Still

Kerley:

Still enjoying their bromance? Yeah,

Davey:

we were invited by Paul from gaming rules to go and play the Old King's Crown. So we've played before in the Expo. And we thoroughly enjoyed it. And yeah, we've got to go on a live stream and play the newest version of it. There might be still some changes. But go check it out. And we had a great time. Yes, good fun. Yeah, it was it was real good fun. There are some rules that might be changed, and some just some more clarification. But the core game is a great game, it's right up my street. If you don't like heavy player interaction, and kind of there's a lot of bluffing to go along with it. As a lot of powers that kind of combo off of each other quite mean the basis is quite mean, there's the basis of the game is you have a faction, you have powers, you have a deck of cards, you have a deck of cards, five cards in front of you, they each have value. You've got three different regions, you've got the highlands, the plateau, and the lowland. You play cards into these after there's certain phases spring, summer, autumn winter, you play cards into these kind of areas. And after certain triggers, when your powers etc. When everyone's played their cards facedown, and there'll be a lot of like kind of randomness that happens as well. You flip up your cards, and it's basically highest wins that clash in that area. Yeah, but they each have key words that can happen so if you've got an assassin say it will kill every one of each of its functions. But what can happen beforehand is say someone had a shield out the shield actually kills off the assassin first. So you always got to be thinking about what cards other people have kind of what you do or what you want to win in that row because each have different powers you get to choose from how it resolves. There's a lot to take in Yeah, but is lots of good fun. I think it's one of those games that the more you play it with a group it's going to really kind of bond together and you'll have a great time with it. Yeah, so thank you for Pablo and Eerie Idol games who have given us a kind of like a prototype copy hopefully we'll be playing it at Gridcon Yeah, games games in Yeah, so yeah, thanks for that guys really enjoyed it. Well on my street I'm definitely gonna be a backer so yeah, there we go.

JP:

Really good fun. I mean, in that stream, I spent half the game being really shit. And just losing everything sitting on zero. Yeah. And then very sneaky. Action well paying the spies when I was in the shadows and then yeah, then what happened? I don't know what came over me. I kind of just figured things out I think in the end and conscious sequence. Yeah.

Davey:

So yeah, I was playing kind of the big muscley strong guys come in and kind of muster out the board. Yeah. But I think I I splurged it worked. I went early games and it worked early game. And then I lost my steam and basically I should have just given the next round. And what I liked about this is I could see instantly where I went wrong. And what I should have done is give gifts given the next round. And then because everyone has had a lot of big players and that I should have faked To the next round, and then the round after I should have taken because I would have been able to because then if no one, no one had the cards, and that's the kind of thing the more you play it you'll pick up on, you'll be able to see what's down, you know, kind of what cards other people have. And that's when the interactions and these cool little plays will come out.

JP:

Yeah, yeah. 100% Yeah. Now I've definitely enjoyed this. Like most of these kinds of games, there's a lot of key words, you've got to kind of get your head round, but you know, me as a chip theory games, lover, I'm used to keywords. Yeah, we play cloudspire used about 7000 keywords. Yeah. So this is what he's a bad

Davey:

once. That was probably what five or six really main ones? Yeah.

JP:

If more but yeah, the ones that keep coming up, right. The main ones? Yeah. Yeah. Yeah, it was really enjoyed it. Awesome. Rob. Hi. What have you been playing me? Well,

Rob:

I very, very nearly like kids obviously coming back from Essen I was a bit game now. To be honest, who I knew how I know how, because I had to go back to go back to work on the Monday. And that messed me up more than four. So I spent the rest of the week just trying to recover. I did set up a Kabuto Sumo kids were happy to play it. Great. Then they start then they went off and started watching the film. So it's still set up on the table ready to go. So we're gonna play it this weekend. Yeah, so um, so yeah, I haven't actually got anything to the table. Mainly because I've been just trying to keep my eyes open.

Davey:

And not too many bones coming up. Yeah.

Rob:

So we got that. And we've got a couple of other things in the pipeline. So should be all good. So um, yeah, unfortunately, haven't got anything, but just been too busy to do that. So technically, I've got something to the table. I just didn't.

JP:

So in fairness, Rob, I think we played enough games to keep keep you going. Yeah,

Rob:

I'm still topped off. Yeah, yes,

Davey:

that's fine. You'll get your child at all. Yeah.

JP:

Cool. Let's get on with it. Let's move on to the main segment so we're at our main segment, and we're gonna talk all about board game etiquette. This episode is called Manners maketh, man, because being at the board game table, it's good to have good manners. Right. And we're the Kingsman. Yeah, and that's why I was thinking I'm gonna name this episode. So then I actually got inspiration from this episode, I watched a video done by actual, which is a channel that's run by Jon Perkis. And he does lots of different board game content. been watching him for years and years, and I watched his video about the top 50 rules of board game etiquette and I thoroughly enjoyed it. And I thought, I wonder what our take would be on these 50 rules. And where we land the week Do we agree? Do we disagree? And it's quite kind of a good benchmark of what etiquette is around the table rather than us trying to think about what is good etiquette. So I thought, this episode is literally going to be me. rattling through rapid speed. Hopefully, we'll say rapid. Rapid. Yeah, good manners. Yeah. 50 of the rules, and just have a little chat about them each one and listen to the end. Really? Simple,

Rob:

right? Simple. Yeah, we're ready. Yeah, somehow we'll make it come back. We will.

JP:

Because you heard them. Yeah. No, no. So I'm going to start with number one. Allow drinks at the table.

Davey:

Yeah, yeah. Yeah, as long as they're off the table, says yes, but we're caveats. Yes, but yeah, there's definitely some kind of there's extra rules to that step.

Kerley:

It's one of those rules Davey that you don't put a McDonald's drink on the side of ones new 3000 pound gaming table and make a ring.

Davey:

I didn't realise I didn't realise that was a thing. Yeah. Wow. Okay.

JP:

Just Just Just asking. angry about it. Just me. No, Kerley.

Davey:

I'm angry that you did it. Yeah. I didn't realise it happened. Unfortunately. It wasn't actually that angry. Davey, I didn't realise I didn't realise that would be a thing. And but it was a thing. Apparently heat and moisture. No, it was cold. So I think it was just moisture. Okay. Yeah, I think we're just going to just go into the word sat there for a while.

JP:

So yeah, I got a caveat. So the absolutely allowed drinks at the table. Let's not kind of be no drinks anywhere near but

Davey:

yet. You have to be dehydrated, like you're in a desert. But if you want to play at the table,

JP:

I did teach Voidfall recently, which is a new game. I've just got very new very expensive. And I was teaching for players that I don't know. And I did tell them Can you move the drinks fairly away from the game? Yeah. Because you that guy, I was that guy and you were just just because of that want to get stuff all

Kerley:

over it. That's the thing. They're expensive boardgame. So that's that's the thing is

Davey:

they can be destroyed easily by moisture.

Rob:

If I'm playing a game with my kids, they're absolutely didn't know were there any drinks allowed in the room? Let alone nearly. Yeah. But if you're, you know, we've grown adults who

Davey:

aren't intoxicated and you know, can also reimburse you. Yeah.

JP:

financially sound

Rob:

Yeah. No, I think it makes sense. Yeah, but number

JP:

two, it's a very similar allow snacks at the table. 100. So what we do? Yeah, so I think we thoroughly agree with that.

Davey:

Just be just be like aware what kind of snacks you're having. Yeah. And if you have a load of what's it? Yeah. Don't pick up the piece of our hand.

Kerley:

Yeah, wet wipes. does not know each other. It's no issue because none of us

JP:

Yeah. Where's your your bentobox ? Davey and you chicken wings? You come with? Yeah. And then you get all that? Like chicken grease.

Rob:

So, if you're gonna bring messy snacks, you have to be responsible enough to bring wet wipes.

JP:

And dry hands. Exactly. Yeah. All right. Pretty much. Number three. Don't get food on a game.

Kerley:

Well, 100% But you know, pizza gate

JP:

number four. Yes, I've got pizza on Battlestar Galactica. Yeah,

Davey:

I remember you just eating your pizza over and over this as well as the finest moment. So to describe what I'm doing, you've got my I've got my hand dangling over over my mouth. And then I'm leaning in over the board because you're trying to decide what you're doing while you're doing

JP:

that cheese fell off onto you tried to quit.

Kerley:

No longer made out of stock getting this worth

JP:

bound. Yeah, I can one wasn't my finest moment. But it was funny. So yeah, I need a bit but I need to take out. I need one of those like babies bibs that catch the food. No. With a Little Falls. I can still eat it. Yeah, you got to try

Kerley:

it. Yeah. And crispy. By the way. If you listen to this one, don't think I've forgotten about the lemonade instantly.

JP:

Or remember that the sugar lemonade?

Kerley:

journeys in the love.

JP:

Number four. If you spill a drink on a game by them a new game, absolutely. It's actually

Davey:

one of the ones

JP:

on I swear to God, really? This is off his list. Oh, I read that. And I laughed. I did to that. And you did. You're the patron saint of Yeah, buying new board games after spilling rum on them. Yeah. Giving them your book saying this. So what's the light? How much damage does have to be caused to warrant a new game

Davey:

or just any? I think I think if you've got so yeah, well, that's the point is

Rob:

yeah, it was damaged to the point where you could never you couldn't play it again

Davey:

when the game actually was right.

Rob:

We didn't know that. It did look bad. Delivery. If the instant reaction is somebody's going to die. I think that's the baseline for unit 30 It wasn't

Davey:

me was that tab? Well yeah, and I was the most Simon Simon evacuated the

Rob:

routes I'm in just went I'm gonna go before the police arrived. So yeah, if that's the reaction, you probably need to borrow money. Yeah,

JP:

there is a line you know, like if it's a card one card that you could get replaced and obviously get it replaced. It's no big drama. dogs eat my kind of meeples before and they've got the end of the world. Yeah, but yeah, it's just assess the damage. Own up to the mistake that's happened sorted out and everyone's Everyone's a winner. And if you drink it, it's fine. Because everyone's in good spirits anyway. Yeah. Number five. Don't read for sure. For someone else's cards. Yeah,

Kerley:

you know, you know what, she's not gonna appreciate that. So we'll have to have a word with that. But she tried to referral. Becky tried to referral cards the other day.

Davey:

Well once aren't over. Tried to or,

JP:

but they did. Right. I

Kerley:

did. I can't remember whether it was her game or not just trying to think what would we play for shuffle? So it would have been okay, but I was like, you know, that does lead to damage to your game, but I was like, you know, a little bit sick came out of my mouth.

Rob:

I, I do my games, but I would never do it with somebody else.

Davey:

Once you really get a magic.

Rob:

That's very riffle shuffle. But don't do it my way. My card's like me like David Blaine. Yeah. I'm happy to do my cards, but I wouldn't do somebody

Davey:

else's. I swear I've seen you do someone else's. Good. My done

JP:

it. My wife does it and I have to tell her off. She did. Some are too many bones cards, but that's fine. But they'd like PVC so they can take it. Yeah, they're not like cardstock. And there's also a character in it called reform. So that actually was written Yeah,

Davey:

there you go. Because I'm not doing it.

JP:

So there we go. They're a proper risk for shuffle. Difficult for mine.

Davey:

It's okay if JP his wife, referrals, referrals,

JP:

my deck. So basically easy for you to say.

Kerley:

The outcome is you're welcome to do it to your own cards. Yeah, I still think it's

JP:

someone else's card. So we agree with that one. Yeah. Number six, be a humble winner. As I've watched this I chuckled all the way through because I just saw each of us winning and losing in certain aspects. That's why

Rob:

I think is a must, I think unless. unless someone's been addicted for the whole game than fair game. Yeah, that's my excuse. But no, be a humble guy. Yeah. Be like be like, be like, humble.

Kerley:

Yeah, but the thing is, right. I actually think right. Listen to this. I think I'm quite an okay winner, but I'm a bad good player. That's what I think because I get cocky and arrogant. In general, I will have the I'm not about winner at the time. But I am a little bit too cocksure in my own abilities on the ball game, whereas JP is the other way around. I'm rubbish, I'm rubbish. I never win. And then when he wins, he does little laps around the table in your face.

Davey:

plan to work. That's what?

JP:

Yeah, that's basically JP. And it's the size of this awesome, you

Rob:

look so happy throughout that whole conversation. I wish somebody could I wish I could fail,

Davey:

cuz he's gonna roll. That's why

JP:

any of the listeners will know that when you don't win a lot. And then when you win, you have to savour it. savour

Kerley:

that moment, or you can say that anymore. JP, because you went on your way out with release proportional to how much you play. Yeah, nowadays. Yeah. Okay. Yeah. So in all honesty, it's part of your charm. I like the fact that you're a little crowing and flipping you know,

Davey:

we have sort of playing the third is reasoning. Yeah, we need to put them back in.

JP:

But what happened on on Mars

Davey:

last? You beat me by point

Kerley:

is true, like nuclear minute data you'd like losing by pointing it

JP:

at the right leader for the target. Let's move on. So number seven, but if you win as a team going up, absolutely. So obviously be a whopper. Yeah, as in a co op. So obviously, if you win, competitive, like Be humble. If you win as a team, do we want Yeah, yeah, that's fun. Because the only person on the other end is usually the game itself. So soccer game and that has

Davey:

no sign everyone else down again. No.

Kerley:

Good job.

JP:

Do I'm not surprised to have a chaotic neutral. Even on a team game, you're playing your own game.

Kerley:

That's a stretch to be honest. Yeah.

JP:

I've been I was an obvious one that we agree with. Number eight. Don't cheat. Absolutely. Christ. Yeah. Like, don't don't need to say any more than why play was fine playing. Why would you play with other people? Okay, hypothetical situation. What if you've accidentally cheated and then realise five rounds later that you accidentally cheated and it's too late to unwind?

Rob:

That has happened to me, but usually, I'm so far behind. It doesn't make any difference. I'll just accept it. Yeah, but you tell the people around the table shit. Sorry, guys. I made a mistake. If it's a genuine mistake. Typically.

Kerley:

It depends on much it's impacted the game for me. Yeah. If it's a small or relatively small thing, or they're still doing badly, and it won't probably matter.

JP:

Yeah. Number nine. The host picks the game. No, no. Whoa,

Kerley:

100%. No, like, damn, I love you may I'm part of your gaming group. But yeah, I don't like that.

Davey:

We wouldn't play a game hosting like, but the host is usually got so many games, there's a game they'll like that they will play.

Kerley:

It depends what you mean by the host as well. I mean, the person who's

Davey:

here and

JP:

who's orchestrating and the reason why you're playing the board game that you're playing. you organise it so we don't really have for us Yeah, that host does choose because the host is the one that will put an event up about a game

Kerley:

works differently with us I think because we can

Davey:

request games no but even when I've went around the place what will happen usually say that we haven't got a game we'll play a game but it will be from a selection but it won't if the host basically says I don't want to play that then we're not going to play it so that's what happens so it's not that the host picks the game it's a game that the host where mine playing or why play yeah but then everyone else wants to play as well she when we go around yours Kerley sometimes happens but we're not going to play all play a game that no one wants to play lightly present

Rob:

at the time we don't organise game night and then choose a lot of people do that. Yes, yeah. So in that caveat, maybe

JP:

there's no hard and fast rule in this I think from an etiquette point of view, you know, if you're going around someone's house, and it's you know, the host being forced air quotes forced to play a game that they don't want to play which is obviously bad form isn't it? Like but I think there's all different examples where you know as the host that they're usually pretty amenable Yeah, like you know, I don't mind won't play in play anything. These five games. I'm playing here though. I don't want to play that game though. I hate it. So I would invite you around to play game I hate

Rob:

depends if you've got a game before if you don't think you're gonna enjoy a game.

JP:

So linking to that number 10 is cater the games to your guests.

Kerley:

I think that is absolutely right. Yeah, I

JP:

think it's

Davey:

Oh, I suppose actually, they're gonna lead on so you pick the game, but you also pick the game that your guests see like

JP:

the game I really love and then forced the people that come in my house to play something they bloody hate. Yeah. sighs social.

Kerley:

I mean,

Rob:

I'd play it. I just wouldn't enjoy it.

Kerley:

Yeah, but that's the point is Yes. On the host responsibility to try and find a game that you might like everyone. Yeah, yeah.

Rob:

But then sometimes you think well, three out of three out of four people are going to enjoy this. And there is a chance to the fourth Mike. Yeah. Sometimes I'll take sometimes if you're going into a game though, maybe you have to be a little bit open minded to do you know what? That that type of game isn't for me? Yeah, but I'll give it a go.

JP:

Let's move on. So number 11. If it's your game, you teach the rules.

Kerley:

Definitely for me, definitely for me. So so I'm polar opposite. It does depend. So if it's a heavy game, I think there's a definite responsibility on the people coming to watch a video. That's how I don't know. bits and bobs. And I don't mind being the one who's watched video a couple of times and look to the rules. But I do think that that kind of never watch a video yes, I know. And that's what annoys me about you. But that's the point though, is that you're in a unique situation because you pick games up really quickly. But I think if it's a really heavy game most people would struggle way more than you and that's great that you can get away with it but I don't think most people but where does the book lie in I think the buck lies with with a person whose game it is but I think there is responsibility both

Rob:

also is a responsibility to play a game to watch the game guide of the right game

JP:

you watch tapestry

Kerley:

flip.

JP:

This looks different.

Rob:

On the board it was like Oh, no

JP:

this is not okay.

Rob:

I tried right I try

JP:

I'm a big believer.

Kerley:

We did talk about this we worked with the difference for me is I'm happy to teach a medium weight gain or lesser but when it gets to the heavy I think it's just too long to teach especially for an evening you know you try and teach you know, I don't know pick a game actually but 4, 4 or something on an evening game and everyone's working the next set you're going to be there to flip and one o'clock in the morning

JP:

and the reason why I say that is if if it's a game let's say it's a heavy game like Voidfall on the got people around the table for the first time and I say I don't know it as well. Yeah. People can watch the video people can do all those things but questions are going to come up so for me the the onus is on the the owner of the game to answer those questions out the rulebook or whatever, or at least come up with a way to move the game along

Rob:

but you're gonna know the basic premise like I watched Outer Rim Yeah, the first time I watched a video on our room first of all, I played it with T and it helped me play the game. It helped me and then like t just cleared up a couple of points. cool awesome happy days. Yeah, you know that that for me, but it can be helped him teach me the game. Does that make sense? Yeah, it made it so much easier.

Davey:

If the host doesn't know the game, then then they have to go back to that and I I've done it before but you'd have to go to the rulebook. It can take people out of the game.

Rob:

If you're coming around to this is the first time I've played this game that expectation is that it's not going to be a polished teach.

JP:

So it's difficult. I've been in a situation where your games Kerley, you throw me a rulebook when it's your game and said, I don't know find the rule. And I've never seen this rule book in my life. I don't know what example we're talking about. I can't remember it again. You can just throw accusations. It's

Kerley:

true. This reminds me of Becky.

JP:

You did this. No, no. We're not taking responsibility. No, it happens now anyway, why? Number 12?

Kerley:

Before we go further, I'm glad it annoyed you.

JP:

Number 12. Yeah, listen to the rules. Oh, God,

Davey:

I'm not good at that.

JP:

So when someone's gonna listen, yeah, the number 13 is kind of linked on off to that one, which is never say, let's just start. So so when you're at like a convention, and I'm transported to Gollum, and you can't none of us have before we go, let's just start. And then you kind of doing your turns and you don't know why you're doing them. And then you go ask this work and you go back into the rulebook again. And you go and you read this thing. 17 times It still does not make sense. We'll just do this. And yeah, as in, as

Rob:

I said, don't don't just do it unless you're on your own. If you're on your own, you say, Do you know why? And then figure it out. It's okay. If you're on your own, and you've got time does matter. Yeah, yeah, you should be conscious of. Okay? Yeah, give yourself a break. You should do everything that we've just don't put drinks near the board, you should still do what pizza on cars, or pizza or cards, you should still do all the other things. But like, if it's just you, and you're trying to learn the game. Some people learn by reading you like to read a rulebook. I like to look at the pictures in a rulebook I like to. I like to I like to watch a video and then crack the board out and go cool, right? What does this do? What is this thing? What is this thing?

JP:

Anyway, let's move on. Number 14, a legacy game can carry on without you. So in the context of trying to organise a gaming group, or the same for people to get through this legacy game, we all know how annoying it is trying to organise people to come to the game. And as the owner of the game, you want to get this thing done?

Davey:

Depends on the game. It can carry on without you, but not me.

JP:

So I think is the point is as the owner to say, Look, you can't make it we're still going to proceed with this. And we have

Rob:

crossed over Yeah, we had a couple of things where it was for less people. And there's there's sort of caveats or house rules that you can make for that person being away, then why not? Yeah. Like Descent is designed for people to drop in and drop out. And yeah, there's, that's, that's part of the game. It's not expecting you to get four players around the table at every game. You know, if you've got three, the game will scale down. And if you've got to the game or scale, ideally, no, but realistically, we've all got lives. We've all got jobs, we've all got families, we've all got responsibilities, and unfortunately gaming is a hobby and yeah,

JP:

so number 15 Don't take ages on your turn. Yeah.

Kerley:

But what's your nickname again?

JP:

AP JP.

Davey:

Yeah,

JP:

I don't even do that much.

Kerley:

I know but it fits me your name.

Rob:

Reminds me what song did we play for when people were taking too long

Kerley:

Christmas time mistletoe and wine

Rob:

as soon as too long everyone was our I need to hurry up

Kerley:

to get to Christmas. Hello, I'm

JP:

gonna double in number 16 Because I think we've talked about this together which is don't rush players. It's annoying.

Kerley:

Yep, it's a fine balance between the two Exactly.

Davey:

taking too long usually to start taking the piss

Kerley:

out but this this bleeds into what I imagined would be another one would be phone use as well and like other distractions, which I imagine is one later it's like it's fine it's I think it's a no brainer don't use your phone while people are waiting for you to take your time or whatever Don't be like you know, someone I know has got a really bad habit of waiting for it to come around to them before deciding to go to the toilet and little things like that yes, you know it's like oh come on, you know

Rob:

the game as well like if you can plan your turn that's the

Kerley:

that's the point of life okay with phone use where actually I agree with we're all adults let's all use a phone. But it's like if you can plan your time that it gets around to you and you've been playing on your phone then it come to you go right what's going on? Yeah, that's annoying.

JP:

Anyway, let's move on gosh, so many to get through number 17 If your colour is taken, go over it.

Rob:

Yes, absolutely. You do on that side of the table get over it and fine.

Kerley:

I don't think that's an ongoing battle for green for the last six years

Davey:

we've now because we've now got used to this battle and we're actually first person we were quite nice about you take right yeah. Whereas JP is like he's only ever played red.

Rob:

I like red

Kerley:

You should have heard the tantrum he had earlier on because it because he was randomly a lot of blue on that Board Game Arena. I did.

Davey:

He said that to me. He said I don't like the fact I'm not red because I just keep forgetting to

JP:

Red my defence all the time. Yeah, when you when you're the same colour all the time in every game that you can possibly be and when you look at a board you gravitate towards red PCs must

Rob:

be really hard having to change your colour you on every different game you play, so maybe

Kerley:

you want to branch out and not become used to one colour. It's great. Anyway, I just want to briefly mention the big baby of board gaming Dan Apsey. Who even though it was my game of Ark Nova with my wife insisted on being yellow even though my wife likes But Becky likes yellow and he's like, Yeah, but I'm having a big baby of board games.

JP:

Bad etiqette but All right, next one, number 18. If you're late, they can start without you.

Rob:

Depends how long always late

Kerley:

for me, there's like a 15 minutes around something like that where it's like, if especially if you haven't heard from them.

Davey:

Yeah, yeah. I mean, we got a half an hour of downtime. Yeah, but we were doing your teeth. Yeah, that's true. I also depends on the game. If it's a game where you need that player, by hegemony, you're gonna wait, you're gonna be great, but you probably will end up waiting. And it depends on their excuse as well. If they've genuinely like been in a traffic jam, so and you guys can probably play another game.

JP:

I'm not sure why. Wait, why? Number 19? We've already mentioned it get off your phone. Absolutely. Be at the table playing the game. Get off your phone, unless you're really bored. Know, any plain sight if you're expecting an emergency call from your spouse, partner, whoever for a good reason. Fair enough.

Rob:

If there's an important sporting event on No, no, I

JP:

don't care at my table I can give to pose about it.

Kerley:

Okay, I got to be honest. I think this way we

JP:

No, I can tell you you can't. But it appears that might disagree. You're all adults. If I'm sorry, right? This is gonna come across aggressive, right? And I don't mean it this way. I don't mean this towards you. But if I want to use my phone, I'm using it. And if you told me I cant, then I'd be like, you're not in participating or interesting

Kerley:

at the time. Depends what type of game it is. So I wouldn't be interested in something like Game of Thrones, where it's really heavily social. But if I'm just sitting around waiting for my turn, and it's one of those games where you're very insular, like Terraforming Mars, where literally, I'm waiting for my turn. Yeah, you know, and it does take quite a long time

JP:

This isn't about telling people they can't. It's a it's a lens on manners, isn't it? Yeah. Anyway, moving on. There we go. Let me 20 Don't tell people what to do on their turns. Depends if I'm asking them what to do. Telling you asking is different. Yeah, so don't tell people what to do. Absolutely

Kerley:

hate Alpha game. 100% agree with that, but they can be can be helped though. Yeah, the bottom line

JP:

21 Don't complain that you're losing.

Davey:

Absolutely. Oh, God. I'm really bad. I'm really bad at that.

Kerley:

Yeah. Well, yeah, but yeah, I mean to be fine. we all

JP:

we all we all are a little Yeah, we almost never

Davey:

get them going. Well, yeah. I hate

Kerley:

the other day. Was that what was what the game was it we were playing barcelona Barcelona was famous phrase come out Daveys mouth only because it was forced mine. But what? I'm not enjoying this, not join it.

JP:

As your catchphrase? Yeah,

Davey:

I think I've realised I don't mind losing of my own actions is when I'm losing. And I feel like, it's not necessarily my fault. That's when I hate it, which theoretically, it should be the other way around. But when I feel like I'm powerless and can't change it, whereas if it's my own actions I've cocked up it's like, it's annoying. And I will be annoyed by that. But I wouldn't be as an I wouldn't be like, yeah, exactly.

Kerley:

on Game of Thrones, but I love it enough that it made up for it. Yeah, but yeah, I did definitely fell. It's to

JP:

the point where you're sniffling enough that it either affects the other people around the table. Make them feel like shut up. That's Yes, I usually

Davey:

I usually will try and take it good. We don't

Kerley:

like to say firstly, I don't think any of us go that far. And secondly, when when even if David did once maybe yeah, we bloody love it. Yeah. The more you winters, the happier we are. Yeah.

Davey:

But I can lead into that though, as well. And I didn't mind because I didn't mind. Basically, my my philosophy is if I if you can take the piss out of me. I could take this out of you. That's the line. I don't mind.

JP:

Next one, which is 22. You should allow take backs. Occasionally. We had a really wide system.

Kerley:

We were we said if it's an experience game, we're gonna really try. Yes.

Davey:

Yeah, I think.

JP:

And we've never done it.

Kerley:

No, we probably haven't. I think we've been better at not doing it having to do it. Yeah, I do think I think I'm not sure we've gone strict. But the point

JP:

of the etiquette rule is like, if if the person has just gone and they've gone, and he's about to get to the next person, and they go, Oh, hold on. Let him do it.

Kerley:

Talking about next time, but ya

JP:

know, if a round has been played, and he's like, can I rewind it? That's it.

Davey:

Now, isn't it? That's the line.

Rob:

A lot of it is as well, like, Oh, I forgot to pick up two points. Last if that's different. Yeah, that's all the time. Can I rewind my entire go? So

Davey:

the way I see it, and this is actual, like rules of competitive games, is if it's something that's triggered and has to happen, then you can still get that. So if, say you've played a card and it says you get two coins from it, you forgot to do that. That's happened that's triggered you've got if it's something you forgot to do, so you forgot to play the card. playing the wrong action or play the wrong action that's on you. But if it's something that should have happened in the in the game state, then you think Yeah, exactly.

JP:

23 If a teacher misses a rule cut them some slack, absolutely, yes. 100. Boy board game 24 You should always play to win.

Kerley:

No, that's the bit that I definitely 100% disagree with now, I've named my tack on it

Davey:

depends on the game, and who you were, if I'm, if I'm with my family, then I'm gonna try. Now I'm probably not going to try and crush them. Because I'll probably try and win a little bit. But I don't want to discourage people. I think my end the game again,

JP:

I think the point of it is probably because we're taking a different lens and the next one, I'll cover it now, which is 25. The goal is important. Not the winning, as in the fact that you're playing a game. Yeah, it's the important thing, the fun factor. But you should always play a game with the aim to try and win the point you don't win for our game because maybe you have a tantrum. Or try and King make someone because someone else's

Kerley:

we're sort of we can have a different discussion, kingmaking making, because that's part of any that's part of the game. But But yeah.

Davey:

The focus on this game though, I'm not going to like hyper focus, and try and like basically crush everyone on the table ment that I'm going to play a game as if I try and do these points, but I'm going to be focused on other things. I'm going to

Kerley:

say what the first game is my first game I'm going to teach you know, if I'm teaching the game, I'm gonna take it a little bit easier. be competitive with it. After that just go a bit harder.

Davey:

My my good Lord of the Rings to the table that yeah, definitely. The first game we played, you crushed me and I was I still don't understand what really happened.

JP:

Yeah, but 26 Don't lose sight of what matters. I don't lose your normal social behaviours.

Rob:

I'm pretty sure that's a standard rule.

JP:

It should be like, just remember where you are, what you're doing

Rob:

and who you were. Who else has given up there?

JP:

Unless you're playing Game of Thrones?

Rob:

Yeah. Tell everyone.

Davey:

So you can't dance on the table? No, please. Welcome to boardgame again,

JP:

number 27. If everyone is hating it, don't play it. Stop playing it. As if everyone around the table was playing the game and everyone bloody hates it. Don't play it. Just go. Is anyone enjoying this? No. Let's stop match percent.

Kerley:

Yeah, well,

Rob:

I think you should play a game over through to the end before you make a judgement,

JP:

even if everyone hates it. Yeah,

Davey:

so had a recent thing with this where me and Marcus and his friend are playing age of innovation. And we've both played Terra Mystica, and Gaia a lot. So we know what we're doing. And we explain the rules. And it wasn't until probably the third round, where she it finally clicked. It's quite an involved game. So it's fair enough. And we could tell that she wasn't enjoying it. So we just said, You know what, we'll start from the start. Because now you've understood the game. It wasn't enjoyable for us to play a game that we know with someone else not enjoying. So I do think you're there to have fun.

JP:

Yeah. You restart.

Kerley:

I absolutely agree. And I'm going back to it. I really, really appreciated it on my birthday. When we cocked up that rule on June that you guys were like, That's fine. We'll just not play this. Because it just ruined my experience completely. Yeah. So yeah. So yeah, I totally agree if people aren't having a great time then

JP:

shouldn't blame them to it.

Rob:

I think for me that a lot of the games that I haven't enjoyed, I've actually enjoyed come the end. If we just stopped it when I wasn't enjoying it, I wouldn't have got to the point where actually I was like, oh, okay, I can see where the enjoyment of this game comes from.

Davey:

So yeah, yeah, and I understand that as well. That's a good good point. To be fair.

JP:

Yeah, good point. All right. 28 don't immediately say you hate a game. Someone else loves you. So when in conversation. When in conversation, we all love certain games, and some of us hate those games.

Davey:

I don't mind if someone hates a game I love it doesn't it doesn't it doesn't faze me it

JP:

just bothers some people. Yeah, whatever.

Kerley:

David Davies finds JP telling me you don't like a Lacerda Jesus you never hear the end of it.

Rob:

Just take it personally.

Davey:

I don't know it's just wrong. Everyone's got their own opinions about these things and it's fair enough for someone doesn't like a game as long as they got valid reasons. I think that's that's different. If someone doesn't like a game without any valid

Kerley:

valid reason? You think okay. You need a reason to say that you don't like again.

Davey:

Yeah, maybe to hate a game though.

Kerley:

Yeah, but I think hate is a is a it's fine.

Davey:

To reason to bring that hate forward if you hate the game book. is too complex and you've got your and I think you have recently when you said you didn't like perseverance

JP:

he said he didn't like volleyball as well it's never played someone

Rob:

someone and you could hear the hurt in your voice that's why I said

JP:

it wasn't they didn't like the game is the fact that you young played it and then said you didn't like it just the personnel.

Rob:

No, no, I didn't like it. I said it was shit. I did. Yeah, but you know, it's silly because I've never played it. You know, it's being silly.

Kerley:

So I really enjoyed this this is just also what I've been what I've been skeletons in the closet

Rob:

the language that we use. I hate that game. Yeah, when it's not it's just you know what, it's probably not a game for you. Yeah, we know that. For me to say that. I don't enjoy that that a game or I don't enjoy that type of game. Yeah, it's different to saying that games crap but then

Davey:

shit. I tell you don't do that type of game. Have you played every type of game?

Rob:

Exactly. So it is a it's a it's a knee jerk reaction right to say you hate again, I hate I hate a lot of stuff in the on the, you know, on this planet, let alone board games.

JP:

So let's rewind a little bit. So let's say you're waxing lyrical about a game. And you're obviously passionate, and you're really good. And then someone just walks up and go, Oh, that shit, shits on it. Yeah. And you just say, well, no need for you to set that may. I was literally talking about Yeah.

Kerley:

Yeah, it's just like, like, for example, let's say that I wind you up just for fun, but like, I've been serious about it, then it would just be like, it's just not for me. Like genuinely I can see the upsides to it. But it's just not for me. But I am I will say I'm giving it another go. Okay, number

JP:

29. Don't throw tantrums.

Rob:

What? What? Depends on again, because

Kerley:

you have to we've all had our meltdown. I will say you shouldn't ever throw tantrum. But we've all done it. We've all done it all.

Davey:

But, but I've definitely done it in a way that's

JP:

been trying to be a baby, isn't it? Like that's like grown adults? Yeah,

Kerley:

I mean, I've had a TI meltdown. We've all we've all had a

Davey:

meltdown, Captain. Game of Thrones captain.

JP:

Yeah. Okay, number three. Don't be a snob. Absolutely. The board games No. 100% it's fair. Now.

Davey:

I've I've done it before where someone's like trying to play Catan and Catan game, but I just wanted to play something else. That was me being a snob. Sorry, but it's a

Kerley:

you being a snob where you just you'd rather play something else. That's

Davey:

that was my that was I think the key word

Kerley:

is judgement. Okay, yeah. Monopoly.

JP:

Number 31 get honest about how late you'll be. So when you say I'm running late, be there in five minutes. Yeah, and then you're there. 45 minutes. Let people know how late you're gonna.

Davey:

Sound that falls into the other one. Yeah,

JP:

kind of standard in it. Alright. 32 It's okay to make fun of card sleevers. You can call them card condoms if you want. What?

Kerley:

I don't really understand anything is absolutely valid.

JP:

Yeah, it's valid but I don't do it personally.

Davey:

Who's ever made that thing?

Kerley:

You never do card sleeving only on

JP:

champions. Yeah, my only hurt the only game off sleeved is jumping off I didn't know that. No, I don't I'm not one of these ones that can sit some sleeves every game.

Kerley:

I do I do my favourites just a lot. I mean, to be honest, if you're taking the piss of us sleeving their games that you're like, you know, scraping the barrel with things take the piss out even. Even I'd prefer to go for the jugular and

Rob:

go back to point to don't bring messy snacks to ballgames because if you're the one that's reading your cards and you've got a bunch of really messy mate, bear the reason you're sleeping the cards right? Don't Don't be a dick. Number two, you won't have to

Kerley:

a couple of older games that have started to deteriorate from shuffling to being one Yeah. The white and the end. Yeah. So I mean, there is valid for your favourites. I do think that as well. Yeah.

JP:

33 Don't whine about being attacked. Depends.

Rob:

I'm guilty of this.

Kerley:

Davey's not guilty of a devious perpetrator.

Rob:

I get really hurt when people attack me in a game game I get really hurt. So, ya know, is a very valid point. You shouldn't do it.

JP:

Just take it.

Davey:

We can kind of think

Kerley:

we'll do it a little bit. I mean, this is one that you probably shouldn't but we all do.

JP:

Yeah, this this next one's kind of related to BoardGameGeek. So number 34. Don't rate a game, you haven't played 100% people. We know people do it. They know a lot of put 10s or zeros on a game they've never played just to skew results. I think we can all say annoys me Don't do it.

Rob:

shouldn't really comment only friend you haven't displayed or

JP:

shut up and 35 teachers should remind you of the rules. Yep,

Davey:

I believe that should be the case.

Kerley:

I don't think the onus should be on them because they're playing their own game as well. So

Davey:

I don't know while you were saying about the teacher their first game, you're gonna have to stick take a step back then. You're also gonna happen. Games.

Kerley:

how complicated the game is. Can the teacher keep on top of for people stands? I don't know. I don't I don't think that's that's fair on the teacher. Personally, I think you've got responsibility for your own competency. I like this now. My trainings all the time. So you spellbinding

JP:

it's okay to hate serial winners. A little. No? Yeah. Yeah. I'm down with that. When someone keeps winning, just demoralising, and it's demoralising feedback, but But it's allowed to kind of you know, hate on him a little bit because

Davey:

he liked me that more now because I hate you know.

Rob:

Yeah. Hello. I know because I hate you.

Kerley:

Jokingly hate Yes. Yeah, I agree.

Rob:

Yeah, no. Yeah. Actually messing around.

JP:

Yeah. Not putting dog faeces through the letterbox. Yeah, kind of style. Just kind of take the pet dogs. Yeah, that's my number 37. Don't say game is broken. Especially after a

Davey:

couple of plays. I've done it. I've done even went online and started saying I was broke. And I learned and got put in my place. And I saw the error of my ways. I'm sorry, for whatever game that was currently remember. It was tapestry. tapestry.

JP:

You did have a rant about perseverance episode one.

Davey:

I was that was our head. And

JP:

I was like, Dude,

Rob:

come on, that I was there that night. That was like,

JP:

do what you're doing. Yeah, it was it was. Yeah, all the power and the powers are imbalanced. I'm like,

Davey:

really? Oh, it was perseverance then. Yeah, but

Kerley:

every single game that's a little bit broken. But

JP:

But who are we to know after two plays?

Davey:

Yes. That is the when someone's spent five years of their life making this game? I don't think it's, it's it's an ego to then turn around and say I know more than you and that's what I think I've realised is people have put so much time into this to then say it's broken after one play is actually a bit sour. Yeah. Is

JP:

it is our again, you're diminishing the design and that was months and months and months of their time for you to go that's broken.

Davey:

You go maybe you've accounted something that that is an eighth and it's something because there's X amount of plays you may have in counselling that is but play it more and then you can determine it right your

JP:

You'll like this one Kerley. Yeah. Thematic soundtracks? Absolutely getting boring.

Kerley:

You know what, I don't think I don't think you know that. I don't mind them that bad that much. It's less. Now the thing is, like, there are certain types of music I don't like and I I remember once and this sounds like I'm picking on Becky. I love my wife, right? But she put on a soundtrack to Ark Nova over there was just a bunch of animals it was like little monkeys. Like put on some decent flipping decent music, or something that goes with it. The zoo Tiger. I'm not a big fan of certain types of music. So yeah. Jazz and reggae and all that

JP:

into the 1930s unfathomable. Yeah. load can go

Davey:

The various empires rise. Great. That was great.

Rob:

Start again. And it's themed and you know, you say you say you listen to like, yeah, 45 minutes to an hour of that. And then you put on

JP:

I think John was saying in the video that playing Game of Thrones, but then having 8 hours of Game of Thrones. Music go over the intro again. And again.

Rob:

Even Star Wars and when we did Zombicide Yeah, The Walking Dead soundtrack. After that came out three times. I was shocked. You know, what, can we just

JP:

be the

Davey:

noises of zombies, but it's

Rob:

good to start again with the thematics

JP:

yeah, getting the mood. Yeah. Number 39. warn others about difficult gamers.

Davey:

difficult gamers

JP:

that we really deal with.

Rob:

We haven't got really difficult gamers.

JP:

So but I think if you put yourselves in the shoes of you know, in that situation, if you know someone was difficult IE,

Rob:

they wouldn't be welcome at the table.

JP:

Yeah, they, maybe they're okay. But maybe they have certain abrasive qualities

Rob:

that maybe as a group, you need to tell them they need to work on those abrasive qualities if they want to continue being a member. I

Kerley:

think there's a line between that and like, the problem is is like you can go too far.

Davey:

They're very intense what they mean by difficult because sometimes someone might class that this person's got AP as a difficult game rather than just Yeah. Being abrasive. Exactly. It's,

JP:

I think it depends.

Davey:

It will depend if if someone's just rude them. Yeah, why play a game? They won't. Yeah,

JP:

right. Number forty, don't brag about your partner. So this was kind of in a saw, this is kind of, you know, you hyping up saying, You know what, my wife plays board games and she's amazing. And, and just kind of like hyping up the fact that, by extension, you yourself are amazing, because your wife does this.

Kerley:

Do I do this with Becky?

JP:

No you put her down mate

Rob:

She does the same to you, so it balances out. Yeah, she

JP:

does. She does. So yes, that again, not something I deal with. You don't have to worry. No, no, she's like, I hate games. So final 10. Number forty one you want don't ask for a new box when it's dented.

Kerley:

I think I see. Well, we've got different opinions on that. I think as I think if you pay full RRP, you are entitled to a undamaged product, especially if you're a collector. Because remember, this is partially a collecting hobby right

Davey:

in the corner. If there's like a massive hole in the box, that's then ruined the structural integrity of my purchace.

JP:

If you've asked me six years ago, I would have said, I want it pristine. I want no dents the law or you asked me now. As long as it's got a big gaping holes. In the bottom of the box, were all the components of all an outline. As long as it's structurally sound. If he's got a bit of a thing, not the end of

Kerley:

the world. I gotta be honest, this is this is the biggest point for me is actually it affects resale value. So I would I would

JP:

fare in number fourty two don't look up strategy tips on the sly. We agreed to play against the people, not someone on board game.

Kerley:

No, I think that's right. Yeah. But where does that end? Because I know you Net deck. Or net runner?

JP:

Yeah, I net? Laziness. Yeah. Because I'm looking at what's

Kerley:

that breaks that line? I don't know if it

Davey:

games? I don't think it does. No, but you've still got to play You still got to pilot that deck? Well, I know you get the deck and you can build it online. And if you don't pilot it out, well, then you're going nowhere.

Kerley:

I mean, I'm different on this because I like I actually enjoy the process of building

JP:

that building. Now I don't I enjoy that process as well. I think it's more like let's say we're playing Scythe, or TI. And you're looking at the top 10 best strategy tips for this particular faction or race. And this is your opening five moves that you should do depends if

Rob:

I've been playing with the same three people. And it's the same person winning every single time and I need a leg up. And I have no idea how they've done it. To be honest, I probably would. But that would be

Davey:

that's research rather than

Kerley:

online, because I do look at it, Imperium wiki or something like that. I do look up the information on the TI factions. And there's like a breakdown.

JP:

I think that's just more faction overview. Yeah, they're

Kerley:

good, detailed fashion over Yeah.

JP:

Whereas this is someone on BoardGameGeek, who's played seven. second turn, this is what you should do. And following it to the law. Number fourty three, be realistic about the game's length terms on how long it's going to take.

Kerley:

I think we've been doing that better lately.

JP:

I think we kind of know now unless it's new, it's a bit of a wildcard, we always put our events or we try and gauge it

Davey:

with that from playing the game. So it's quite hard if you haven't played the game a lot. The box lies it doesn't actually tell you

Kerley:

to do a lot more. It's actually used some BGG for that. Yeah, it's looking at game times. That's a lot more accurate. Yeah. Find.

Davey:

Yeah. Because I guess in the problem with the box stuff is it's people are playing the game a lot. Yeah. So maybe you will get to that point. This next but not not the average user.

JP:

This next one I completely agree with, which is number 44. Don't read all the story but yourself. So if you're playing a narrated kind of narration driven game, and then one person just holds the story to read it out. The other players are just not involved. They're not involved.

Kerley:

Yeah, yeah. Yeah. Just passing that around, made a big

Davey:

Yeah, we work that out on Kings dilemma difference to emerge from I think just

JP:

Yeah, everyone involved a bit was just sitting listening and just phase out and half the time.

Davey:

He really wants to allocate bits to everyone, you know? Yeah. If it's this person, they have to read it. Yeah. There you go. You're that character. This lamp? Yeah.

JP:

slop it? Yeah. Awesome. Number 45. Narrate what you're doing on your turns?

Davey:

Yep. Yeah,

JP:

I think so. I think I think it's good form. I'm going here. I'm taking this on doing not even that good. Your turn depends on

Rob:

the game. Co Op game.

JP:

Oh, wait, if it's okay, it was a hidden movement game. Yeah, I don't know, right you're, you're playing the game. But oh, you're just bluffing thinking about your own game, where there's a lot going on people not just narrating generally what they're doing. I think

Rob:

you do that on all games mainly to

JP:

get a clarification of what my own and your own. Absolutely,

Rob:

yeah. So to say you should do it.

Davey:

Because I think it's because then people would like to speak through

Kerley:

it go under the radar. I don't want anyone to know what I'm doing. I'm just gonna do this, which will win me the game in three times. I didn't know about it. I think

Rob:

if I do it, it makes it abundantly clear. I don't know what I'm doing.

Kerley:

I think I think overall, I agree with you probably should do it. I've I've been guilty of not doing it sometimes. Yeah, probably. Yeah.

JP:

Fair enough. All right. 46. You don't have to paint miniatures.

Kerley:

No to enjoy the game.

JP:

Moving on. Very easy. Just enjoy the game. Guys. 47 don't introduce house rules.

Kerley:

Yet depends will depend. I'm quite strict about the ones I bring in. I don't bring them in willy nilly. No, no, I think the old the old carefully aimed one can improve and

Rob:

I'll make house rules are from home with the kids. Yeah, that's

JP:

that's fair, isn't it? Because again, the goal is enjoyment. And the kids enjoy. It doesn't matter. Yeah. Yeah. With us. Yeah, I would be very considerate. I think the only household I've put into a game I can remember is Fallout. And that's because the scoring just didn't work and it's well recognised. It doesn't work. Okay, for you. Give again, back up three months of borrowing it three months. If you borrow again for three months, maybe think about giving it back

Davey:

a long time anyway.

Rob:

I said, Yeah, I was thinking that's a long time to borrow a game for.

Kerley:

We don't often lend out between us to wait, I'm not I'm not saying it's never happened often,

Davey:

but I lend my games I left. But that's only because I didn't have enough space to store them at home.

JP:

Yeah, lend them you just thought

Rob:

I had Becky's copy of Met at Work for a long time. But it was because we were in lockdown.

JP:

And you got COVID all over COVID And it was a lot of manual work.

Rob:

No, but like obviously I had that a lot longer than expected because we went into lockdown. And every time I saw that box made me feel guilty so yeah, fair enough.

JP:

49 punishment. Don't brag about your kids playing difficult games.

Rob:

Absolutely. Don't brag about your kids. Everyone's proud of their kids just don't bring this down

Kerley:

as a massive issue for us.

JP:

Don't give them any more bigger ego than they've already got.

Rob:

Nobody wants to be nobody wants to talk to the parents that are my kids are great. All kids like everyone's proud of their kids. Everyone is proud of their achievements.

JP:

Last one number 50 Don't be a kingmaker.

Kerley:

I totally disagree with that

Rob:

Depends on with game

Davey:

with game with no I don't I don't like it. I don't like it in any game. But it does happen in a lot of games

JP:

does happen. It depends. I think for a year again, I'd have more of a problem with it. And so there was quite funny.

Kerley:

Yeah, I agree with that. I'm, I'm more in. So I agree with King making when it comes to battle games. I think that's par for the course it didn't stop you whinging about it did

JP:

it? Well, you king made me Yeah. Because you didn't attack me and stop me out of principle because

Kerley:

it's one I know. I know where I kingmade my little brother in TI and you kicked right off? Me knew it was the crossest I've ever seen you on sort of cross you weren't you were okay. Very frustrated to the point of have repeatedly bring it up to me. So maybe not cross.

Davey:

It doesn't feel good. I think maybe platform. Yeah,

Kerley:

I do think that's what you felt. And I think you still feel that and but I don't. I don't at all. Because me and you have been at the battle all game, me and Jay had been allies all game. So I thought well, why would I not? It makes sense to me. And it still does. So yeah, so screw you. Yeah. But no, I agree with the Euro part of it because it's not that type of game.

Davey:

No. When you

JP:

can can make some whereas

Davey:

other game. It's got politics involved, then that is part of politics.

Kerley:

That's the point. It's like when you've got enemies. It might not but it's part of the game is part of the game. Yeah, it's like Game of Thrones. It's like if you and Marcus had to say be like Well, I definitely can't win I'm going to help do like I did on Game of Thrones. We Yeah, I don't know if I actually King made you but I was like if I can do anything stop Davie is happening. Because he's been my way right? Yeah. Awesome. Is it so? Yeah,

Davey:

to be fair, it was like I argued about it, but I feel it's fair enough in some aspects.

Rob:

Because it's one of those things that you'd quite happily do. But you hate being done. It hated being done to you. Yeah,

Kerley:

I think that's fair. I don't think it's always a feel good moment for sure.

JP:

There we go there's 50 boardgame game etiquette rules that again actualol that they're going to put into into their video we'll put the video link in the in the show notes so you can actually have a little watch through and seeing their take on it but yeah I thought it'd be interesting to see where we land because when we're there any that were very different what they were we had a different opinion to them drastically Well I think that is their that's their that's their etiquette rules or that's his Oh, I

Kerley:

Oh I see, it wasn't his discussing it

JP:

No, no, that was his point of view. I was just looking back and I just think back to see where we do we agree that we're not great but some we didn't okay. Yeah, somebody didn't some we did. Most we did

Davey:

and to be fair with each group but a lot of people don't agree exactly because each diner groups stand out Yeah, different dynamics and also the evolution of games might change how you feel

JP:

Yeah. So anyway, there you go. Let's move on to the next one okay, now we're in our Would You Rather segment and following on from the board game etiquette The question is Would You Rather abandon the 50 rules of etiquette that we've just talked about and play the best game ever created for you? Or abide by them fully and play an above average good

Kerley:

game like a

JP:

good okay to go get my brain like

Davey:

so. This is going to entirely depend on so he's, he's breaking every rule. Or they are breaking breaking every rule

JP:

you abandon the 50 So you're like the wildcards? Yeah, the maverick Yeah. The Chaos Yeah. coming in. But the best game ever created is the experience for you. Yeah. Or you're by by them on player. Kind of above average. So

Davey:

play getting clarification play voidfall but have massive kebab in hand.

Kerley:

Is it Yeah, but is it with us guys? Or is it with randoms?

Davey:

randoms I

Kerley:

think it's like yeah, I was gonna say because if it's off guys, it's like we randomly convention. Average game for me,

Davey:

or let the chaos happen? Yeah, be good fun.

Kerley:

It's my game. Fagin, like everything else? Yeah, I'd be fuming

Davey:

I would just be like Oh, can we play your game next?

JP:

The middle of the road road

Rob:

the 50 etiquette rules ensure you have a good game. Yes. Better than a can't abandon them and have a great game.

Davey:

No it's just going to be Yeah, I'm

JP:

talking about don't make it deeper than it actually is.

Rob:

I love a rule. I'm sticking with the rules. Rules. Really? Yeah. Hey,

JP:

rules.

Rob:

I hate reading about rules.

JP:

Unfortunately found this in Essen didn't we, that you know, these are the rules or dislike guidelines. And then we played love letter. And it was calling Davey out because he's broken basically. Yeah. And did it did I shot

Rob:

Did I or did I not listen to all the rules and then point out some very, very central point.

JP:

Yeah, you did not want didn't what was going on three times. You did it? Yeah, he was different person. Yeah, I tend to be the room.

Rob:

I pretend to be a full I'm not. Yeah. Well,

JP:

so. Where do you land Rob?

Rob:

I would like to keep all the rules ensures everybody has a good time. So yeah, yes. For me.

JP:

I'm the same I think I don't think I'm disgusted with yourself. I couldn't do it. I couldn't just be that that dick at the table. Even if the game was the best thing ever. And we just go

Davey:

Well, are you doing it? All of us? Everyone abandoning the rules? You individually? Oh, so I abandon the

JP:

rules. Yeah, you abandon all 50 etiquette. We'll

Davey:

be fine then.

JP:

But you play the best game that you've ever played.

Rob:

Because you're a dick to everyone

Davey:

Now you will come on your mind and the rules. I thought you meant everyone abandoned the rules and it's just chaos. Yeah, it'd be more interesting. Is there someone else over there like waving around around there's someone there

JP:

for your convention? And you're the one that's the issue? No,

Davey:

I wouldn't Oh, yeah. Boy, that's a difference now.

JP:

Okay, average and I was looking at you going really night and you've been in people's faces you go bloody out let me take ages on your turn just because you No, no, no. I've seen

Davey:

people do that and get a bad name for themselves. I couldn't do that.

JP:

Okay, so it's turned one Ah, that's good to know.

Davey:

I thought it was everyone's

Kerley:

afraid of the cancelled culture. Yeah.

JP:

Davey's been cancelled. Cancelled last night cancelled. Davey, right. It's a normal game we play anyway, that's just normal Saturday night. Yeah, isn't it? Right, let's move on to the penultimate turn. And it's time for another turn. We are nearly at the end of the show. And we're going to talk about what we are excited about. So, Rob, I'll come to you first, my friend. Well,

Rob:

tomorrow night, we've got a very exciting event up, we have we are going to be playing too many games with your son.

JP:

We are Josh kind of says every now and then he sees me play games. We've previewed a lot. And he kind of goes, I want to be a part of that. Which is cute, right?

Rob:

I mean, who wouldn't want to be?

JP:

I know, we're awesome. We are very, very cool. We're rock stars in his eyes.

Davey:

Because he gets jealous because you've just abandoned him.

JP:

I think I think it might be all the hours that they spend with them and maybe give him a few years when he said yeah. And he said, and we've done it before, right. We played a game night with him a few months back. And any this time he said, Oh, can I play too many bones? How? Yeah, absolutely. So yeah, that's what we're playing

Rob:

tomorrow night. So we're getting early, early start, obviously very short, compact, short campaign. I don't want anyone to short tiring. But it'd be really good laugh the first

JP:

time I get an unbreakable out as well. So I think we are picking on figment. I'm going to pick figment. You're picking gave away the Iron Man of girl Iron Man of

Rob:

yellows. And I think that that's literally what he said is that I've got this character and this character was like, if you ask me Ironman,

JP:

and Joshua thinks gonna try tantrum with my help, because he's not the simplest but

Rob:

he likes the look of tantrum. So yeah, really looking forward to that tomorrow night.

JP:

Nice, nice, Kerley.

Kerley:

It sounds like we're getting up J P's ass here, but probably our little one v one Sunday. I'll be looking forward to that. We were talking about Septima. And we were talking about net runner. Yes. So we'll see why I assumed you

Davey:

have our pants. Septima two player would be interesting.

Kerley:

Becky might be getting involved with. So where you know, she's not very well at the minute. So we'll see how she's panning out. But yeah.

JP:

Now I thought it'd be quite good to come around. I've not been round yours for a long time. Yeah. So

Kerley:

can we get some games? Yeah, just looking forward to a casual little, you know, session with JP,

JP:

how about you, Davey?

Davey:

I am going to be playing Shatterpoint this Saturday. So I'm looking forward to a bit of Star Wars skirmishes. A

JP:

nice follow on from our last episode. Yeah, did Star Wars taught very, very briefly about Shatterpoint. And all we said was I think it's a bit like Marvel crisis protocol. But it

Davey:

much a Marvel crisis protocol, other than I think it is very actually randomly has a little bit more randomness to it. The only downside people have said, but it looks like there still is quite a deep strategy, the stances you can pick with the, with your heroes, or you know, your main captains or your main leaders, which is quite cool. So obviously, sudden, Darth Maul can go into his killing stance and to start murdering everyone nice. But obviously, it means he's going to be not as defensive. So it has this real kind of tactical play to it. So I'm looking forward to playing good because I've been looking at that and I even though I bought into crisis protocol, I still not play that that much. So we might get that to the table. And then we're probably going to get a nucleon gaming and maybe a three ring circus so it's gonna be a day a gaming pretty much so. So I want to play three rings as well and just see how that plays out

JP:

Another Essen release, wasn't it that look quite cool. Yeah,

Davey:

it's kind of midweight but it looks like it's got enough kind of crunch to keep me intrigued. Anyway, that's one look forward to

JP:

cool, cool. For me, I have been in a privileged position to get perseverance, episode three prototype, this should be delivered this week. Because I need to learn it, teach it and basically help play on gaming rules stream and in the future will coming up in in few weeks and also do a kind of a demo teach game at Gridcon as well. So yeah, I've got literally a copy sat in the corner of the room, very excited to bust it out. And we had a little taster demo as soon as I'm sure you listened to our previous episode, but quite keen to get it in our own in the gaming group because I know a few of you want to play it. Kerley. Very, very keen to get level well. Yes, I

Davey:

enjoyed episode three. So I am looking forward to playing

JP:

exactly. So we'll I think we've got a game coming up. More to help me to get the walls in my brain. And then I think the following week we'll be getting on the channel. So looking forward to that. Yeah, wait. Yeah, there we go. I got to the end, we all edited out, I think all the manners of lifters. Yes. Yeah, lots of crap through. So want to say a big big thank you to listeners for catching the show and as we said right at the beginning, you know we'd love to get your support, check out the support me all the support the show link on Kofi and any kind of donations there would be greatly received. If you enjoyed the show and you want to kind of share it with anyone, please do. We'd love to get the podcast out there to the wider community. And if you want to get in touch with us, there's many ways to do it. And they're all in the show notes and we're not going to list them out one by one because we're tired. And the manners have run out

Davey:

We've done that too long.

JP:

We've done it for too long. Yeah, so we're not doing it. But yeah, we'll be back again next time. So whose turn is it guys?

Davey:

Youre taking too long?

TURN 1 - Player Count
You can now support the show on Ko-Fi
TURN 2 - Let's Talk About Hex
Kerley - Ark Nova Marine Worlds
JP - Game of Thrones 2nd Edition
Davey - The Old Kings Crown
Rob - Nearly played Kabuto Sumo
TURN 3 - Main Event: Manners Maketh Man
Rules 1-5 (allow drinks, allow food, don't get food on a game, if you spill a drink buy them a game, don't riffle someone else's cards)
Rules 6-10 (Be a humble winner, if you win as a team you can go nuts, don't cheat, the host picks the game, cater games for your guests)
Rules 11-16 (If it's your game you teach the rules, listen to the rules teach, never say "lets just start", a legacy game can carry on without you, don't take ages, don't rush players)
Rules 17-20 (If your colour is taken get over it, if you're late they can start, get off your phones, don't tell people what to do on their turns)
Rules 21-25 (Don't complain when you're losing, you should allow takebacks occasionally, if the teacher misses a rule it's ok, you should always play to win, the goal is important not the winning)
Rules 26-30 (Don't lose sight of what matters, if everyone is hating it then stop, don't immediately say you hate a game someone loves, don't throw tantrums, don't be a snob)
Rules 31-25 (Be honest about how late you will be, it's ok to make fun of card sleevers, don't whine about being attacked, don't rate a game on BGG you haven't played, teachers should remind you of the rules)
Rules 36-40 (It's ok to hate serial winners...jokingly, don't sat a game is broke after a couple of plays, thematic soundtracks gets boring, warn others about difficult gamers, don't brag about your partner)
Rules 41-45 (Don't ask for a new box when dented, don't look up strategy tips on the sly, be realistic about the game length, don't read all story bits yourself, talk through your turns)
Rules 46-50 (You don't have to paint miniatures to enjoy the game, don't introduce house rules, give a game back after 3 months of borrowing it, don't brag about your kids playing difficult games, don't be a king maker)
Closing thoughts
TURN 4 - Would you rather?
Would you abandon the 50 rules of etiquette to play the best game ever or keep them and play an above average game?
TURN 5 - Penultimate Turn: What's Coming Up
Rob - Too Many Bones Unbreakable
Kerley - Netrunner or Septima (whichever gets played)
Davey - Shatterpoint, Nucleum & 3 Ring Circus
JP - Perseverance Episode 3
TURN 6 - Final Turn

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