
Whose Turn Is It Anyway?
Whose Turn Is It Anyway is a board gaming podcast which invites you into our gaming group. With a rotating first player you can be sure we’re bringing you variety in everything tabletop and board gaming.
Whose Turn Is It Anyway?
Episode 2: In space no one can hear you scream..."You b*stard" (Nemesis)
It's your turn...to click here to send us your comments on the show
---AUDIO DISCLAIMER--- Let's face it in our earlier episodes our audio isn't up to scratch (it gets better we promise)
With plenty of games hitting the table the group returns for another episode of Whose Turn Is It Anyway? where our players crawl out of their cryo pods onboard the thematic ship Nemesis
FIRST PLAYER: JP
OTHER PLAYERS: Kerley, Adrian & Davey
OVERVIEW
In this episode "First Player" JP is joined by our other player Kerley and our new players Adrian & Davey (James) where we put on our space suits and do a deep dive onboard Nemesis published by Awaken Realms. In this episode you'll learn:
- more about Adrian getting into the hobby through Pandemic (not the real one, the game)
- more about Davey's obsession with collectable card games and causing many holes in his pockets
- what the hell a Cantaloop is and why JP is excited about it as well as the upcoming new hotness that is Anunnaki: Dawn of the Gods
- Our experiences with Nemesis and it's various base game expansions (Aftermath Characters, Carnomorphs & Void Seeders)
LINKS REFERENCED IN THE SHOW
Places to find groups
- Link to Board Game Trading & Chat UK Facebook Group (BGT&CUK) - https://www.facebook.com/groups/UKboardgametrade
- Adrian mentioning Board Game price comparison site - www.boardgameprices.co.uk
- JP mentioning UK Crokinole Championship Tickets at the UK Games Expo - https://www.ukgamesexpo.co.uk/events/180-uk-crokinole-championship-sponsored-by-tracey-boards-masters-of-games/
SUPPORTING THE SHOW
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ENGAGING WITH THE SHOW
We want your questions so engage with the show through our channels below:
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JP 0:26
We are back again for another dose of board gaming podcast chat. And this is a course Whose Turn Is It Anyway? and welcome to the show. I'm JP, your current first player and I'm joined by Kerley, and a couple of new players Adrian and Davey to talk all about Nemesis published by Awakened Realms. Welcome to the show, gents.
Kerley 0:43
Thanks very much.
Davey 0:44
Thanks for having us.
JP 0:46
Your here, you two, finally,
Davey 0:48
we're real, we're in person.
JP 0:52
So Adrian, we're going to go to first and we always ask the same questions for our new players joining the podcast, which is how did you get in the hobby? And what's your favourite game? And what game are you enjoying right now? Which might not be your favourite so over to you mate
Adrian 1:05
Yeah, so got in the hobby. I played a lot a lot of chess at school.
JP 1:09
Love chess
Adrian 1:10
played it competitively like at county and stuff like that occasionally as well. I really enjoyed that. I played a little bit of Warhammer as well during school. Got to university everyone saw that I sort of made friends with was playing Magic the Gathering D&D Warhammer. So kind of went down those routes, and then around, was trying to work out because you guys were talking about 2017 2016?
JP 1:32
Yeah,
Adrian 1:32
cuz your mind was 2009.
JP 1:35
old school,
Adrian 1:36
yeah, old school, I got into it with some of the group that I was playing Warhammer with, they were playing sort of newer games. So it's quite exciting time. I think like dominion, which was the first big deck builder and pandemic, which is doing something new for Co Op. And then sort of a couple of years later, as well. You have erm Risk Legacy first ever legacy came out. Battlestar Galactica was around at that time as well. Zombicide was kind of the new hotness. So all of that came out about that time, then I sort of moved away from board games for a little bit. And I went heavy into tabletop Wargaming, play about 14 or 15 different systems of tabletop Wargaming, like had just cases in cases of that. And then just before the pandemic hits, the actual one, not the board game. I got back into board gaming, big time. And then while we were all in lockdown, I spent far too much money and build up a massive collection of board games. And then last November, you put out and JP put out a Facebook post saying, looking for more gamers for the group. And that's it I'm the new kid on the block.
JP 2:40
Yeah, I think that's quite a good segue to our last episode, because we were talking about how we set up the gaming group and then kind of given our hints and tips of how we do it. And we mentioned the Board Game Trading and Chat UK Facebook group, he asked exactly how we kind of did a call. I think I used The Anchorman guest post of his with this conch shell calling for aid and Adrian responded and here he is, which is brilliant, right? Because he's growing the group and getting more like minded people. So now welcome welcome to the group mate though we said this already, but publicly welcome to the group. It's real.
Kerley 3:19
It's nice to get someone out of it, it's just when I've mentioned it to you didn't I about possibly needing a new gamer for certain types of games we got, you say one more person.
JP 3:28
You said you're sick of the group's
Kerley 3:31
Especially that Davey
But no I just mentioned it and then JP, pull it out. And it's great, because we actually got a couple of gamers that come every now and again. It's great Adrian's around because he's actually telling up like, quite regularly. Yeah, so yeah, favourite games then.
Adrian 3:49
So I think favourite game is a really tough one. I've got a couple of evergreens. So I've mentioned already Dominion and Pandemic. It doesn't matter how like since I was first introduced to them way back when every time they come up as an option, I'm always quite excited to play them. I'm always I've got quite a few different versions of pandemic, I've got a few expansions of dominion, and I always enjoyed playing them. I think they're my evergreen games, I wouldn't say that they're necessarily always the top of my list. But always happy to bring them out. Always happy to play them. They're just really simple ish, sort of euro games. They're quite simple, but they each game is very different than I think it's that also that comfort thing as well, if you know, I know how to play a lot of people know how to play Dominion and has played Pandemic. It's really easy to teach. And you can get to the table quite a bit. So yeah, and I then want to evergreens and what am I playing at the moment playing a lot of Marvel Champions
JP 4:44
love it.
Adrian 4:45
Yeah, I think it's a again, different group, mostly for when I'm playing with my Marvel Champions, but really enjoying that got most of the heroes and villains all the big packs. Terraforming Mars Ares Expedition is really sort of, like re highlighted why I like Terraforming Mars. We've talked about this before off the podcast I find that base slightly too long, and maybe a little bit more complicated than it needs to be. Terraforming Mars Ares Expedition really sorts all that out but the time can be like half the time and engine and all the bits I like about Terraforming Mars is still in the game so that that's seen a lot of playtime for me, and I've mentioned it loads get off the podcast, but It's A Wonderful World was my most sort of introduced like most games, I taught to people last year. It's a fantastic game. It's that card drafting engine building. I call it the 7 Wonders slayer because I think it wipes 7 Wonders off the table for me. With each long game I'm getting to the table a lot at the moment.
JP 5:40
Nice. Yeah, we have to get that to the table. I know you're setting up an event soon it so hopefully we'll all get to sample that one. So looking forward to it. Yeah.
Davey 5:49
I'm intrigued
JP 5:49
But yeah, well, welcome to the show. Adrian, let's switch over to you Davey. Let's learn all about you.
Davey 5:55
Me.
JP 5:56
Who are you?
Davey 5:58
So I don't want to call myself now because my name is James.
JP 6:00
That is true but we all call you Davey.
Davey 6:03
You all call me Davey so that's fine. We'll roll with that.
So I got into the hobby, via my family, which heavy gamers from when I was little they my mum and that side always playing Boggle, card games, Go For Broke was the board game that hit the table most? Like, yeah, like the opposite of monopoly, we go lose all your money, millions. 10 times more fun. So yeah, that was kind of my slight introduction into it. And then as I started getting a bit older played Warhammer, a lot of magic. TCG's is still a bit of a sore spot for me really, I spend way too much on them
JP 6:51
Like crack
Davey 6:54
And yeah, and then kind of when I was have a big gap when I was teenage years too much partying.
JP 7:03
We all said the samet didn't we. We didn't say teenage we said 20s because we'd like to make make sound like we were a bit older before we got into that.
Davey 7:11
Well your in your teens until well....
JP 7:14
still still only 39 I think
Davey 7:19
Mentally year. And then got back into board gaming via Mansions of Madness, and play the first edition. And that was horrible setting up. It took so long to play. And we eventually but at the table, it was just it was awful. But some of the, it woke something in me and therefore, modern games are actually given like a lot more depth, more mechanics. So this then what I'm used to have previous board games. So we started going through and we found Cosmic Encounters, which is an old board game, nice and more and more games in more depth, but it's just had a bit more flair to it, I think with a moden one
JP 7:57
It surprised me how old it is, I couldn't believe
Kerley 8:05
When you told me how old it was, I suppose it was as good as it was.
Davey 8:08
Yeah. And it's it was more just it was fun wasn't it is quite good in a big number, which certain board games are. And then as a group, we start to play in all types of board games really. And normal games are such a Perudo which is just bluffing game
JP 8:27
Liars Dice
Davey 8:27
Liars dice yeah. And then had another big gap after that. And that's when I think I got into touch review Kerley when I moved back to Taunton. And yeah, it kind of escalated. From there. We did have a stint of where we were playing probably what four games a week, we had to go guys
Kerley 8:32
Lets have a word with ourselves a little bit
JP 8:49
I mentioned that last time on the episode and yeah, I have to calm down now because I've got family and a life as much as it was fun
Davey 8:57
games are lift
JP 9:00
a week next Tuesday. It's pretty good comments. Like, when are we seeing each other again soon, and you live with them?
Davey 9:11
Yeah, you mean are going full canon towards war games like those that play war games? TCGs. Board games, computer games, anything that's got game? Yeah, I will. I am heavily invested in I love mechanics. As long as it's got some tight knit combo mechanics or something where I can build on
JP 9:33
an engine. You love an engine
Davey 9:35
that has Yeah, and yeah, cool.
JP 9:39
What's your favourite game then mate?
Davey 9:40
So my favourite game is probably Terraforming Mars. That was a love an engine and for that the replayability was like no other game kind of played before and I think when I when I looked at it first of all I for this game looks awful, theme of this what the hell is this? And we've pimped up the game since then, riser for me is Ark Nova very similar to Terraforming Mars and Lost Ruins of Arnak yeah many times I've got it to the table and people are always willing to play it. It's kind of got a easy entry level but also has the depth for people that want to play it. And it's it's still seems to be balanced which is quite hard thing to do.
JP 10:29
Who doesn't want to be Indiana Jones?
Davey 10:31
Exactly. Exactly. Yeah.
Adrian 10:33
Studied archaeology, is one of these it's definitely a game that I was
Davey 10:39
like you have a whip in your room as well
JP 10:44
I actually do, it is with a fedora hat because it's Indiana Jones not because I'm kinky
Kerley 10:55
He wants the whip to be morally acceptable in the bedroom, so he puts fedroa next to it
Davey 11:02
Yeah. Yes, the Holy Grail is the bit off paying as well.
JP 11:05
you chose poorly Great stuff. Well, again, welcome to the show. Yeah, welcome back Kerley as well. I'm not going to give you as much for the intro because everyone's heard your story.
Kerley 11:15
Yeah no ones interested
Adrian 11:16
He likes to beat people
JP 11:19
No he likes to beat efficiency
I think it's time to talk about what's hit the table. Let's Talk About Hex. So literally, what has gotten to the table what's been good, what's not so good? What we enjoyed What haven't we enjoyed? I'm going to go to you, Adrian first.
Adrian 11:44
A game that actually has hexes in it. It starts out very nicely. Eclipse Second Dawn we've played a while back is my first playthrough of it. Yeah, it was brilliant. I really loved it. I thought the the building of the ships was fantastic. I really like the exploration. One of my I do like TI4 for Twilight Imperium 4 one of my gripes is that I always find that it just big combat pushed into each other in like the last round. And ironically, that's how our game ended. But if I'd actually played it sensibly wouldn't have been it would have been little skirmishes at the side. I just wanted to see what my stupidly missled up ships would do in a big combat so I was pushing them all towards the giant cosmic satsuma
JP 12:26
The space orange, yeah, it was it was a good epic little game that and you said this is not the most efficient thing for me to do but this is the most fun thing to do
Adrian 12:37
yeah it's great fun it was yeah it has that sort of slightly Euro-y feel moving your little discs you lozenges to the to the end and then having to pay the cost of doing that and it really gave me a bit more of the space exploration stuff that I was looking for maybe in Twilight Imperium that I don't feel like I got from that as much
Kerley 12:59
they look similar theme wise but they're very different
Davey 13:04
I do find Eclipse more punishing though for a mistake it can really punishing
Kerley 13:10
I found it clips a little bit more RNG in the way of when you explore it's a great mechanic but it does suffer a little bit from you can pull bad title after bad title.
Adrian 13:20
Oh Eclipse I pulled three bad tiles on the trot didn't I in the game we just played
JP 13:24
Your the first person that I've seen that actually says I'll do the Explore action look at the tile and I don't want that yeah, and then you think
Adrian 13:31
like there's times in the road
JP 13:32
That's really inefficient cuz I'm not getting anything but absolutely it paid off in the end
Adrian 13:37
Yeah kind of pullrf itself around but yeah, no, it's fantastic. Got to see a great range of ships of the different obviously when you look at reviews, one of the big part thing talk about ships build your ships up and do your own research and kind of go okay, well how big a part of it is is it of that game? And he is massive and it was great to see oh, I've got like loads of cloaking devices I've got loads of computers I've got loads of hullpoints basically on my ships so I just went massive missiles and Sentient Hull or whatever it was called the gave me a bit of holiday a bit of aiming and yeah, I really enjoyed it.
Davey 14:14
I think that's one of the strongest points of our game is is the research and building your ships up and having that aspect of it
JP 14:20
Yeah the blueprints messing around with your blueprints is definitely just fun in the fact you can be so versatile like one day I'm going to do some glass cannons which is exactly you did these missiles on the interceptors Yeah, actually I'm going to build tanky things I'm going to take hits but I'm still got the the crappy yellow dice. I'm just hoping I will roll that hit over 17 rounds of combat so yeah, it's brilliant cool that's Eclipse
Let's get on to the next game. So I'll I'll kick this one in Dune Imperium. We got that back to the table with the Rise of Ix expansion, which was great fun, great fun really, really enjoyed the day here on that game as well.
Davey 14:59
Yeah I love that game
JP 14:59
We had a three player managed to get a couple of games in succession, which I always like doing gaming player, do another one's
Davey 15:07
one of the few games that's short, but really deep, though, you know, it's not official, it's, it doesn't feel short, because you've got that depth there. And it's, it's kind of got the complexity that you want to hit.
Kerley 15:18
It hits a rare sweet spot, the timing, complexity, and everything. Is one of my favourite games along with Ark Nova in the last, I don't even know how long, two years, probably three years, yeah, Dune has really stood out and Ark Nova's really stood out just yeah,
JP 15:33
just getting the the expansion list is, you know, you know, what I'm like with expansions. I love them, I want to collect them all. But But actually, I kind of like what this does, with
Davey 15:45
It's subtle isn't it
JP 15:46
it's a subtle way. And then you got the overlay board changes some of the Lansgraad Council spaces at the top, you kind of shrinks them and actually introduces a shipping track where you kind of push yourself off the track and and at some point, you can pull your disc back and get all the benefits that are on that track. So obviously, the more you invest in it, the more you're going to get from it.
Davey 16:06
Like a gamble thing, because you have to invest that efficiency. Yeah, maybe get something late. Yeah, absolutely. And yeah, there was a slight criticism saying that there wasn't enough from this expansion, but I think did just the right amount it was too much it didn't I wouldn't play the game without it now.
JP 16:24
Personally, I wouldn't I think the ads enough to tweak into just being more enjoyable and the fact that now you've got dreadnaughts which are another unit type you kind of put into the into the conflict that adblocker strength three unless you play that faction that strength 4. And they can never die. And that just switches up the conflicts loads and now we're getting combat power of 20 plus very easily Yeah, so actually, some of the battles are a hell of a lot more tense Yeah.
Davey 16:57
Yeah, before we sometimes you have one person that always run away with it now there was always a slight conflict of or who's gonna win this Yes, that's the cards to find you're cycling through the destiny what's the
JP 17:12
Argh the Intrigue
Davey 17:13
The Intrigue deck a lot quicker as well, which means you're seeing a lot more there's combat cards, which means you're seeing a lot more quick like split decision changes in who's winning and yeah, it will be
JP 17:22
the first game we try for the first thing we played Dave is that you were you accelerated like from the start.
Davey 17:27
I thought I'd won
JP 17:29
He was on 6 VP's I was on 2 or Tambo didn't even get off the starting blocks. But by the end of it, we were all at one 9,10. And I just
Davey 17:41
You had won by 1 VP and me and Tambo was drawn in the end. Yeah, it was or me and you draw.
JP 17:47
No, we drew and I won on spice, yes, number of spice, and Tambo was one VP behind. So that sounds it was so yeah, it just kind of all came together. But no, what I really liked about it is the the Ix board, which adds all the tech that you can buy, you can use spice to buy the tech technologies and and that kind of then gives you a little engine that you can kind of configure and build it kind of reminds you the Eclipse ships, but you kind of have a bit of that which will give me combat better. I'm a bit of that to allow me to get agents infiltrate or whatever, you can kind of configure that two or three techs off that board to really lean into your playstyle a little bit. And I was just really fun.
Adrian 18:25
So sounds really interesting, because I've only played the base one, right. And having your little person that gives you a little bit of powers of difference is great, but it's not. It's not really asymmetry in that respect. Like there's a little bit of, Oh, I get this a bit more than somebody else. But it's not massive asymmetry in that respect. And the ability to build asymmetry as you go in again, having that little bit of starter and then the ability to really build it not only in your deck but then on a tableau as such. sounds really interesting. I'd be interested to give that a try.
JP 18:57
Definitely.
Davey 18:58
I just asked really about the balance and I feel like every game we've played has always been close.
JP 19:03
It's always been a tight knife fight.
Davey 19:05
Yeah, yeah, exactly. Yeah.
JP 19:07
Okay, moving on. Then I I've been really enjoying Cantaloop Book 2 too, which some of you might not know what the hell I'm talking about.
Kerley 19:16
Absolutely no idea
JP 19:17
Cantaloop is, yeah, I'm fine. It's got a bit of a Cantaloop going on. Cantaloop is basically if you remember in the 90s point and click adventures Monkey Island, Day of The Tentacle, Indiana Jones and the Fate of Atlantis or whatever all the all the different kind of pointing click games at Lucas LucasArts did with that wacky comedy and kind of strange strangeness going on. You know, you got to pick up an item of a rubber chicken and use it to swing over and yeah, all of that wackiness, is there now brought out a book called Cantaloop which is based around this petty criminal court book and you are trying to break someone out of prison on the first book anyway, in order to kind of do this big revenge plot against someone that's wronged him in the past, but it's all done in this really humorous way. And he's cracking and he's really like dad jokes all the time. But mechanically how this book works is, you've got this postcard, you can kind of move around to the different scenes, you're picking up items. And then these are cards with codes on and you can kind of put them on the pages. And then it will give you like little scenes that might trigger off or, you know, interact, combine items, all that kind of stuff. It shouldn't as I'm explaining this your probably thinking he's gone mad, he's playing with cards
Davey 19:25
Pick a pick your own adventure, but kind of expanded upon you know
JP 19:36
Get yourself a coffee and sit yourself down on a Sunday afternoon and just start going through that book and you just lost like three hours and you're trying to crack through these like puzzles and you're just carrying on. I love it. I absolutely love it. I think it's a beautiful little random thing.
Kerley 20:56
I think that's the biggest difference. We mean, you love your solos. I really don't think I could get into a solo game
Davey 21:02
I have borrowed it off you, but I've been planning to play it with Gemma my girlfriend. Yes. Because I think that'd be something you know, we can enjoy this. She's not a heavy gamer. I am intrigued by it. But it's
JP 21:13
It's one of those things. It's like, you see it, you sat on the shelf you like, ahh I've got to start this. And then when you actually sit down and you start it then gets you and you're you're thinking about it's the puzzle just like we did when you used to play Monkey Island. Well,
how do I get across this thing?
How do I use this? Yeah, the balloon thing now let's go.
Davey 21:31
Yeah, cuz I've played the Sherlock Holmes ones, which kind of like, escape room. So I guess. Like, in the same ilk, I guess.
JP 21:41
Yeah, absolutely. Love it, recommend it. I'll say I'm on book two. Just cracking back through it. It's just nice to be with old friends. Yeah.
Davey 21:52
By yourself
JP 21:52
Yeah, by myself. Yeah. Brilliant. Another kind of last thing that I'll just raise is, I mentioned this on the last episode, I've got to play on Anunnaki: Dawn of the Gods, which is kind of a brand new game that's coming to Kickstarter, funnily enough on my birthday next month. And yeah, I managed to get that to the table or play with Paul Grogan from Gaming Rules, which is great. And Anunnaki is basically a Euro game but the theme of it is your players various different alien races that are themed after ancient gods so you've got like an Egyptian style faction,
Davey 22:31
I was not expecting that
JP 22:32
where you know, the raw you've got the Babylonian kind of style faction, you've got the Norse with Odin, and you've got the Greeks
Kerley 22:40
Ancient history, space, Yeah, Euro game. Yeah, this might as well been designed for me.
JP 22:45
You're gonna love this. I think this is right up your wheelhouse. This is this is great.
Kerley 22:54
Sounds dangerous
JP 22:54
Yeah, watch your wheelhouse it's going right up there. But no, it's essentially your way aliens from your own worlds and your home planets are dying. So you need to kind of go to Gaia, which is Earth in the centre and and try to establish dominance. So it's kind of looks like a dude's on a map game where you've got, you know, different workers and followers and things. And you kind of got these big circles, where you've got your planets, and then the main kind of earth planet in the middle. And yeah, what I really enjoyed about it actually wasn't the theme, or the kind of the way it played per se, is the action selection mechanism is fantastic in this game, so if you can imagine like a pentagram kind of star with kind of circle around it, you've got 10 spaces on this star with different actions that are these tiles and it kind of reminds me of Scythe in the way that you're moving around you can't kind of do the one that you've just done but you can either move to like the one next to the the action selection and you could put a cube in the slot you can get crystals and things like that or you can go anywhere you like you then obviously get that bonus do you try and work out this like efficiency puzzle of moving my you kind of action selection token in the right way getting the right things and if you surround the triangles that are on the outside, you get to unlock your lesser gods that start to give you abilities and powers if you do the one in the middle that unlocks the main god and then he comes onto the board and you can focus on fun thing
Kerley 23:10
it's like he's like a job application form like use the trigger words to come in is usually like ancient gods and gods and now you start talking about efficiency.
JP 24:38
It break your brain
Kerley 24:40
you got the job.
JP 24:43
I really enjoyed it. We're not on any commission where you know, we're ramshackle bunch of talking right. And now obviously really enjoyed it a lot. There's a lot of a lot of legs in it. A lot of variability and
Davey 24:58
Can't wait until you bring to the table well
JP 25:00
I'm not saying I'm going to get it
Davey 25:02
happy birthday JP.
JP 25:03
I'm not saying we're gonna get it. But check it out. The last one that we recently got the table was Nemesis. But I think that's a good segue into our main event right. Yeah.
So the main event today is to talk about Nemesis. So as a I say Nemesis is published by Awaken Realms, and I wanted to kind of talk have an episode directly on this game, because the fact is just kind of exploded. I think it's probably the right word into kind of exploding into my collection, because it's one of the many Kickstarters that I've got that coming on down the road, but I think it's just been hitting the table lots. And I think most of the people that played are really enjoying it. And, and this isn't a review, I think the fact that we're talking about it kind of shows you that we like it, and that someone's going to contradict me in a minute. We've planned for
Davey 25:57
It's just a good talking point, isn't it? I lot of kind of it drips theme. So yeah, well, he's got good stories to tell about it
Kerley 26:06
I don't know if there is a game better than create stories
Yeah, exactly.
JP 26:09
100%. So we thought, Well, why don't we just have a chat around it. For those who haven't heard of Nemesis or have ever played it, maybe this all convince you to give it a go check it out, have a look or find someone who's got a copy because it's not the cheapest, let's face it, and go on get in on some games. But I think for those who haven't played I'll just kind of set the scene, the premise, the theme, because it is dripping in theme it is, I think the most thematic game I've ever played.
Davey 26:38
Cut to alient music in the backgroun
JP 26:41
Fade to black and spaceship off, slowly crawling on the screen. But now it's essentially the Nemesis of spaceship that's all on a voyage for collective minerals or some other reason that I can't remember from the rulebook. And the crew is all in cryosleep. And essentially, they wake up and realise that one of their crew mates is dead in the hibernoterium area, which is the room where evil kind of started wake up. And everyone is because they've been in cryosleep everyone kind of forgets or where there's the rooms on the ship. That's the explanation. I love this. And then they always remember the engines or the back and the cockpits at the front because obviously that's where they would be but every other room is kind of a bit hazy as you can to kind of get to grips and obviously there's that guy or dead girl in the room. Everyone's a bit what the hell's going on the ships on its arse. Basically, I think that's the best way to explain it.
Davey 27:38
It's never easy.
JP 27:39
It's never easy. It's on its arse. Things are creaking. Nothing's quite working as it should that noises is everywhere. And low and behold, it doesn't take long for the nasty little shits to turn up and start causing havoc which are these Intruders which are basically a blatant I say rip off. Probably a rip off from Aiens.
Davey 28:00
Clever design?
JP 28:01
Yeah, I think certainly the base scheme. Yeah, talking about the base game. But you know what, I think if they did an Alien licence version of that game, I still would probably prefer Nemesis in a weird way. I think what they've done with it is is absolutely fantastic. But one of the things I really like how they thematically explain some of the concepts of the rules where you know, your characters, they've got these like chips in their brains that prevent them from actively harming the other crewmates which just means that you can't directly attack people in this game, but you can indirectly attack them
Kerley 28:34
You will play nice
Adrian 28:35
There's some really nice grenades out there that can do some extra damage.
Davey 28:38
Yeah, never give Adrian a grenade though.
JP 28:42
or Kris.
Davey 28:43
Yeah. or Chris.
JP 28:44
Yeah, yes. he's a bit nasty.
Davey 28:46
He wasn't even bad I don't think wasn't he
JP 28:47
Yeah he was, he's evil
Yeah. So yeah, that's kind of the theme and you wander around the ship, you kind of exploring, you're doing things Intruders are popping out left, right and centre is inevitable that someone's going to croak it and die. And this game does have player elimination in it, which normally would turn people right off. But I think for me, I quite like that its in there, which is a weird thing for me to say, because I think player eliminations is a crappy mechanism in most boad games. Yeah. But it's quite like it
Kerley 29:17
It's all part of that theming, that fact you can die is an important part of it. And it makes you think of it more carefully.
Adrian 29:24
Yeah, it adds that extra edge like most people, I don't particularly like player elimination. I think the way that they dealt with it here is kind of nice and kind of problematic in the fact that if you die from an alien, you get to control the aliens, which can feel a little bit double edged because the people you're working with a second ago potentially really working hard to see them all snuff it which can be mean on that front, but it certainly increases that tension of I've only got I've had two so what you pass away when you have three serious wounds, you snuff it,
JP 29:55
Yeah you three serious wounds and any extra wounds that you take light or seriously, you are dead
Adrian 30:00
So when you want to serious wounds and your collecting, you're going down that track that tells you when you next get your big serious wound. Oh, that feels tense. Yeah. feels really tense.
Kerley 30:10
Yeah, we must disagree on this one Adrian because I would absolutely love wiping you guys. It would be a deep joy.
JP 30:18
That doesn't surprise me. You're not playing as aliens yet?
Kerley 30:21
You're telling me you wouldn't enjoy it.
Davey 30:23
Depends how I died.
JP 30:26
It's how he died. And who did it?
Davey 30:27
Yeah, exactly
JP 30:28
Payback time I think the the important thing I probably haven't mentioned is that, you know, as the characters on this ship, you've all got these objectives. So one's personal objective that you're trying to do. And once a corporate objective, then obviously the corporation is bad, because all corporations are evil in the future, and probably now, but that's not go there And, and the first time one of these little buggers shows up, you've got to select one. And, and that really is a hard choice, because it doesn't take long for one of the little buggers to show up. And you've got to make this tough choice and whatever you make you stuck with it. And and that really just shapes your arc and the story of the rest of the game. And, and that's it. I liken it to being in a film, or playing interactive film and the way it kind of pans out because it does create stories. There's no narrative in the game whatsoever. Nothing. So kind of done on your actions and the stories you tell around the table. It's funny as hell, there's always bad stuff happening to people. There's always the you know, the soldiers that armed to the teeth who just cannot roll a hit. Yeah, it's I love it. It's just amazing fun.
Adrian 31:39
For the most part, those mishmash of mechanics come together to create real tense moments who are I've got wait for that card to come back round again. So I can reload or I can do whatever. That's not happening. I'm better for runway, and it creates those cinematic moments, I suppose if you want to put it that way.
Davey 31:57
And a chance for your friends around the table to laugh at your misfortune as well. Whatever it happened?
Kerley 32:02
That's interesting. Other examples, right? It's the only game that I know of now. It reminds me of a hidden enemy style game, Battlestar Galactica, all of those types of games but it's not quite right what it is, is a selfish git game. It's, it's kind of a weird co- op in the fact that if you're definitely against each other, then you're not going to fix the ship to any point where no one's gonna win, right? But it is a very selfish angle. I find that mechanics so interesting, and that for me is the biggest impact...
Davey 32:30
on how many times is our ship survived? What usually someone's went for the escape pod or streams is open is there and so is that right? Yes, yes, escape.
Adrian 32:40
absolutely go for the escape pod. And you just hope that you pull the wrong card Jettas the escape pod you are literally two steps away from
Davey 32:50
revealing yourself as being bad and chucking a grenade suddenly escaped or flies off and you're stuck there with all these people you just tried to kill
Kerley 32:58
all of his eggs in a basket that jettisoned into space
Adrian 33:02
Trying to be nice, so I have the objectives to kill you Davey, and I thought that they all look pretty doomed if I just get in this escape pod. The aliens will do the job for me. I don't have those Captain, I don't have to be a mean captain or anything like that. I was trying to be nice
Davey 33:15
My captain, my captain.
Adrian 33:18
This pod has jettisoned is suddenly like, right, let's go and grab the grenades and start chucking them at Davey and doing it the hard way.
JP 33:25
was a bit earlier in that game where we knew we're in the Yellow Room and we pull an event that basically activate the airlock mechanism and shut me and you, all the doors shut down was stuck in in that room going oh, crap. Yeah. Luckily, we had the demolition kind of cards to bust out. That could have been a very nasty end for two of the characters j ust going kind of blown off to space Yeah, it was funny. It was funny, but no, I think. Yeah, like I said, the mechanics I completely agree with you. It's a game and I shouldn't like on paper. I should not like this game.
Adrian 33:59
I think back I've had two chances to back the game. And I didn't back it either time, because at the time I hadn't played it. And it said, cinematic, which is normally like ooo exploration. It's not always for me. There's loads of decks, there's dice, there's randomization out the wazoo, and I was like, I don't think this is going to be a game for me. And I played it once and I realised my mistake, but at that point, even the late pledge had closed on th Lockdown kickstarter
Kerley 34:27
That's whats great about JP he backs everything
Adrian 34:30
we've got it from that point
Kerley 34:31
I actually have got my first complaint prognosis. Okay. The fact that you could have won on turn one because you pulled the right did the right thing. I put the right objective, which was someone else to survive with me, right? Yeah. And I pulled really luckily all I grant you. We're not going to go again. But I did pull up an item that allowed me to open an airlock early. And as soon as you pull that, then I could have one on one. Now that's worse than being eliminated? Because I'm just gonna what am I gonna do that? Yeah, literally within half an hour? Well, I could have one. And I didn't. That is my only problem. And it was really RNG But I really wish that card wasn't in the game.
JP 35:11
Yeah, you're putting your objective to pure chance of other people winning or surviving
Davey 35:19
me that no one would want to go with you because of their objective
Kerley 35:24
two people.
Davey 35:25
And that was also lucky because of the signal room was right next thing exactly. So it's one of those where I think all the all the moons aligned.
Kerley 35:34
Maybe I just don't really see very much need for that one card
Davey 35:38
Yeah, I do understand them.
Adrian 35:39
I think this feeds in to perhaps a bit of Nemesis, like I am a little bit cold of is there's a lot of randomness. Yeah. If you get the wrong objectives around the table, like you've kind of said it can result in the game being over very quickly, one way or the other. And I do think that there was no buffer that they potentially could have put in that game to make sure it was a little bit more on rails that it had a little bit more chance of not everyone wanting to go in completely separate directions. And it does make some games but it also breaks some games. I think if you had that as your first game, where like four turns in everyone's run off in a different direction because they want to kill each other or whatever it is that they want to do.
JP 36:21
selfish reasons
Adrian 36:21
it can Yeah, I think it can really break that game. And I think that potentially someone who's playing it for the first time could have a bit of a rough experience with it. And we'll just need a second attempt at it.
Kerley 36:33
But I will say I will say that after that tiny little tweak of criticism that I've just thrown in there it is still I want to say my top three games probably of all time. I absolutely adore the game. So it is such as it's small critism
Davey 36:50
It's fun, It doesn't matter if you win, doesn't matter if you lose
Kerley 36:53
He is the most fun game to lose.
JP 36:55
Isn't that weird, Yeah, it's just one of them mad games. I love it. Yeah, it's just great fun. So yeah,
Expansions so we've played with the Aftermath characters once. So that's yeah, Bounty Hunter, the CEO and the Android, Psychologist, the Convict we've had in I think we had all the extra ones if we just did a game with the extras on with the base game we've not played the Aftermath. epilogue mode because the ship never survives. Yeah. The ship to be alive or intact at least to do the the epilogue mode so we've not played it
Davey 37:42
before we have to do a co-op game just so the ship didn't survive
Kerley 37:46
I reckon even if we tried we'd struggle
JP 37:50
So yeah, I do like all the extra characters adds in and I think when we were playing some of the other expansions, we purposely kept them out just because, you know, there's a bit of rules overhead just trying to learn these new alien kind of creatures and things. So but yeah, I think moving forward, we're definitely gonna throw them and give people a choice because yeah,
Davey 38:08
I think you would have enjoyed the Psychologist if you enjoyed the Captain because that's the counterpart where I got to just make people move around wherever I wanted
JP 38:16
and was it "Would you kindly" lovely Bioshoch reference
Davey 38:19
Yeah, it was good. I was hanging out with the with Tambo, who was the serial killer dude.
JP 38:25
Convict
Davey 38:25
convicts, and I
JP 38:27
He's in cuffs for most of the game
Davey 38:30
had some nice little interactions that he wanted me dead, but he just couldn't do it. Because I kept bossing him around. So I hang around with him again. Yeah. Quite fun. Yeah, so
JP 38:41
there was great fun. So yeah, that that was the playthrough that's been good fun.
The Carnomorphs we played I don't know last month. I really enjoyed the carnival con was good fun. There's
Davey 38:53
bodies everywhere.
Adrian 38:54
Is that is that upgrading alien sort of thing, wasn't it? You kill a few and then the next bigger one comes in? Yeah, you can feel them. Where's the intruders the queen can turn up straightaway. Yeah, with carnomorphs, it gives you the it gives you that build up a bit more. I'm really enjoyed that that idea of ok it gets bigger and bigger and bigger and there's some chance that big thing comes up quite early or much later or never at all but it definitely had that build up that escalation I really enjoyed in the carnomorphs
Davey 39:23
hill that slowly goes up and rather than just having like a you know, big boulder come down on top of you
Adrian 39:29
I wouldn't use the word slowly. Those little critters like come crawling at you like 20 at a time and your trying to kill them as best you can
Davey 39:37
you feel like oh yes, it's easy, I'm shooting everything and then when you've got like 10 bodies in one really thing? Yeah, okay, this is escalating quite quickly.
JP 39:45
Yeah, they have this mechanic were like safe to start with these things are called metagorgers that like spidery things and it's all like this virus if you think of dead space, the video game or or any kind of viral infection that's kind of onboard the ship and is now reanimated corpses to do evil, nefarious, nefarious things. Kinda reminds me of the thing as well in the way that it works.
Davey 40:08
Or Prey
JP 40:09
Or Prey yeah and yeah insert any sci fi video game but all these like spider things you shoot them leaves a corpse on the floor and then your spider things eat the corpses or each other if they are there and then they grow up and again like to the next level
Adrian 40:25
go off to university.
JP 40:27
I'm really proud of them they come home and scrounge all your money. But now they kind of get bigger as Adrian says, and then it gets out of control. You get to the point where you're overrun the Butcher turns up your like oh crap we've got like, sort this out but the ships on it's arse your running away? Oh, no, they've jettisoned quite like the fact that it adds a different event deck. And obviously the intruder attack or carnomorph attach deck so it just it mixes it up a little bit
Is there more fire in that theme as well. Because there was an there's something about didn't take more fire damage. I might be mixing two together,
We might have unlocked that weakness. But yeah, I just really enjoyed it. It's one I'd probably throw in not every time but just every now and then.
Kerley 41:08
I must admit I was on holiday randomly, I wanted to go. I must admit I was a bit gutted
JP 41:14
We'll do another one.
Adrian 41:15
I think yeah, I definitely think if you're a big fan of it, it was definitely like a nice add on that I thought it doesn't doesn't change the world. But it does give you a totally different flavour.
Kerley 41:24
Once you love a game. It's just all about variation. Yeah.
JP 41:28
We've got that in spades. Yeah. Well two kallaxs worth
So that that's Carnomorphs. And then we played Void Seeders, literally this week, on Monday, and we and again, it was good to get to the table. I wasn't I didn't enjoy it as much as Carnomorphs. And I probably didn't enjoy it as much as the Intruders and being honest, I still had fun, I still think it was quite a different experience. So the Void Seeders are like this. Or they start off with like three lairs on the ship. They're all in exploration tokens, you don't quite know where the lairs are. And these lairsare like manifesting, like mental horrors upon the crew
Davey 42:02
more Lovecraftian isn't it?
JP 42:03
Yeah, definitely is a bit more kind of leaning on that side. And they're causing panic. And you've got this kind of mental tracker that you kind of go up. And that determines what level of baddy kind of jumps onto the board. So the more kind of stressed you are the worse things get for you when you're kind of spawning those Void Seeders on the board. So yeah, it's an interesting mechanic. We, we did get a rule wrong let's put that out there.
Davey 42:31
There was a couple wasn't
JP 42:32
It's a couple's and it did feel a bit easier. Because actually, the first time you've had multiple winners in the game, yeah.
Kerley 42:40
I do genuinely see, the two mistakes that were made. Probably want to make a difference. But I still think the expansion itself is easier.
Davey 42:49
Yeah. I feel like maybe they felt like they needed to add something which had a bit less of a difficulty because it is very punishing game. And if you keep bashing your head against the wall, maybe you start to not enjoy
Adrian 43:01
It's only punishing if you at each other constantly. First time I've got bad in the game of Nemesis and I didn't complete my mission.
JP 43:13
Once you go bad, you'll never go back
Kerley 43:16
Yeah.
JP 43:16
So no it was fun, I quite like the panic system. And it caused some fun kind of little moments to stuff. But yeah, probably wasn't enough carnage I dunno, I expected more current
Adrian 43:29
phase of universes, right? Yes, is every story is completely different in that game because of what people pick out. So I think with the expansions, you could play them three, four times. And you'd never have that same experience again, which is exactly the same as the base game, agreed 20-30 on the base game
Davey 43:47
I think it also is really different depending on what group you play with as well. And what group
JP 43:52
it's a sandbox, yeah, you put out a kind of toys in the sandbox see how it all manifests itself.
Adrian 43:59
So the first game I said to you guys, my other group is a lot more cooperative. And so normally get very close to lots of people completing or, like the ship only blows up with like a couple of turn left or something like that. Whereas every game we've played in this group you're lucky to get halfway through the turn timer before everyone's dead on the ship. And so I think I think another that's another one of the positive points is it is if you love the carnage, if you love that, that chaos, it does feed into that quite nicely. And if you like the cooperative or the that sort of more cooperative, there is a way to do it. If you're if your group is that way minded, they will pick the nicer objectives. And therefore you're more likely to get to the end and you can kind of almost
JP 44:44
There is a full co-op with the game.
Adrian 44:46
Yeah, I thought yeah, I've not played it myself.
JP 44:49
I've only played it so low, but yeah, you don't want the conflict if you don't want the someone's gonna backstab me. It's there. Yeah. So it's quite nice as well
Cool. Well, let's round up this conference. And so the last one of expansion is Nemesis lockdown. I've not actually played, non of us have have playedit, you're not gonna table still nicely tucked away in my shelf and I think it will absolutely get to the table at some point back I made a pledge with myself to finish off the other expansions or at least get them, get them out, play with them, see what it's all about. But for those that don't know what Nemesis Lockdown is, it's basically a standalone expansion. It's set on Mars on the research facility, you have a whole new kind of alien race called the Night Stalkers. And I think they play very similar to the Intruders but they mess around with a darkness mechanic. So on this base, you have limited power, you've got to kind of move it around to various different levels where you've got a lift that can kind of take you up and down. And if you're in the dark, it's bad news. They like the dark they like to kill you in the dark. If you're in the light you get the advantages you get the better combat die not the crappy red one that you always curse at because you always missing things and and other kind of benefits as well. We'll probably cover that later on another episode at some point once we've actually played it Yeah, just wanted to got a reference up up. What about Lockdown? You've not mentioned Lockdown. So yeah, there we go. That's nemesis. We love it. Check it out. If you think any of this has been mildly amusing, entertaining, interesting. We'd recommend it right guys. Yeah, yeah, yeah.
Kerley 46:23
Yeah.
Adrian 46:23
Definitely
Davey 46:33
Okay, it's time for a quick question. So we've actually got a question from Rihannon Hollands, who actually is in our gaming group. So that's another one James, you did first time i've called you James. That's weird. Davey, ooo weirdness, you actually got the other questions. It was last episode. So thanks for that. So we added the says is the store or shop you purchase board games from important to you i.e buying from a small retail versus a long, large online retailer. So thoughts Quick, quick thoughts?
Kerley 47:02
Well, quick thought is fairly easy to down the route on this one, it depends how big a difference it makes for the large part, for large part of it. I will say I lean towards supporting local game stores and certainly I lean towards doing that mostly online, but local game stores from other areas you know, but looking for the best deals go down that road. Honestly, if I would make any recommendation is not buy from Amazon. Because the one game that I bought from them was the one fake I've ever had,
Adrian 47:31
there was a point, maybe middle of last year where you could get like language independent games from Germany, for a quarter of the price. All of mine turned up in great condition. I try and avoid Amazon, actually for sort of political or social reasons or whatever you want to put, you know, there as to all the issues that Amazon sort of have that in that space. But when you're talking about the difference between a 40 pound game and a 10 pound game, because the back of the boxes in German that everything else is perfectly usable. Yeah, it gets hard to justify the extra 30 quid. So I always use this website called www.boardgameprices.co.uk that has a lot of mostly there's a couple of sort of bigger like shop for all or 365Games that are sort of bit more of a just a general internet site that seems to cover several countries. But for the most part, they're little independent game stores around the country. And I'll find the best price I can there. And then I know I'm sporting someone's local game store, even if it's not my own,
Davey 48:37
for me is actually probably over lockdown. Obviously, I was buying online, we can't go into any stores open is the physical experience as to why probably buying in a local store, obviously is to support them as well. And it feels good for them and me, it's the experience you get when you go back there. Usually they've got a couple of tables you can play as well. And that's the kind of difference that you're and that's obviously why paying the extra price because of that physical space. Yeah, so for me, I will generally buy online, but I also buy in the shops and that's usually when I'm going out for more of an event purpose.
JP 49:19
So yeah, yeah, I'm gonna do what you guys have just said boardgameprices.co.uk Yeah, check it on there. I do have my kind of favourite stores that I would gravitate towards. None of them are local to me. But yeah, Amazon I will tend to avoid because apart from the scenario that you just said Adrian, which makes perfect sense to me. But generally the the other stores have a better price.
Thank you Rihanna for chucking that question. And I think if anyone's got any questions, we want your questions. You want to get them in on the podcast. And if you do have a question we now have an email address wahoo which is players@whoseturn.co.uk so if you've got any questions you want to send into the pod fire us an email and one of us will pick it up and get on the list, we do actually have a list not just saying that we do have a list
Adrian 50:07
We do have a list
JP 50:14
So we've reached the penultimate turn, guys basically want to talk about what we're excited about what's coming up. What's what's floating your boat?
Kerley 50:22
Well, I'll tell you this one, because I've got two games coming up in the next I want to say five days that I'm really excited. Go on then what is it? So I've had it for a few months. It's a one of the London saw it and when Yeah, that was right up my alley, is Unfathomable which is tomorrow, which is a reskin of Battlestar Galactica game so I can it's slightly different theming and a tweak on the end game I'm given to understand.
Oh really
Davey 50:47
I'm really looking forward to playing it's gonna be really good fun BSG Battlestar Galactica is one of my favourite games. So looking forward to getting Unfathomable to the table
JP 50:56
I've gutted i'm missing that
Davey 50:58
It needed to reskin in my eyes but somebody would love it
Kerley 51:03
but you know, it's nice to have something a little bit new bit variant and to know that that it can be built off in the future with the whole expasion
JP 51:13
EXPANSIONS!!!
Kerley 51:16
don't really want to pay 500 pounds for a board.
Davey 51:21
But if no one's ever seen Battlestar Galactica board game it's literally taken stills from the TV show and put them on the cards so you get that 80s Nostalgia I guess but for people that want it for people that don't then the
Kerley 51:35
The mechanics of the game are literally up my alley
Davey 51:38
Yeah, and mechanics are solid
Kerley 51:40
but the other one Civilization yeah, so
Davey 51:43
this is the 2012 I think version
JP 51:46
not New Dawn
Kerley 51:47
there are many different versions not the new dawn one but there are early ones as well. Civilization but the big thing is I played it a couple of times. The big thing is it's got the two expansions
Davey 51:58
note an Italian expansions
Kerley 51:59
non Italian expansion it was Spanish
Davey 52:02
Was it Spanish was it
Kerley 52:03
Sent it back three times as much but yeah, so I'm really looking forward to specially getting Wisdom and Warfare to the table which is the expansion that changes the combat mechanics, which is my only gripe with the game.
Davey 52:15
We really enjoyed Civilization whenever he played it it has a nice...
Kerley 52:18
It turns it from a seven and a half game, to an eight and a half.
Davey 52:22
Because that's the only bit we did think it was lacking in exactly. So on Yeah, it's kind of like a complicated Rock Paper Scissors, which doesn't really need to be
Kerley 52:33
it felt like it took a lot of time wasn't particularly satisfying.
Davey 52:36
We could have just rock, paper, scissored
JP 52:38
would have been more fun.
Kerley 52:39
Yeah, so I mean, those are my two ones that coming up, and I think that ones Monday night so I'm really looking forward to that.
JP 52:45
Fantastic Okay
Davey 52:47
Me so TV show wise rather than, Moon Knight, watched it last night? Yeah. I'm not gonna spoil the person. But it's yeah, it's really good.
JP 53:01
I loved it.
Davey 53:02
Yeah. thoroughly enjoyed it. And the new one I've got Warhammer tournament coming up sort of nice of that. Yeah. My first tournament, so that'd be interesting.
JP 53:12
Got your golden tape measure out
Davey 53:15
golden tape measure now? Unfortunately not. I'll have to get one Yeah,
JP 53:18
Blinged up with diamonds on it
Kerley 53:20
For Christmas, I bought my brother a little leather tape measure, bling it up with metal dice and stuff
Davey 53:27
You'd be surprised how many people like come with their blinged gear as well. You think I spent a lot on this hobby. And the people like I've spent even more jeez
Adrian 53:37
when I moved out. So I had a box. And it must have been a football game sort of things. It must have been that Unfathomable sized box, right. It's quite chunky big board game box. And he just had to word dice on it. I remember the movers picking it up and looking at it and going is it just dice rolling dice for my different armies.
Kerley 54:01
You've got a whole box dedicated to dice
Davey 54:04
and you drop it in a million sixes and rolled
Kerley 54:06
Did you see that accident on the motorway
JP 54:10
Someone works out the odds, brilliant brilliant. What about you Adrian?
Adrian 54:17
I've not actually got a lot of board gaming planned in at this point. I've got a D&D session coming up before the next podcast recording that we've got. I'm looking forward to that it's set in Theros. I think the name is the Magic the Gathering. It's also Theros adjacent it's not perfectly set in that world, but it's kind of around there. We're quite good, really looking forward to it. Yeah, and I'm playing Aarakocra for those who care which is like a little tiny bird that only lives to like the age of 15 or something like that. So far, I'm quite enjoying that character
Davey 54:49
you're a ticking time bomb of a character,
Adrian 54:50
If anyone touches me with ageing wherever it's done. I got that and then the other one that's inside the group I think that I'm really looking forward to is Crokinole. Yeah, I've not played Crokinole. I've not played many flicking dexterity games. I've played loads of stalking ones who each stack things on top of each other, I've got few of those at home and I've played a few others. But I've not really played much of flicking game and obviously I think Shut up and Sit Down and in the world of good for Crokinole.
JP 55:22
Oh, it boosted it's popularity no end.
Davey 55:25
And Andy
JP 55:26
and Ian Witt
Adrian 55:28
I'll let you do the cheap plud afterwards Yeah, it's been on my list for a little while, certainly since Shut Up and Sit Down did their thing it it kind of took you from at all that's something different to that looks really cool. I really want to play it. And we've got a bit of we've got a couple of sessions to that coming up. And I can't wait to play because it gets hyped by everyone I've ever spoke that gets involved in
Davey 55:50
Ian#s rejoiced yeah, they are selling out.
JP 55:54
yeah. Now, I'll do the shameless plug now on behalf of our other play in because if he was here, he would do it because it's all he talks about is Crokinole, but yeah, he's organised the very first UK Crokinole Championship, which is held at the UK Games Expo, which is amazing that he's got that venue. There are 32 Yeah. 32
Kerley 56:18
although it can be expand can be expanded on
JP 56:20
Yeah, 32 places or about 10 tickets left might be less now since this recording goes out. But yeah, potentially to expand to 64 so if you're interested in Crokinole get a ticket if you obviously there, if you're not interested in Crokinole get a ticket because it's just great fun like this. I think the variety of players I mean, I'm going to be playing in this tournament. I am crap. So they you go, you've got me to be definitely probably be last but I just think it's great fun
Davey 56:47
to liken it to any I don't know what it is similar to Pool, there's that kind of dexterity game, but you're obviously using your your fingers instead and is it's more like Curling, I'm
Adrian 56:59
just gonna say like cutting around the circular table
Davey 57:02
where you can play I have a couple of beers or not if you don't drink but you know, it's a very relaxing kind of game
JP 57:08
Without brooms
Davey 57:08
Yeah no brooms. You have a very small broom.
JP 57:11
But you have gliss powder anyway. We're going to get too deep. Check it out. Yeah, we'll put that in the show notes as well. And very quickly for me, I'm looking forward to Perseverance, which is hopefully going to be fulfilled very soon. I just had the email from Spiral Galaxy, which means they are getting close. So for those that don't know, Perseverance is one of Mindclash Games, and its dice drafting worker placement style game set on an island, which is infested by dinosaurs.
Kerley 57:13
Sold
Davey 57:16
nice. Yeah. exactly
JP 57:20
Yeah, I really like
Davey 57:38
worker placement is like the flavour of the month.
JP 57:49
Yeah, it's the way they do it. Where you've got the dice pool, you roll it you're taking the dice all obviously different faces on you putting on certain spaces that will take those those kind of dice faces and activating but just the way actually this game comes with two games. It's got episode one, episode two, and it's designed to kind of span out over like generations of these people being on this island. We have just marooned this mysterious island with dinosaurs. And then the second episode is like them, I don't know 10 weeks on so that they're stopped fighting the dino's are invading their camps. They're now trying to explore the island. Find out what's going on.
So yeah, we made it again, another episode in the bag. So yeah, thank you Kerly for joining again. So it was nice to see face.
Kerley 58:34
Ta very much
JP 58:34
And again thanks, Davey and/or James and Adrian for coming along.
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Transcribed by https://otter.ai