Whose Turn Is It Anyway?

Episode 25: Niche Number 1's - Round 4

March 22, 2023 Loaded Dice Gaming Group Episode 25
Whose Turn Is It Anyway?
Episode 25: Niche Number 1's - Round 4
Show Notes Transcript Chapter Markers

Davey steps up to the plate and takes the first player crown once more and decides to have a bit of fun with another round of Niche Number 1's, more favourite games based on weird and unique circumstances.

FIRST PLAYER: Davey
OTHER PLAYERS: Becky, JP & Kerley

OVERVIEW
In this episode you'll learn:
- About the groups experiences at the first Devon Board Game Weekend hosted by Meeples Corner and The Fox & Hound Country Hotel in Devon
- Never to mix Dune Imperium and drinking rum, it's not a good combo people
- The new round of Niche Number 1's are locked and loaded and ready to be answered
- that Just One is a thing of the past as we play Just Two, ok it's the same game but we're guessing boardgames and we have two clues each
- JP shared some exciting news about hosting the livestream at the 24 Hour Board Game Marathon this year, check out the details in the links below.

LINKS REFERENCED IN THE SHOW
Get your tickets to the 24 Hour Board Game Marathon right here - https://www.the24hourboardgamemarathon.co.uk/
Becky mentioned The Game Knight Etsy store, you can find them here https://www.etsy.com/uk/shop/TheGameKnightUK

EPISODE CHAPTERS
0:00 - TURN 1 - Player Count
1:05 - TURN 2 - Hex Education - Learn about our adventures at the Devon Board Game Weekend
22:44 - TURN 3 - Main Event: Niche Number 1's - Round 4
23:04 - Favourite game that you have to have an app for?
28:50 - Favourite game that was quickly overshadowed or replaced?
37:41 - Favourite game with a terrible rulebook?
45:20 - Favourite game you though would replace a game but didn't?
49:53 - Favourite game you never win at?
56:55 - Favourite game with terrible components
1:02:16 - TURN 4 - Badly Hexplained Games - Just Two Edition
1:03:30 - Just Two - Game 1
1:06:44 - Just Two - Game 2
1:08:11 - TURN 5 - The Penultimate Turn: What's Coming Up?
1:08:33 - Kerley - Star Wars Rebellion
1:09:49 - Davey - Frosthaven ad Orleans
1:11:11 - Becky - Orleans & Unfathomable
1:11:57 - JP - Hosting the livestream for the 24 Hour Board Game Marathon
1:15:43 - TURN 6 - The Final Turn

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ENGAGING WITH THE SHOW
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Davey:

Hi everyone welcome to Whose Turn is it anyway it's me James aka Davey because that's pretty much what everyone calls me hosting again as in first player, and I'm here with JP Hello, Becky Hello, I wouldn't say better half but we all know thats a lie Kerley

Kerley:

Thanks mate Yeah,

JP:

I love you mate

Kerley:

At least someone does

Davey:

I'm not saying I don't love you but it's just one of those

Kerley:

You just like Becky more

JP:

We all like Becky more

Kerley:

Careful how you respond to that one

Davey:

Already digging a hole right So we're back today and we're we've got a brief little kind of section where we're going to talk about the things that we did last weekend or recently at a convention in Eggesford, Meeples Corner hosted it along with the Fox and Hound Hotel. It was called Devon boardgame weekend. And yeah, we had loads of fun. Yeah, it was just absolutley manic

Kerley:

On occasions Davey.

Davey:

There is the Rum rush scandal that happened where boardgames and booze do not mix, but we'll get to that. But we will get to that. Tantalise you with just a little snippet now but yeah, don't have any kind of fluids on a table with a with a ball game on it. Yeah, when you articulate with your body like me,

JP:

Gesticulate.

Davey:

When I gesticulate with my body like me, yeah,

JP:

I think the venue, like I said was in this kind of country hotel out in the middle of Devon, literally, away from everywhere, right, all the country lanes were leading to this place. And it's a lovely, quaint place. And it's one of those things where you kind of have a preconception of what you think, the place and the event is going to be like, right? And then when you go in, it's like, it's really lovely, and really kind of intimate is probably the word I would say. And everyone was friendly as hell

Kerley:

The Fox and Hound hotel were super friendly. Super, super friendly, really welcoming. And the food was delicious that I had and yeah, I had a great time

JP:

Lots of food. Too much food. Yeah. Yeah.

Becky:

Just a really, really lovely ambiance really welcoming to dog owners, which is really nice. I can imagine if you went and stayed there for like a weekend or something. You could have loads of amazing walks out in the country and really, really lovely.

Davey:

Yeah, they put in a lot of effort in as well. Yeah. The they did a little three course meal for us, which

Becky:

Five course meal, five course

JP:

We had an amuse-bouche

Davey:

And a quiz that Billy had made for everyone, which was good fun. And they proceeded to give the winners wine because we were winning in the quiz for some somehow. Yeah, I think Matt Prowse and our guests yet have a lot to do with that. But yeah, they just start plying us we have a lot of alcohol because we were winning. And then it just slowly got sillier and sillier.

JP:

I just said, I wasn't gonna drink. I was like, trying to keep off the booze. You know? Trying to be good. Well, we won a quiz. So some wine for you. You won round one.Oh no, we didn't win round one. We've got second place in round one. Round two. We won got a bottle of wine. And then we just proceeded to win a few more just got bottles of Prosecco, and just

Davey:

A bottle of wine and then that was it. And then we were just all quite tickled then, and I thought, yeah, drink. And Dune. That sounds like an amazing idea. So we sat down started playing Dune Imperium we're all quite drunk, so we're probably quite rowdy as well while playing.

Kerley:

I mean rowdy for a boardgame group isn't really rowdy?

JP:

We were we were loud. We were the only ones and I think we were the only ones Yeah, I don't know where you clear them all out? Yeah, maybe I don't know like one in the morning, then everyone went to bed. Yeah.

Davey:

And next thing you know, the drinks started off on a different table. And then they slowly got closer and closer to the actual table then we're on the table. And I can't remember what happened. Oh my god. I was like yeah, play the card and then knock the drink over and

JP:

Kill the Imperium row. Yeah, the Imperium row got absolutely decimated.

Davey:

I just looked at JP and said he wins. Yeah, I've got him a replacement game. So

JP:

This is my copy of Dune Imperium, which doesn't take well to Rum.

Davey:

So yeah, we're calling it the Rum rush scandal. So

Becky:

Anyone who doesn't know JP is incredibly careful and meticulous with his games.

JP:

But then I was equally as pissed. So I think it was a tipping point where I could have easily done that. Or Tambo could have easily done it or Rob and it could have been any one of us in all fairness, so we were dancing with the devil that night. It was just a case of who you know what was gonna happen but the trouble is when I've had a few pints my give-a-shit-ometer goes quite low.

Becky:

That's probably for the best to be honest, yeah,

JP:

I think if I was there sober and Davey was drunk, and any tips stuff all over, I probably would have been a bit more. Yeah. And that's understandable as well. I was equally as probably as cut as he was.

Kerley:

Shame you didn't dowse Rummikub to be honest.

JP:

Plastic tiles

Becky:

That's the joy with Rummikub, it's wash-proof

Kerley:

Give it a try with On Mars next time

JP:

Maybe you could easily just suck those tiles clean.

Davey:

Yeah. And then the rest of the weekend. We've got to play some real amazing games. I mean, we finally got Gaia Project to the table, which was nice. Standard thing of how do we play it again? And then when we get halfway through, which is amazing. We should play this more. And

Kerley:

We've got an extract coming that I thoroughly enjoyed, I nearly wet myself. I'm gonna save it for later.

JP:

Yeah,

Davey:

And yeah, it also played Atiwa

Becky:

Yeah, really enjoyed. It was really good. I really enjoyed it. So much. So I would I would buy it.

JP:

It's a cute game. Isn't it? Just kind of.

Becky:

I think I thought most of Uwe's games. It's very kind of obvious when you're in the game. Yes. At the start you're just looking at all the stuff thinking What is even happening here?

JP:

Well, I've got trees and fruit and bats and villagers

Davey:

Sending the bats off and the bats come back and then put fruits in the tree. And then yeah,

Becky:

So there's a lot of pieces to it. But I wouldn't let that put me off. Well, I didn't then it put me off. Normally it would have done if I'd have watched a how to video first, I think I would have checked out similar to how I did with Civilization a New Dawn a few days before the convention. I watched, started to watch the how to play video. I was like, No, this is not for me and instantly tapped out saying no, I'm just not going to enjoy it. So why why waste all my evening doing something that I'm not gonna enjoy?

Davey:

I have realised this for some games, those sometimes you can put yourself off beforehand. Yeah. Sometimes it's better to just go i there and play it. And then when you ask them once you're done, as long as someone else knows the rules, it's okay. Because they can teach you Yeah, and that's a lot easier. So what you'll see is your way to learn the game.

Kerley:

So what you're saying as long as someone else puts in the effort to learn the game is better for you.

Davey:

No, but these are usually games that you haven't bought or wanted to play yourself that you're playing isn't it

Kerley:

I'm only teasing you, stop giving me a reasonable response.

Becky:

Because none of us had actually learned how to play the game. So it was fresh to all of us. Thanks goes out to Joel from Devon dice. Yeah. Him and his wife were there at the event as well. So we played with her, which was really great to meet new people. And he kind of gave us a very, very quick overview, which really helped actually didn't Yeah, I know. Yeah, we all enjoyed the game. It was really good. I came second.

Davey:

I think when I had my nose in the rulebook, and I was obviously explaining everyone's kind of morale around the table started to dip a little bit. It was like, you know, put that there then take this and then you put that there and you put this there and then this happens. And they were just like, and then yeah, Claire is obviously is a board gamer but not obviously as into it as much as it was Jole, but no one's as into it as much as Joel. Exactly. Yeah. So but then, I mean, I think Claire enjoyed it in the end. You enjoyed it. I think everyone really enjoyed it. So

JP:

I got to game a bit on the Sunday, which arguably was probably the worst day to play after the Rum Scandal The night before but and the hangover scandal. Yeah, it's quite good. Yeah.

Kerley:

It was Saturday morning.

JP:

I was better than Rob. Yeah. Yeah. Rob Rob was in a rough way,

Kerley:

Hanging out.

Davey:

He decided to drink beers all night, cos he said he will feel better afterwards. Yeah, we were all laughing about it a little bit and someone came to his rescue, bless him and said No, it looks quite green. Yeah.

Kerley:

Tambo was still feeling the effects Monday evening. Yeah. And yeah, he couldn't be that much better

Davey:

I got a message off of him saying 'are you really ill' because he obviously thought maybe it's the food, maybe it's somebody else.

Becky:

It's never the food!

Kerley:

He said Monday night, It's self inflicted

Davey:

He was hoping there was an excuse, and I was like, No, I'm fine, mate and he was like, Oh no, then it's definitely the booze.

JP:

I enjoyed I enjoyed my play of Atiwa. I thought it was good fun. I think it's the only game we played on the Sunday in the end time we got up and breakfast and felt alive felt alive we just managed to bust that out and

Becky:

It was good fun Yeah, well certainly when we go next time we'll definitely choose to stay at the hotel I think just because in miles isn't actually very far but in time to get there it's a lot longer than we thought

Kerley:

I get travel sick anyway, I was actually starting to feel pretty sick with those windey roads. Yeah, like when I was driving even with you I was feeling a little bit queasy but my God

JP:

because I was doing handbrake turns.

Davey:

Board games?! Gotta get there fast

Becky:

The hotel was really beautiful. I actually felt quite disappointed that we weren't staying the every single member of staff was so friendly and lovely. I think speaking to the owner guy Matt He was like we didn't really know what to expect because we don't normally host board game conventions and he said he thinks that the staff might be kind of angling to be on shift next year when we... you know if it happens again because it was... yeah

JP:

Couldn't fault them at all. It was just going to say Matt was so accommodating you know he even kind of dabbled in a few games himself and he would... you just felt like you were just well looked after you know you had a request and you know nothing was too much trouble for him, that's all very nice.

Kerley:

I think the thing that was good but also what I think the reason why I didn't end up staying is because actually they charge you for everything in the one price, and I looked at that price and when that's an awful lot for two nights, but actually when you add it all up it is good value

JP:

yeah the meals...

Kerley:

The meal, and I think the breakfasts were included yes

Davey:

yeah Full fry-up

Kerley:

You know, alright you don't get your drinks, But apart from that it was all included within the price and I think actually was quite good value. But when you looked at the overall price Yeah. You just spent easily that much on a much cheaper room and then having breakfast and dinners as well. Yeah, but just hit that much harder in one go. You know, yeah,

Davey:

yeah, no, I understand that.

Kerley:

I think if we go next time, we'll definitely stay. Yeah, I think it's for me, it's either worth staying, or not going for me.

JP:

What about you then Kerley? What? What games did you enjoy playing?

Kerley:

Okay, so I didn't really play very many new games. The only new game that I played was Cubitos.

Davey:

Yeah, that was good fun.

Kerley:

Yeah, loved it actually, I'm probably gonna buy that. And it was a massive surprise to me. Real simple. Really good. Fun. Throughly enjoyed it. Yeah, well, so I'll probably get that just for a little bit of a party game when we friends come round who aren't big gamers, maybe just have a bit of a game of that. Fun all round. Love. So for anyone who's got Quacks, it's not the same game. It doesn't play the same, but it's got the same feel about Then it's quicker, which is the only criticism of Quacks I find.

Davey:

Well, I'd say I would agree with you. But how quick was our game that we had at Bristol? Hour and a half Usually when you're cracking Quacks out you're playing with people who don't necessarily play board games. So that's when it starts to take a little bit of you know, time, which isn't a bad thing. You know, you sit around socialising but sometimes you can start like losing track and then towards the end whereas Cubitos seems like it is

JP:

It is bit quicker. Yeah. more accessible. Yeah,

Kerley:

That's it. But yeah, really good game really impressed with that. Other than that will save more serious game. I mean, I still loved Hoplo, but I rolled so badly.

Davey:

Anyway. Oh, yeah.

Kerley:

Yeah, especially at the start I picked up towards the end, but no, definite highlight for me was playing Civilization New Dawn. Yeah, yeah. I love that so much better than the first game. I enjoyed the first game but because we were learning it all around the table. Rulebook was out the whole time, the setup took ages. Yeah, it just wasn't as good a feeling. Whereas this one, although I did get a rule quite wrong quite badly to begin with. We corrected it partway through and it was kind of a learning game. It just flowed really nicely. Really good fun, actually.

Davey:

So you prefer it to the other one

Kerley:

Maybe, I'm leaning that way. It's just it's just a lot quicker. It's a lot. The setup is better

Davey:

It's a day event, but we will try and squeeze it.

Kerley:

Definitely can see the pros and cons. But I can definitely see the pros of this. So yeah,

JP:

You'll table this one more, I'm sure of it. Yes. Because of the fact you can, you can bust that on an evening. You can book down an evening. Let's try and go. Oh, god, it's midnight.

Davey:

Yes. Whereas the other one is a day event. It's more like your Game of Thrones.

Kerley:

It's a Friday nighter isn't it? Yeah, you could go later if you

JP:

I loved it. I loved it was my first play with yourself and Matt and Graham right.

Kerley:

And I actually got complimented on the Teach till I got a rule wrong. Yeah, he said it's very good

JP:

And I was like, I'm just forever moving barbarians. Barbarians were moving around every five minutes destroying towns, cities, everything I was trying to do. They're just like no pesky barbarians

Kerley:

When you think about it reenacted the start of civilization quite well with all the marauding barbarians of civilization and

Davey:

The R&G of it. Yeah, got absolutely shafted.

JP:

I'm glad you picked up on the rule. Because I think up to that point, I wasn't enjoying it. Yeah. And then, and then it kind of made sense. Yeah, of course. Yeah.

Kerley:

I didn't even notice that. I didn't even read the rule. I just went ' Ah, I've been playing that wrong'. You know, you get that sinking feeling.

JP:

After that, I felt like I can focus I can do what I want to do. And it was so much better,

Kerley:

It was the fending off the barbarians game up to that point.

Davey:

Where you actually do that, for them awful game. Like Whack a Mole. Yeah. Getting off the barbarians.

Becky:

So it's really nice meeting, Matt and his friend Graham. Podcast listener. So that was really cool. Yeah, he said how's the job going? Which was really weird, that you kind of, it made you realise Oh, people do listen to this. And it's Yeah. And he made a little kind of funny little thing of Kerley when Kerley came over and said, Oh, just played whatever it was you'd played, and he was Ah, Did you win that one? Yep. Yeah. So Hi, Matt. And Greg, if you're listening

JP:

Yeah, it's brilliant when you get to meet the listeners and Matt had reached out a couple of weeks before the event and you kind of said I really want to play Hoplomachus, I went Oh go on then, because chip theory anyone mentioneds it I have to play it but it was just really great to kind of sit down and meet some of the listeners and have a bit of a chat and even he said he found it quite strange because he's listening around the room and listening to your laugh Davey as an example, he said he's getting flashbacks

Davey:

PTSD

JP:

He said he found it quite surreal. It's just quite it's just nice. It's lovely. It's a lovely little moment and yeah, it's good to have a little game and

Becky:

I played loads of new games, so I'm really proud of myself. Played loads of new games. I hadn't watched any preview like videos I was going in completely cold and loved them all. Really surprised myself. Turned a corner

JP:

What did you play other than Atiwa?

Davey:

Oh we played Reykholt

Becky:

That's on my list Yeah.

Davey:

Which was another Uwe game, I really enjoyed it

Becky:

I really enjoyed that. So played Skull King, one of Davey's games

Davey:

Really good fun

JP:

I still don't know the scoring of that

Kerley:

I quite like it but I actually I know this is gonna sound really old. I actually prefer nomination Whist nomination whist was a really good fun game but in all honesty, the scoring just blew my brain for most of it

Davey:

Yeah, as I said I did the more complicated scoring version there's so many different like versions of scoring

Kerley:

Seeing you fill out that flipping pad and the admin of it I was like Oh my God.

JP:

His Books you mean Yeah, yeah. Is it Accounts Payable ledger? Accounts receivable let's say there's

Becky:

There's no Pirates in nomination whist so I'm not as interested. Pirates is my vibe but I really enjoyed that. It's just a trick taking easy party game isn't it? Yeah, I really enjoyed it.

Davey:

We can play.. we got all 8, cos Marcus joined us as well so we got eight of us around the table playing it and it was it was absolutely carnage it was so silly but it was good fun.

JP:

Really good fun. Pretended not to enjoy it because I was doing absolutely awful

Davey:

Had zero points for like five rounds of it, And Rob had to leave halfway through the game

JP:

And he still had more points than I did

Davey:

It was just funny wasn't it? It didn't really matter who wins at the end of the day but it was just funny watching you have zero points so there was a good JP were

Kerley:

It was like JP said I'll do intentionally as bad as possible in this game yeah

Becky:

You did well mate, you did well at that

JP:

I won then.

Davey:

Betting Oh, you're like yeah, I've got this and then it was like oh no, no

JP:

Am I scoring 4 here? No you don't score anything. Well I don't get this? What's going on? Anyway, it was fun. It was fun.

Becky:

And then I played Dice Throne, Marvel Dice Throne while you guys were playing Gaia Project. You can asolutely stuff that one where the sun doesn't shine in space because I'm not interested in Gaia Project

Davey:

Did you not want to play Gaia. So you can get a Gaia planet so that when you've got your Gaia out. Yeah.

Becky:

Honestly, they were reading the rule book and what a load of nonsense. I've never heard such non English. I understand the words you're saying.

JP:

Do you want me to read it out?

Becky:

No, I'm all good.

JP:

I've got the phrase.

Becky:

It's just ridiculous, go on, read the phrase.

Davey:

You've got the phrase. Oh no, he's

JP:

I was gonna say this for later. because it's going to come up it's definitely coming up and one of the things we can do now now we're talking about so this listeners is an extract from the rulebook of Gaia project and it's one of the factions I think the Bal T'aks faction. And we were reading this at what half past 11?

Kerley:

I couldn't get it out without crying

JP:

We were reading this a half 11 and and basically I'm going to read it out verbatim off the rule book right. As a free action, you can move a Gaiaformer from a Gaiaformer space on your faction board to your Gaia area to gain one Q.I.C. Gaiaformers in your Gaia area are not available until the next Gaia phase. In the next Gaia phase, move any Gaiaformer in your Gaia area back to its Gaiaformer space. Which is just nuts

Kerley:

Which I now understand now we're fresh from the game, but my God, way to make a rule seem more complicated than it needs to be

Davey:

when I bought this game. I got that rulebook out and I looked at it and started reading it and I thought like fuck this I'm getting a video like reading it just why it just throws so much convoluted information out here that it doesn't need to literally pick up a ship and put it in your area so you can get Q.I.C

Kerley:

And then you can get you get it back in your next like, round

Becky:

So I'll stick with Dice Thrown, there's lots of colours and lots of things and the colours all merge they're not very, it doesn't look very obvious

Davey:

You had a big thing about colours over the weekend

Becky:

Yeah, maybe I was feeling particularly colour sensitive that I don't know. But Marvel Dice Throne, really enjoyed it. Yeah, I played Scarlet Witch and that was really good. I was on my, who was Rob, Spider Man. Spider Man. Yeah, it was really good. I enjoyed it. I like rolling the dice. But I think I'll have a better time next time I play it. Yeah. And we Kerley did want to get rid of the original Dice Throne it was almost going in the sale pile and I rescued it out of the sale pile because I really liked it. Okay, so yeah, that was my Friday, and Saturday I played Atiwa and Reykholt Nice. So um, yeah, really, really impressive. Both those games. Yeah, all round fantastic weekend great food. Great hospitality. Great people. Yeah, met new people, chit chatting away. Well, really nice. Would recommend

JP:

I'd go again. 100%. And I really really hope they do it again next year. Because if they do I'm down yeah, it's just such a fun convention. Yeah,

Davey:

So Christoph if you're listening. Get another one. For us. Yeah, just for us. Yeah. Yeah, we can have the intimate just conversation Yeah. No drinks will be consumed.

JP:

Less drink less drinks. Yeah.

Davey:

This episode, we're gonna do our niche number one. I'm not gonna tell you how it works, because you'll find out when we go through the episode. Very good.

JP:

It's round 4

Davey:

Exactly. This is what I mean so we're gonna start off with a favourite game that you have to have an app for. So who wants to start with start with start with Kerlington the third

JP:

Lord Kerlington. Oh, you've been

Becky:

Really he's Kerlington the second because he's the middle child. Well,

JP:

I think third works better.

Davey:

Yeah, exactly. His Dad's the first,

Becky:

His older brother's the second.

Davey:

He's the Third, and then Jamie is the fourth which I'm sure a

JP:

Squire. Yeah, exactly. Yeah, Squire. Love you J

Davey:

It's to test to see whether he listens to us.

Kerley:

Alright, so I'm gonna change the question a little bit because I've only got two games where you use an app. Yep. One of which you have to use an app one of which you don't but I know the one that you have to use an app someone else might be using. Yeah, so I'm gonna go ahead and just plug Frosthaven a little bit but okay, you don't need it but you do need it Yeah, yeah, yeah, I understand not essential but you need it but it is essential Yeah

Davey:

I tried doing it without and you've got the so many basically you have to put people into different sections and work do like a little production line, go know what you do to help you do that you do that and then you all have to keep on top of it whereas the app just kind of

Kerley:

yeah and you can all link together and all access one and you can all be given different jobs, that way as well is it makes admin heavy game just about bearable without it. Yeah

Becky:

Is it a paid-for app?

Kerley:

It is paid for,

Becky:

I just think that's a bit harsh.

Kerley:

I do. I agree. But like to be honest with you the price I got Frosthaven at, because I was an original kickstarter backer. I paid $100 for it. And p&p was about $20 So I probably paid about £100 pounds in total. And I know retail it's the it's an almost double that now yeah, so, I'm just kind of like so the thing is, if I'm expecting an app development as part of the£100 pound price. I think that's totally unrealistic. So yeah, I don't mind paying a little bit more.

Davey:

Alright, so how about you?

Becky:

Mines really easy. Yeah. Go for the Mansions of Madness. Mansions of Madness. You have to have the app because you can't play it without the app. And to be honest, it's the only game I play that uses an app. Yeah.

Davey:

Well,it didn't for the first edition. And I'll tell you it was awful. Yeah. It was oh, no, I couldn't deal with it. It was too much way too much admin for. It's a lot of admin. But the game was good. But again, but you could play as the gitsm see that's that's nice. And isn't there, isn't there stil a way with the app now to do that, or No?

JP:

I don't think so. And it's just fully co-op now. Isn't it? You can't play as the nasty people?

Becky:

I've never seen, no,

Davey:

No, maybe no,

JP:

I miss that. I do miss that. But

Davey:

Yeah, that that was cool. It was just, it took too long. And you start, a lot of people around the table start losing kind of interest.

JP:

I'm doing a puzzle, but I'm physically doing a puzzle. On the left side of the table. Yeah, like manipulating sliding blocks around and physically you have to

Davey:

The right blocks for that scenario. You wouldn't know them beforehand, and then you start rooting through the box. And then by that time, when you've got it all back out and someone's, Jill's having a chat with Joe.

Becky:

God damned Jill! that's mine, Mansions of madness.

Kerley:

In addition to your Mansions of Madness, I would say the narration in that is absolutely superb. Yeah. By the like, the way they bring about the atmosphere with top quality narration, sound effects, everything else really adds just it brings you in the game, doesn't it? Yeah. So I would say it doesn't just do an admin job. Yeah. Agreed.

JP:

Okay. And how about you go now? I mean, Mansions was kind of on my list.

Davey:

It's kind of on everyone's list. Because those Yeah,

JP:

It needs it. But the game that I came to straightaway, when you read this question now earlier, was XCOM. Yeah. I don't actually own it anymore. Yeah. Which was a hard sell. After our last play. It was a hard sell. No, no. I just decided to get rid of it. And stop hanging on to this game that I lost out there that Yes. Yeah. Call you into the hobby. Three months. Yeah. Good. Yeah. And that's kind of why I've held on to it for so long. But is it the best game out now? No, but I've enjoyed my plays of it. And the app. Basically, you cannot play without the app because the apps just as a timer, and it adds the stress onto what's going on. And it's all sort of kind of integrated. So it's a great game. If you like, stressful, you know, you against the aliens. You're up against it. Yeah. It's good fun, but I think for me, I've probably just run my shelf life with it. And, you know, once we started winning, it kinda got less interesting. Yeah, weird. Why not? Wherever you kind of beat it and go now I don't want to do that anymore. But it's still I still have a soft spot when I play it. Yeah, yeah. Anytime. Yeah. XCOM. The board game. There we go. What

Davey:

Well, I was actually just gonna say Mansions. And then the about you mate?, other one was Descent. But yeah, there are loads of those additions to kind of they're made with the app in mind. I can't really think of a board game that needs to have an app that didn't have one didn't have one. I think it's quite hard. Because a lot of times it's quality of life. Like you don't need it. But if you want to just reduce the admin or you know, you can't leave the boardgame out and, or you just want some things streamlined. They're good for that. Definitely. There we go. Our second niche number one is going to be favourite game that was quickly overshadowed or replaced.

JP:

It's good question.

Davey:

gonna go with Ark Nova, but I didn't think it was... that's the obvious choice, isn't it? Yeah. And because Lost Ruins of Arnak I love, but I played so much of it in a short amount of time. And then Dune, which everyone was talking about, like if you've got one you don't need the other. I'm just I really wanna play Dune and then replayed it. You bought it and I played it. And I thought, You know what, I think this is this is the one that I got a little bit more replayability for me, I guess.

Becky:

It's just a shame you don't own it anymore, cos you had to give it to JP?

Davey:

Yeah,

JP:

thank you, Davey.

Davey:

Yeah, luckily, my brother's got one shrink wrapped in his in his cupboard that they oversent so I'm just gonna have to buy that one off him. So there we go. Steal it off him.

JP:

Or pour Rum over that one, sorry I'm gonna keep bringing it up

Davey:

It's my way of marking my territory. This is my game now. Yeah. Rum rush. Right there we go so so yeah, I understand why you say Dune Dune and Arnak do get compared a lot. And you know the kind of worker placement deck builders Yeah. And sometimes Endless Winter gets thrown in. But Endless winter to me it's just nowhere near those two games. So Lost Ruins of Arnak I will play every day and I still... but for me, it was just Dune the theme and everything else kind of just drew me in a bit

JP:

I don't disagree with you, I think Dune's bloody fantastic.

Kerley:

I love them both. Yeah, I really do. I don't. I get I don't get the same feeling from both of them. I understand the comparisons. I really do. But for me, they're different enough that I could own both. Yeah. And to be honest, I would own both if I had a choice, but to be honest with you. There's not really very much point in owning it when our master JP here owns all the good games. Yeah, yes.

Becky:

And Davey might just throw rum on it if you did.

Kerley:

Save myself a fortune,

JP:

Yeah, he's waiting for Eclipse, and he'll chuck some Rum on that

Davey:

Too Many Bones?

JP:

You can wash Too Many Bones? Yes, sure. Yeah, good luck,

Davey:

And that's the theme of Too Many Bones isn't it?

JP:

What, Rum?

Davey:

Why? Why do I kind of feel is on theme doesn't it? Feels like you should be drinking rum while playing.

Becky:

Grog.

Davey:

Yeah. Why? Why is to me it feels on theme. I don't know why can't explain it. There we go. On to the next person

JP:

Yeah. Moving on, swiftly. Don't talk about Rum anymore. So for me, we've already talked about it is Cubitos, actually, It's a bit more tactile, you're rolling dice as well, which and I kind of compare it to Quacks like most people do. It's it's not even the same game one's a bag builder, one's a dice builder. But as you said earlier, they feel the same. They give you the same push your luck. Feeling of just one more roll. Yeah, just one more token. You know, there's one more get I can get, one more money and I can get that dice that... no you bastard. always feels a bit nice. Yeah. And I think it's that simultaneous play that you can do, which I love my only negative about the game is I wish it was six players. Yeah, I wish

Davey:

Because I think you could easily and it's been out long enough to have had an expansion

Kerley:

Or simultaneous turns you could almost wrap it up. It's a race

JP:

And you kind of want that

Becky:

So do you feel that that actually replaced quacks or quacks replaced that?

JP:

No, I feel like that replace Quacks not that I owned Quacks. So it was an easy purchase. For me it was all good get this one. But I think I don't personally want to have both in the collection. Because they give me the same feeling. So yes, I feel whether that's same wherever I feel the same long term. I don't know. I've played it quite a lot over Christmas, as I've talked about before, play a lot with the family as well. But yeah, maybe long term, once you do all the tracks and you see all the cards, and maybe it's might be you know, like a bit of Quacks again. But

Davey:

It's got a bit more player interaction, some aspects as well. Yeah, because you're racing each other. You can see each other on that board. I know the other ones VP's you're racing VP's. But it's quite hard sometimes to physically tell who's going to, who's going to win while everyone's rolling or you know, and it's just easier you see

JP:

There's tension, you can't see what's in people's bags. Exactly. Whereas actually in Cubitos, you can see what dice people have got.

Davey:

So you've got the dice where you if someone's got that dice, then theoretically, you could lose a roll or you know, you could win that roll and

Kerley:

Move them into the black. Do you remember the blind ingredient? What is it in black and green? It doesn't matter. Anyways, the thing where you're, you have to find the people next to you, the person with the highest similar in that.

JP:

So similar,

Kerley:

I think is similar for me is for me, I think it's, I think I would have both just for variation, because I like the style of game. So yeah, I haven't got very many that fit into that kind of like casual. Yeah, I think I would have both but on the understanding that actually, I wouldn't play both together. I wouldn't say one or the other for variation. Yeah, that's me.

Becky:

I'm glad that we can own both then

JP:

Go on then Becky

Becky:

So mine, I'm gonna lump two in together that Oh, cheeky. I'm overshadowed and that's Catan and Carcassone. And similar to you, we're talking about like the kind of nostalgia value. I haven't played it any more than the single time that we played it when we first bought it. But that was enough to get me into board games which is great. But we have never ever opened the boxes ever again.

Kerley:

It didn't play very well two player was the biggest problem with Catan, because it was with the Robber. It's just makes it it's too problematic. There's so many games that do better. But

Becky:

Yeah, I've kind of reluctantly put it in the sale

Davey:

What Carcassone as well? See I've cracked that open pile. recently.

Becky:

Kerley doesn't like it. But it was difficult for me to go against the grain and put something in a in a GET RID OF pile because that's not normally my

JP:

Once you start, you'll realise it gets easier.

Becky:

Oh, Oh maybe I shouldn't sell it because I don't want to sell anymore.

JP:

No, I'm gonna keep everything I buy. Yeah, no, no get rid of it.

Kerley:

We've actually got some room in the Kallax now that we've taken those out, they haven't gone very far they've moved to a table but

Davey:

There was that process. Yeah,

Kerley:

Yeah, then we'll wait till Europa Universalis before we sell anything anyway, because that might go

JP:

We'll see on Sunday. What about you then mate. What games have been overshadowed?

Kerley:

So this one was really easy answer actually. And I think two of you are going to be on board. One of these not played it. Terra Mystica

JP:

Replaced by Gaia Project. Yeah, no.

Kerley:

It's just it's just the same game, but just better.

Davey:

Yeah, Matt Prowse had a different opinion of that

Kerley:

I think, hey look, I'm not knocking Matt. If you ever though. listen to us, Matt, I wouldn't. You know, you're entitled to your opinion. All I would say is, to me. A lot of people have got a nostalgic feeling for Terra Mystica. And for me, it's a lot clunkier, the factions are a lot less interesting the maps load less interesting, the fact that you can't randomly generate it as far as I remember like you can with Gaia Project, the research track is just, they've got other boards and stuff. The only I suppose the only argument you could say is it is less complicated to if you're after a lighter game. Then I would say Terra Mystica. It's not light but

Davey:

I think because it has less random elements. A lot of people prefer it because it is more competitive and that centre

Kerley:

More deterministic?

Davey:

Yes. Yeah, I think basically no isn't it Yeah, it's got more of a competitive contention in it than Gaia Project has but we are open and it's and it's the technical Interesting. Yeah, exactly. We find the things a bit more well look exactly. Yeah, well there's this

JP:

I just prefer Terra Mystica's art, I think I do

Kerley:

I do prefer the fantasy feel as well. Fantasy is more my genre. So actually, I bought Terra Mystica thinking I was going to absolutely love it, and I did like it but when I play Gaia Project I was like yeah, this is just better.

Davey:

Yeah, for this one we've unfortunately already spoke about a little bit so I'm gonna go first but favourite game with a terrible rulebook.

JP:

So as a free action, you can move a Gaiaformer...

Davey:

Guess what game I'm thinking? I hated that rule book, and it's just awful. I couldn't think of a worse rulebook to be honest. And everyone I think everyone says it as well. Everyone knows that it needs an update and to be fair, if some if they brought out an update for everything about their game if they blinged that game out, I'd be on it like a heartbeat. I love that game. But it's always shit so there you go.

Kerley:

Say what you think Davey,

Davey:

If the guy that wrote the rulebook is listening to this, it's bad

JP:

Davey will be in the car park and you can duke it out. Yeah, exactly. Yeah. I've never actually sat and read the Gaia Project rulebook it's just been like handed to me when he's like, I can't find this thing. Find it and I'm like, Okay, I'll try and then you go and mark a page. Right? Okay, go to page 47 and go to page 25. It's like a choose your own adventure. Yeah.

Davey:

We've always referred to like that isn't it, it's like a shit goosebumps. I've used shit twice for one rule book because how bad it is

JP:

Gonna have to bring the beeps back

Davey:

Over to you Kerley

Kerley:

You know I struggled a little bit with this one because I know there's a couple but I just could not think well they were so I'm gonna go with one that I've struggled with relatively recently trying to find particular rule that I knew was quite important. That's War of the Ring. There are a couple of bits in that and there's a part of it is the fact that the game is a little bit fiddly love it actually love War of the Ring but the game is a little bit fiddly. A lot of little nuances you know with you know, there's a there's a hunting bag where you pull the hunt tiles and how you manage that is a little bit fiddly, like blue ones go in and then that one goes back in but these ones stay out and

Davey:

And then Gaia Project comes out Yeah. Yeah.

Kerley:

And also like how you manage the fellowship and you know your fellowship moves was your number on this track plus the number on that or is a fiddly game and add to that you It's an old rulebook. Yeah. And then you add to that, and this is just one of those things that actually I prefer the fact that they're there. But whenever you add an expansion, you're splitting the rules into two different books. Yeah. You know, and so you've got both of those things. And it just ends up being a little bit of a mess. Yeah. So yeah, it's not like it was total nonsense, like Gaia can be with that phrase as an excellent example. But if you want to find something, it will take you it can take you 10 or 15 minutes.

Davey:

Yeah, this is probably where BoardGameGeek comes in handy with their cheat sheets and stuff like that. Yeah, maybe we should.

Kerley:

My friend was Google, I've played it a couple of times recently. So I've been trying to get in. But Adrian has played a couple of games.

Davey:

How about you JP, What's your favourite game with an awful rulebook? Yeah,

JP:

I'm gonna go down the the older game theme.

Davey:

So yeah, there's definitely a theme there, isn't it? Yeah, it's when I think they'd never used to get rules writers or like, they never used to proofread it,

JP:

Just throw it in a manual and off you go. But no mine's Game of Thrones second edition. To be fair to the game, like most of it is quite straightforward. The core basics of the game, the rules are straightforward. And I don't think we ever really get rules wrong. But we forget some. But we always forget, every game, I have a little cheat sheets printed off in the box of most forgotten rules. And they are the most like arbitrary threat phrases and sentences that are in the rulebook that you would never find, you would never find that bolded out or anything that you just forget, you just forget, like if you've got ships in a harbour and you're collecting power, you get additional power for like, trading with the free world or something. Yeah, it's like what?

Kerley:

You said this, actually, because it reminds me of my job as a trainer, because actually, it's not about imparting the information, it's correct emphasis on the important bits. Yes, yes, that is being a trainer.

JP:

So yeah, you just forget it. And it's just those overlooked rules that will break the game? Probably not. But this is all important stuff. And you're gonna remember it play right?

Kerley:

Don't you remember the retreat rule? We always used to miss Oh, yeah,

JP:

When you're retrieving, you route the unit, and then later on, you still combat them, but their combat 00? Yeah, all of that nonsense. Like I say, it's all in there is just trying to pass the information through your brain. And again, it's a game we get to the table once a year.

Davey:

And it makes a big difference. Because I think a lot of games now on the most, I've got better at streamlining their rules. And then if that information is, like delivered to people easier, you're gonna have a better experience with that game as well. So they've realised actually is, it's quite a big part of the game that you're planning on getting people into that game itself.

JP:

I think FFG just got better at separating the rule books. And this is the one you use when you're learning it. Yeah, read through that. And we'll pictures everywhere. We'll get you through your first game. And then if you've got questions, there's a rules reference. And that's what you need. You just need that. Found it done. Move on, get on with the game. Yeah, there's nothing worse trying to get on Board Game Geek trying to search forums for a rule that someone said yes. And then you check in the validity of that rule. So who was that person or the designer? Or the publisher? And they like, oh, yeah, yeah. So anyway, I'm getting off on a little rant now on Game of Thrones. Love the game. Alright,

Becky:

Interesting enough. Mine is an FFG game.

JP:

Must be an old one?

Becky:

So actually, no, no brand spanking. So the actual rulebook is not awful. It just looks awful.

JP:

Becky's got a theme and

Kerley:

Her primary thing is aesthetic. So

JP:

I've always thought, what a font they use. Oh,

Becky:

I guess it's difficult because I don't tend to read rule books because that's why I play games with you guys, because you already know them. And I don't usually learn a game by reading the rulebook apart from Astra because I was so desperate to get any kind of information on Astra I downloaded the rulebook and read that cover to cover before it even came out. But the game I'm talking about is Unfathomable.

JP:

Okay, surprised.

Becky:

It's just text man. Oh,

JP:

No pictures. I'm sure there's a picture

Becky:

Little squiggle symbols. It's just two columns of things. I know right? Maybe that makes it easier to find sometimes. But then there is two sections there is two separate rule books like you were mentioning. They have separated it out which is kind of cool. But oh, its dull man.

Kerley:

From experience the book is good, but I know what you mean yeah, it's

Becky:

Actually it's not about, I have flipped through it and had to look at things. But

JP:

That's fine. The reason why it's terrible is you don't find it engaging experience to engage with that material. Still a valid answer?

Davey:

Yeah, exactly. If asked. That's actually the thing you're looking at is hard to read then that's falls under the same category

Kerley:

So it's a bit like if I if I was in my job I dressed as a Pirate Becky would be well engaged

Davey:

Sloshing Rum around. Moving on to the next one, favourite game you thought would replace a game, but didn't Okay, we're gonna start with Kerley, Lord Kerlington

Kerley:

Again I didn't have that many where the expectation was Northgard does have nice pieces. I remember when we were popping that off, however there was one relatively recently that is actually on my sale pile. Northgard. I thought it would pretty much take the space of Rurik but actually I prefer Rurik. Yeah, yeah. Yeah, so it was it was one of them that I don't think like you were saying earlier on. I don't think there's room for both in the collection. And I think just Rurik does it a little bit better. But if you're looking to buy my copy, then it's over Northgard's amazing. out the boxes, the colours are really attractive. Ya know? Beautiful. Yeah. It's a very beautiful game.

Davey:

And the thing is, I bet a lot of people would enjoy it. But is on the lighter, is on the lightest, the lighter scale and for that kind of game. I prefer and I'm sure you do as well. A little bit more depth.

Kerley:

Yeah, I'm with you. So I'm exactly the same.

JP:

Yeah. So what you're saying currently is that you want a bit more depth in your games like a Lacerda game? No. Okay. That's too deep alright!. Yeah, too far to add.

Becky:

The minis in North Guard are really nice.

Kerley:

But the actual game is too light for me for that style of game.

Davey:

Yeah. Yeah. Over to you, Jay Pizzle.

JP:

Me? I'm going to say Carnegie. Carnegie. Yeah. Be careful with this no man up, right.

Becky:

What did you think it was going to replace, I The reason I like all three in different ways. I didn't used to

JP:

thought it was going to replace pretty much most of my like mid weight Euro games, so my Lorenzo's my Coimbras. And like Lorenzo but the last couple of plays have really elevated I'm just gonna name them two, because they're the only ones I can think off the top of my head. But that I've got a few in that kind of weight range that I absolutely adore and love playing. And I thought Carnegie would smash them based on my kind of watching videos based on things. And actually, like, I enjoy Carnegie and I will still play it and own it. But I still prefer Lorenzo. And I still prefer those classics. To be honest. I think they just edge it for me. But I'd still like Carnegie just thought it was gonna be better. And it's just knocking underneath. And I can't tell you why. I'm not sure why is maybe I need to play it. For me. it.

Davey:

Yeah. But yeah, Carnegie I need to play again.

Kerley:

Can we put an honourable mention in for Lorenzo on the bad rulebook, but not because of the rule, but because of the special?

JP:

Oh my god, you are right. Yeah, why didn't I bring this up? Yeah, if you've got Lorenzo and then the Houses of Renaissance expansion, and then you've got all the leaders together. And then you've got the two sheets of the leader powers and what they are, and the fact these leaders aren't even numbered. So when you're trying to reference them, you're like what's the leader called? Oh, it's sir. Bla Ba ba ba ba ba ba ba ba? Which is my best Italian.

Davey:

It's like looking through the Yellow Pages, isn't it? You're gonna then find it and then you're like, Oh, yeah.

JP:

And then what it is and it's like, Oh, that is awful. I hate I dread the leader draft every game.

Becky:

So mine is Azul, stained glass of Sintra. So I really put off even looking at any of the other Azul's assuming wrongly that they would all be nice, but the same isn't it can't be that different. They're totally different game. Literally, what a different game. I think they've both got their places, but I think Stained Glass of Sintra is a much better game than the base Azul.

Kerley:

So it's actually better but it didn't replace it because it's different. Yeah,

Becky:

Absolutely. Yeah. It's just it's just utterly different. It's got nice little square tiles. That's the only similarity, there is and you pick them up. That's it. That's the start and the end of the similarity.

JP:

I've never played any other Azul versions, so yeah,

Becky:

Well, that's it. I assumed that one's the same as all the rest so why would you get you know, different? Yeah, utterly different game. So yeah, I assumed that that would replace it or it wouldn't even be necessary but yeah, totally.

JP:

You get to keep both.

Becky:

Absolutely. Exactly. And they got really nice box art so they look really nice on the shelf.

JP:

The Horder wins. Yeah,

Kerley:

The Horder usually wins

Davey:

Lets throw a little spanner in, and favourite game you never win at? It's easy for me as well, because

JP:

It's all it's all of them

Becky:

That's mine. Every single one I've ever played ever

JP:

After Civ New Dawn Kerley?

Kerley:

Yeah, behave yourself. Yeah, you give me a right kicking at that. You did great on that game

JP:

Double down didn't I?

Kerley:

Yeah, credit where credit's due.

JP:

Thank you. It's recorded.

Davey:

Let's start with you, JP, you're talking anyway.

Kerley:

Before you go into that, I will say that even though I said credit where credit's due, he did run away from that table going victory and raising his arms.

Davey:

We all know he's a crap winner. Worst winner

JP:

Yeah, I'm awful. I'm not gonna deny it. But when you don't win often, you've got to savour it.

Becky:

I'm exactly the same JP. I just want to wrun around going'Champion'. It's not against anyone else. I'm just so surprised. Yeah.

JP:

So my game is Anachrony. Okay, I freaking love Anachrony. To my core. One of my favourite games probably the best worker placement game that I own and have played Love it. Love it love it cannot win the bastard game unless I stop Kerley from coming. So if Kerley's on a game I just think he's gonna get 90 Odd points and I just can't... I just can't seem... I seem to get worse at it. Well, we're getting better at it. We are

Davey:

It was a lot closer. Last game. People always contended the the super projects. Yeah, people actually listened about that. Because remember the game before that was like, people need to contend with super- projects and was like, no, no, no, you do it. And I was like, well I can only do one? And then

JP:

Well, you do one and we'll do the rest and you didn't do it?

Kerley:

To be fair if you're the yellow faction, that's the only reason I went super projects is because they benefit

Davey:

from Yeah, yeah. I mean, you scored an insane score as well.

JP:

I think you broke 100

Kerley:

Easy. But that was super project people with the Super project that made all super projects more. It was ridiculous. I just I want to be better at that game.

Becky:

Combo Kerley. I heard someone called you the other day.

JP:

That's not what I heard?

Becky:

I think combo Kerley is a good one

JP:

With a K?

Becky:

We were playing Ark Nova yesterday. He did a typical thing of his last turn being this plus this. And then oh, yeah, that means I can do this. This, this and this. Oh, and those things.. and that over there, and it's like, have you finished yet? And that means I get

JP:

Because I get 1000 credits, and I can spend them on a big Rhino. Yeah. But Anachrony, Love it. I wish I was better. Yeah.

Becky:

Yeah, how I feel about my game, I've played it so many times. And I don't really seem to be getting any better at it. But I still love it. Every time I play. And that's Terraforming Mars. Like just I feel like the hours I've put in should have at least kind of amounted to something. Yeah, but no. Maybe I don't lose quite as badly as I used to.

Kerley:

You were you were a few points behind me on our last one Admittedly, I didn't do great because I got a stomping from everyone else but still you're competitive.

Becky:

Yeah, no, I wasn't absolutely piss poor.

JP:

Yeah, You just an to win one don't you?

Kerley:

You get a bit of a hard-on for your microbes. I know, I bloody love the microbes It's decent but not like, but you're like yeah, microbes.

Davey:

Sometimes they can be decent, but sometimes not.

JP:

Yeah, you've gotta have all the pieces to the puzzle. Yeah,

Becky:

And I don't even have the outside of the box of the you puzzle. I do love that game. I like, you know, I could never win a game of that ever. And I'd will still want to play it

JP:

Yeah, yeah.

Davey:

Yeah, definitely. So mine is Twilight Imperium so I've won once. I was the first, my very first game but we all are.. I think it's the first time we all played it wasn't it? Probably yeah, think it's the first time we all played it and I won, and not won since but I do keep picking the really war-y fractions I don't know why

Kerley:

I know why.

Davey:

Because I was the Sons of... Anarchy No. Sons of Temat or wherever they are, the Embers of Muaat, or space pirates, I've been, it was our last time I was the space dinos yeah I really want to be the trade lions and be peaceful with everyone because it'd be nice What you need to do then is pick those factions, instead of going ooh, they're hard! I was just intrigued cos they were the new ones the Dinos so I gave them a go and they were really strong. But TI is not necessarily about going around fighting everyone. You can drain too many resources.

Kerley:

Just do a little mantra in your head repeatedly

Davey:

Need to go wooosa, wooosa, calm myself down. Oh

JP:

We all know Twilight Imperium is a game of racing victory points. Yes, that's all it is, but timing that race, as Kerley knows

Davey:

And managing you planets and resourses and diplomatic pressure on the table.

Kerley:

Mine is Game of Thrones definitely, I think I might have won, I definitely won it once when we first started playing, I can't remember what times.

JP:

I think you might have won it more times

Kerley:

It is possible but I havn't won in the last few it's one of those games that I love it. I will say I absolutely love the game. But it's one of those games that when you get a little tiny little bit ahead, everyone just gives you a right old kicking

JP:

It's like TI isn't it? Yeah, so on side castles. You gotta be in for some here,

Kerley:

I pulled off the one that I remember winning out. I pulled off a ridiculous combo. With gathering. I think it was four castles in one turn. Yeah, because you had the card where you could take another action with the same put one of the movement ones down after you've already moved that army, one of the special cards so I was able to combine together and grab a whole load and just catch everyone out a little bit. Yeah. But once I'd use that again, but that was it. You can't really use that one again, because everyone's ready for it. Yeah, and ever since then, there's not really many combos in that game. You've just got a muscle your way through. Yeah, and you just get a kicking. So really, you want to be second or third. Everyone, the first person getting a right old kicking and then slip in the back,

Davey:

kind of quite thematic.

Kerley:

It's a great game. You know, I have my complaints with Game of Thrones usually around the length of it to be honest. But I love I love the game, but it is just hard to win at. There's normally six to eight players, but I think we found six was the max and sweet. And it is kind of a little bit of a crapshoot as to like, you know, you've got a time it so well. Yeah.

Davey:

Last terrible one. It's a favourite game with terrible components. So who would like to start this one who's got a game in mind?

Kerley:

I've got a weird adaption of that one. Yeah, fine. So I was gonna go with a certain one, which someone else might go for. So I'll save that one until the end is an honourable mention if no one goes for it. Okay. Well, I'm actually gonna go for a little bit left field, and that's Anno 1800 because that game is awesome. But it doesn't look fun. But it is fun. It's amazing. Fun. It shouldn't be fun. It's a cardboard with a bunch of little cardboard tokens

Becky:

This is the sausage game?

Kerley:

We're all like give me your sausage.

Davey:

Yeah, pass that sausage over here. We need that sausage on a trade your sausage for

JP:

A bit of pig. Yeah. I love it. Yeah,

Kerley:

But it is great. It's fantastic game and I absolutely love it. And the components aren't bad quality is just it looks quite beige. It looks very boring. Yeah,

Davey:

I did not go into my game excited. I'm not gonna lie. I went to my game just being like, I love I know. But from watching that video, I was just like, I just looked at your eyes. And then when you start playing it, you're just like, This is so interconnected. And then there's interaction with other players because you just need to keep an eye on what they're doing to what you can then build yourself and oh, it's just

Kerley:

For me it absolutley proved that the look of a game does not mean as much as I thought it did. Yeah, yeah. And the artwork is amazing. I'm not talking about the artwork. No it's just about yeah yeah, it's mine. A weird change on the question

Davey:

I'd say that works because those are the only components aren't they, pretty much so yeah, no good was over in fact, we'll go counterclockwise now Oh, spanners,

JP:

I was about to go, you fiend

Davey:

Taking the wind from my wings? Yeah. Right so, don't know what I'm gonna say now

JP:

After all of that, you don't know what you're gonna say

Davey:

No, you're right, we'll go with you dude. So JP, tell us tell us your favourite game with awful components are terrible.

JP:

My favourite game with terrible components is my copy of Dune Imperium.

Kerley:

Terrible now because it's covered in Rum

JP:

It's all soggy. Thought I had to bring it up. No, I'm gonna say the obvious one just Terraforming Mars. Yes. The obvious one. Base Terraforming Mars, it is pants. Yeah. Yeah, the boards with the cubes that shuffle around. You know, I'm not talking about the dual-layer boards. I like those I mean, base. Yeah, copy the tiles it's shonky enough

Kerley:

Do you remember the little cubes used to chip. It's just just not great. It's to the point where you could tell the pirate copies because they didn't chip. Yeah, they will.

JP:

Yeah, you're right. You're right. I mean, even like the cards like you play with them three times and all the edges are white. That's the obvious answer. That's the one I'm

Becky:

And that's why you can bling your games up and make giving. such a difference. That's why that's true. Mine kind of ties in with that. So mine is Lords of Waterdeep. Those little boring little cubes on All right, you are wizards. Yeah, I know what you I was collecting white black, orange or purple it doesn't really matter that they are wizards, that is such an added tacked on theme. It doesn't matter. The rubies are just a bit of card. The the, everything is just rubbish. They just there's so basic, the coins, bit of card. And you could just do so much better than that. Which is why you buy the metal coins, which is why you buy the really nice little meeples from The Game Knight UK, and Knight is with a K because theyre coming to save the day from your awful awful components.

Davey:

And we've actually got an episode about bling, bling and board games in the previous What number is that? Seven, seven. There we go. BoardJazzel. Go listen. Now the plug man.

Kerley:

Yeah, exactly.

Davey:

So actually, mine has gotta be Brass Birmingham. So I'm not talking about the artwork here. The artworks beautiful. Moody, it's got kind of got that Birmingham feel of a special country. Exactly. But it's just it's just the board. When you've got these little tiles, you got to put the buildings and they can slide out quite easily. And the money is it's quite tatty and naff. I think. So the barrels? We were playing that quiz. And that was one of the questions. Yeah, that these little barrels? wooden barrels, we can recognise them. Yeah, what's this from? So yeah, that has been another episode of niche number ones. So if you can think of any, send them in. But yeah, we've we've getting through them. Now coming to the end of our extensive list of

JP:

we'll find we'll find some more. But yeah, we'd love to get some more.

Davey:

So for this next segment, we're going to throw a little bit of a twist in there. This is badly hexplained games, we are going to do pretty much Just one. But kind of like an audio version of it to where it differs from just one is as our words are going to be kind of slightly predetermined. And they're going to be out of the top 500 games on BoardGameGeek. So of course we've made it our board games to be doesn't it? Yeah, exactly. So first round is all ready to go. I'm going to be guessing, if you don't know just one is pretty much everyone who knows the word it has to write one clue that's associated with the word, but obviously can't use anything to that's too obvious to do with the word. Then they show each other the clues they've picked any thing that's too close or exactly the same, has to be discarded. And then the getter I mean, as to guess from the remaining clues. So

JP:

We've got just two because there's three of us writing clues so we've given you a better chance. Odds have increased. We've got six clues potentially so you to get this game. Yeah.

Becky:

So for listeners at home, if you want to play along, ignore the next two seconds. The game we're describing is role player.

Davey:

Lets see what everyone's written, but

JP:

we've got to compare ourselves. Okay, so we have two eliminations out of the six, which means we've got four left. And there we go. So Becky, do you want to read out what the clues are?

Becky:

So we've got Beardy, character,

JP:

Beardy

Becky:

So we've got Beardy character, pips and fantasy

Davey:

Okay. Beardy character pips fantasy

JP:

You've got no hope

Kerley:

It's quite broad, isn't it? You needed these?

Davey:

Yeah, because this is really broad. pips Beardy character, character, fantasy. This is so vague. Oh, my God. And if anyone's got this, then well done. Good on you. Yeah, exactly. This is when someone's gonna be like, yeah, you

Kerley:

You missed a key component. Should we add in that one? Yeah.

Davey:

I couldn't have got over that. I don't think I don't think I'll be I'll be dice Oh my God and we've been getting in the way is a big part of it. Yeah, okay. It's got dice in the actual name though says no problem I've got just got dice forge in my in my mind for some reasons because I swear there's a bit of character and the Pips you get to read? Yeah, no, it's wrong what what was it then?

JP:

The answer was of course, Role player. Okay, of course yeah, of course that was hard.

Davey:

That was hard if

Becky:

I was going down or the fact that roleplayers is quite a bit. Yeah, people that played Dungeons and Dragons are a bit Beardy. And that's not that's not a

JP:

term that people use to help you guess the game. So there you go.

Kerley:

Should have gone for LARP or something

Davey:

Yeah. So Roll Player as a board game, never heard of it. But no, no, no. No, not roll player. RPG, obviously in role playing games.

JP:

But it's R O double L

Davey:

Oh, yeah. I've actually played that game. Oh, my God. Yeah. I was thinking R O L E player. But yeah, now I've played Roll Player. Are there dice in it?. Roleplay Yeah, exactly. Yeah. But I mean, when you said oh the key components, dice are still a bit like loss.

JP:

Could be anything. Yeah.

Kerley:

It's just as good as a shell.

JP:

It doesn't help

Davey:

better than our dice in the name.

JP:

But yeah, I suppose. So.

Davey:

There we go. That's, that's our first round and I've shamed myself and my family. Now because I did so poorly. I'm not gonna guess again. Becky's going to be our guesser, sir.

JP:

We're going back. Whoop.

Davey:

The words that we've picked or the ball game that we've picked this Dino Island.

JP:

Okay, so we're comparing our clues. Oh, bugger. That's two of them gone. Fine. Fine ok I put them down and the big one I

Becky:

might need you to add it in. Let's have a look.

JP:

There we go. The big reveal the big reveal? We've got attractions,

Becky:

retro, Spielberg and Roar. Well, I think I've got this one. Go, is it I'm gonna say Dinosaur Island. But I know that there's another one called Dinosaur World. Or Jurassic was

JP:

There's another one called dino Genics.

Becky:

I haven't seen so I'm gonna I'm gonna go for Dinosaur Island.

JP:

Yeah. Very good. To eliminate you was hooligans, which probably would just swing. Absolutely. Yeah.

Kerley:

I wasn't sure retro was one I wasn't sure what to do. But I remember us having a conversation about how cool the retro artwork was.

Davey:

Yeah, yeah. And I just tried to go for something that no one else would there we have it that is badly hexplained games pop deux, just two just two We all love board games, but sometimes we might be doing another thing. So now it's the penultimate term. Where we ever talk about board games, maybe? We're gonna play always, you know, maybe you know Last of Us TV shows. Who knows? Who knows? Starting with you Kerley

Kerley:

Oh, well, I got a couple of things coming up mostly boardgame related because I'm, you know, don't have anything else in my life.

Davey:

Well, we will all love boardgames funnily enough.

Kerley:

I'll tell you what, I got to stay away from Europa Universalis because I've talked about that before. Okay, so I'm just gonna say I'm really looking forward to tomorrow night playing Star Wars rebellion with JP. Yeah. It's been a long time since I've played it. Off the cuff. Yeah. Really? Yeah, that's it. So yeah, really looking forward to that. Been a game that I haven't played in probably a couple of years now. And one of my favourites and one of my favourite two players, Empire or rebellion? Oh, sure. That is the question. I can't remember. Yeah, let's randomise it. I can't remember who I played last night because I want you to go. And we're at an hour. I can't remember. You always feel so powerful as the empire but you feel so sneaky as a rebellion. I mean,

JP:

I like the rebels. I like the game as the rebels. Yeah, because it's just it's not about dominating the map. It's just about doing the right thing at the right time.

Kerley:

I do find being the rebellion quite stressful. Like yeah, they gotta pick that any second. Yeah. They know they can read my mind. Yeah.

Davey:

Clammy hands. Yeah, no. Yeah. Okay, well, sounds fun. I was meant to be playing a game with them tomorrow, but unfortunately, I am not now. So. I can't think of anything that I've got coming up game wise. I'm disgusting. I know. Tell me about it, I do have Frosthaven coming up, always enjoying Frosthaven at the moment. But other than that, I've got to do other things.

Kerley:

You're coming to Orleans with me, I was about to say Orleans. There we go. No New Orleans.

JP:

Oh, yeah, yes. That's Tuesday.

Davey:

No, Monday, Monday, Monday. Yeah. Okay, I am doing that. There we go. I know, I've just got a week off next week. So I haven't I've been kind of a bit more free, free with what I'm doing. So. Yeah. Looking forward to playing Actually, I haven't looked at that before. I did think about buying it. It looks like quite a nice tight Euro ready, but kind of towards the mid range, like the Lorenzo and all of that again. So yeah, that'd be that'd be a good one. Actually.

Kerley:

The best thing with that it winding JP up with the name.

Davey:

Yeah, there we go. Yeah, like,Troy. Troyes. Yeah. Gotta buy toys make

JP:

Sacrilege uncouth board gamer. Yeah, hopefully.

Davey:

Go down Troyes, get sausage here. Good. Yeah. There we go? Becky? Well, welcome.

Becky:

Well, I was gonna mention Orleans. Oh, I just. Oh, Orleans. Yeah, another new game that I'm going into with an open mind again, and trying to not kind of begrudge learning things, which is definitely an improvement for me. Got Unfathomable coming up in a couple of weeks. Yeah, yeah, it's really good.

Davey:

Yeah, it was good. fun game. Yeah,

Becky:

I don't think I think I've got anything else in there.

Davey:

So you're gonna hit every game now? Like a bat? Absolutely. Yeah.

Becky:

Go in with a with a can do attitude. Yeah. And yeah. And then can't do when I fail? When I score nil points? No.

Davey:

It's about the journey. Always, and you JP, your you've always got board games.

JP:

I've got loads of board games in but actually, I'm not going to talk about a board game. I'm actually gonna talk about some news. Some of the time this episode comes out that will be revealed. So I've been asked to host the live stream event for the 24 hour boardgame marathon. And I am bang upp. I'm so excited. So Dan Apsey, the organiser, we did an episode with him last year to kind of help promote the charity event that he runs. And yeah, he asked if I fancied doing it. And I thought, yeah, I like playing board games and talking. Yeah, I can do that. And yeah, I'm really excited to do it. I think it'd be a nice thing to do. It's all good for charity. I wanted to go to the event anyway. And yeah, just get to play games for literally 24 hours

Kerley:

It suits you down to the ground mate, noisy and opinionated. It's your wheelhouse.

JP:

Absolutely to that.

Becky:

And he was looking at me when he said those words. He was including me in that

Davey:

I was gona say compliment sandwich. But I can't really find the compliment.

JP:

Even if there isn't one, to be honest,

Kerley:

I said to you at the time the other day when Dan asked you I said you're perfect for that. And you really are.

Davey:

Yeah, but okay. I wish we had a camera because they just stared into each other's eyes.

JP:

We had a moment, but no we are going to have, the podcast is going to have a slot on the live stream as well. Pretty much like a run, a Live episode. We're not quite talked about what we're doing yet, so I won't spoil anything because there's nothing to spoil. We don't know.

Davey:

Instead, it's JP in a little swimming suit

Becky:

There you go

Davey:

People will flock in.

JP:

Either way, someone's getting naked. Yeah. It should be good fun. I'm really looking forward to it the event. You guys have been, I think Becky and Kerley last year. And and I encourage anyone who's in the southwest there even if you're not and you fancy a challenge or boardgame and challenge get yourself down to Illminster

Kerley:

Well, that's the advantage this year because it's being staged a hotel so we can actually stay and it's a really competitive price actually on the hotels. So that we live 20 minutes away, and we're gonna stay overnight on the Friday night. Yeah, so that's 90 pound for a room so you don't even you know, not individual or anything. So me and Becky £90 overnight.

JP:

But we'll put some details in the show notes

Kerley:

The key part is with it guys is it's really good fun. It's a nice good challenge. Everyone's really friendly there and there's loads of room always something that concerns me about conventions or board game events is that there's not going to be enough tables and not enough friendly people and there always is so like so friendly, so well provisioned they got food there from the hotel also snacks is yeah, we're gonna have a right good laugh 24 hours. Although, you know, you'll probably feel it in the last couple.

Davey:

Yeah, yeah. It's gonna be my first marathon. So I'm gonna look forward to it.

Becky:

It is the. T H E the24hourboardgamemarathon.co.uk So

JP:

So get yourself tickets, you get the tickets all online and I think it's 24 pounds for 24 hours and you can kind of do that in several denominations but yes it goes all goes to cots for Tots charity which is just an amazing charity that saves babies so we go out to support and can't wait

Davey:

There we go yeah something to look forward to going to be pretty... er blue eyed the next day

Becky:

Red eyed

Davey:

Yeah red eyes, the bags under mine more pronounced probably

JP:

We'll leave the Rums, we'll leave no rum no rum

Davey:

No Rumss. That concludes the episode. So thank you guys for listening. We've had a great time as usual. If you want to contact us send us any questions or anything else just send us anything we'll read it why not? We do. Yeah, exactly. The email is players@whoseturn.co.uk , Facebook Whose Turn Is It Anyway Podcast, Insta@whoseturnpodcast , and Tiktok@whoseturnisitanyway You can also get us at boardgaegeek at whose turn is it anyway And that's it. So whose turn is it anyway? me yours, it's mine

TURN 1 - Player Count
TURN 2 - Hex Education - Learn about our adventures at the Devon Board Game Weekend
Introducing the Devon Board Game Weekend
The Rum-Rush Scandal on Dune Imperium
Gaia Project
Atiwa
The Fox & Hound Country Hotel were fantastic
Cubitos
Civilization New Dawn
Meeting some of our listeners
Reykholt & Skull King
Marvel Dice Throne whilst listening to Gaia Project rules
Summarising the convention
TURN 3 - Main Event: Niche Number 1's - Round 4
Favourite game that you have to have an app for?
Favourite game that was quickly overshadowed or replaced?
Favourite game with a terrible rulebook?
Favourite game you though would replace a game but didn't?
Favourite game you never win at?
Favourite game with terrible components
TURN 4 - Badly Hexplained Games - Just Two Edition
Just Two - Game 1
Just Two - Game 2
TURN 5 - The Penultimate Turn: What's Coming Up?
Kerley - Star Wars Rebellion
Davey - Frosthaven ad Orleans
Becky - Orleans & Unfathomable
JP - Hosting the livestream for the 24 Hour Board Game Marathon
TURN 6 - The Final Turn

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